diff --git a/sc2/doc/users/manual.txt b/sc2/doc/users/manual.txt index e30517eb8..aeaafe0f7 100644 --- a/sc2/doc/users/manual.txt +++ b/sc2/doc/users/manual.txt @@ -12,10 +12,11 @@ be good to go. STARTING THE GAME -Simply invoke UQM.EXE from the content directory to run the game. -This will use the default settings, which are 3DO music, 640x480 -windowed mode, and pure SDL graphics drivers. You may pass various -command line options to customize your experience: +Simply invoke the executable from the directory you installed UQM in +to run the game. (Under Windows, this is uqm.exe; under Linux, it's +uqm.) This will use the default settings, which are 3DO music, +640x480 windowed mode, and pure SDL graphics drivers. You may pass +various command line options to customize your experience: -r 320x240 (or --res) @@ -90,6 +91,31 @@ sounds. Slower machines should lower the audio quality. Disables subtitles. + BUG REPORTS + +This is an alpha release. That means several things. First, it means +that you're an alpha tester. Be proud. Second, it means that the +game is likely to crash with great frequency. Upon finding a problem, +we'd like you to report it in our forum, but before you do, please do +the following: + +- Try to isolate what causes it: "Crashes with a null dereference + about half the time when firing and taunting with a Pkunk" is better + than "Melee doesn't work." If the game crashes, notice what error + is produced; if the game hangs, check to see if the game-exit key + (the backquote `) works. + +- Check the TODO file in the top directory to make sure that we don't + already know about it. + +- Go to the Ur-Quan Masters forums at http://sc2.sf.net/ and post a + description of the crash in the Technical Issues and Bugs forum. + Check the posts on that forum first, to see if it's already been + reported. If it's been reported, and you have more information, feel + free to confirm that you've reproduced it. If ten people have already + confirmed it, though, it's probably best to treat it as duly reported. + + THE STORY SO FAR For the past decade, Earth and the rest of the Alliance of Free Stars @@ -136,20 +162,20 @@ so harvest them wherever you can. There are nine varieties, each color coded: COMMON ELEMENTS (carbon, nitrogen) are cyan. Worth 1 resource unit -(RU) each. +(RU) per unit. CORROSIVES (chlorine, iodine) are red. 2 RU per unit. BASE METALS (iron, tin) are grey. These are common, and usually worth harvesting, but not terribly valuable. 3 RU per unit. -NOBLE GASSES (argon, xenon) are blue, and 4 RU each. +NOBLE GASSES (argon, xenon) are blue. 4 RU per unit. -RARE EARTHS (lanthanum, ytterbium) are green. 5 RU per. +RARE EARTHS (lanthanum, ytterbium) are green. 5 RU per unit. -PRECIOUS ELEMENTS (gold, silver) are yellow. 6 RU per. +PRECIOUS ELEMENTS (gold, silver) are yellow. 6 RU per unit. -RADIOACTIVES (uranium, astatine) are orange. 8 RU per. +RADIOACTIVES (uranium, astatine) are orange. 8 RU per unit. EXOTICS (antimatter, magnetic monopoles) are purple, and a princely 20 RU per cargo unit.