git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@269 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2002-11-30 15:39:23 +00:00
parent 02bb62f597
commit 08a258aa0f
+1 -2
View File
@@ -22,8 +22,6 @@ Serious bugs (crash the game, high priority):
Glitches (don't crash the game, medium priority):
- The melnorme don't charge for fuel when you ask "fill 'er up"
Instead, they pay you a Credit.
- Autopilot indicator keeps blinking when entering combat, when autopilot
was on.
- momentary slowdown of scrolling in hyperspace about once per second
You can see this if you look very closely, or increase the resolution of
the frame counter to 10 times per second and start with -ttl.
@@ -187,6 +185,7 @@ Stuff still to do (small):
- Kohr-Ah FRIED colour is blue on 3DO (and currently UQM), while red on PC.
(add switch?)
- '-T 0' option to turn speech off doesn't work when using SDL_mixer.
- Scanlines not implemented yet for pure mode
Questions:
- remove src/sc2code/test.c?