pause at game end

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2036 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2005-12-06 22:41:57 +00:00
parent 4f981943e3
commit 077e2deb3e
+2
View File
@@ -1,4 +1,6 @@
Changes towards version 0.5:
- Fixed problems with pausing the game during ending sequences
(game-clock bug; undrawing incorrectly due to cliprect) - Alex
- Removed hotspot abuse from lander report drawing to fix bad
positioning desync brought on by new hotspot handling - Alex
- Trilinear melee scaler overhaul (melee smooth mode should look