From 077e2deb3e382b9f921bc579fe0f5f5ded165324 Mon Sep 17 00:00:00 2001 From: avolkov Date: Tue, 6 Dec 2005 22:41:57 +0000 Subject: [PATCH] pause at game end git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2036 8092fc87-c524-0410-9efc-e669fe64eaf9 --- sc2/ChangeLog | 2 ++ 1 file changed, 2 insertions(+) diff --git a/sc2/ChangeLog b/sc2/ChangeLog index 7554a7839..e327582fc 100644 --- a/sc2/ChangeLog +++ b/sc2/ChangeLog @@ -1,4 +1,6 @@ Changes towards version 0.5: +- Fixed problems with pausing the game during ending sequences + (game-clock bug; undrawing incorrectly due to cliprect) - Alex - Removed hotspot abuse from lander report drawing to fix bad positioning desync brought on by new hotspot handling - Alex - Trilinear melee scaler overhaul (melee smooth mode should look