updated
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@269 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -22,8 +22,6 @@ Serious bugs (crash the game, high priority):
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Glitches (don't crash the game, medium priority):
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- The melnorme don't charge for fuel when you ask "fill 'er up"
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Instead, they pay you a Credit.
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- Autopilot indicator keeps blinking when entering combat, when autopilot
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was on.
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- momentary slowdown of scrolling in hyperspace about once per second
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You can see this if you look very closely, or increase the resolution of
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the frame counter to 10 times per second and start with -ttl.
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@@ -187,6 +185,7 @@ Stuff still to do (small):
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- Kohr-Ah FRIED colour is blue on 3DO (and currently UQM), while red on PC.
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(add switch?)
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- '-T 0' option to turn speech off doesn't work when using SDL_mixer.
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- Scanlines not implemented yet for pure mode
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Questions:
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- remove src/sc2code/test.c?
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