pause at game end
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2036 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -1,4 +1,6 @@
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Changes towards version 0.5:
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- Fixed problems with pausing the game during ending sequences
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(game-clock bug; undrawing incorrectly due to cliprect) - Alex
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- Removed hotspot abuse from lander report drawing to fix bad
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positioning desync brought on by new hotspot handling - Alex
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- Trilinear melee scaler overhaul (melee smooth mode should look
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