Some minor corrections

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1067 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2003-07-19 01:17:56 +00:00
parent 70a9f5b97e
commit 027262a356
+2 -3
View File
@@ -15,7 +15,7 @@ http://www.libsdl.org/release/SDL-devel-1.2.5a-mingw32.tar.gz
http://www.libsdl.org/projects/SDL_image/release/SDL_image-devel-1.2.3-VC6.zip http://www.libsdl.org/projects/SDL_image/release/SDL_image-devel-1.2.3-VC6.zip
ftp://opensource.creative.com/pub/sdk/OpenALSDK.exe ftp://opensource.creative.com/pub/sdk/OpenALSDK.exe
http://www.vorbis.com/files/1.0/windows/OggVorbis-win32sdk-1.0.zip http://www.vorbis.com/files/1.0/windows/OggVorbis-win32sdk-1.0.zip
http://gnuwin32.sourceforge.net/downlinks/zlib-lib-zip.htm http://gnuwin32.sourceforge.net/packages/zlib.htm (both binaries and devel files)
You can now do either of the following: You can now do either of the following:
@@ -46,13 +46,12 @@ cd to the UQM directory. It'll be at /[drive letter]/[path to uqm].
./build.sh uqm config ./build.sh uqm config
It should correctly detect everything, and give you a menu. It should correctly detect everything, and give you a menu.
Now turn off OpenGL, as it doesn't work with mingw yet
Next run './build.sh uqm depend' (just to be sure) Next run './build.sh uqm depend' (just to be sure)
and lastly: and lastly:
./build.sh uqm ./build.sh uqm
If you did everything correctly, it should ow build successfully. If you did everything correctly, it should now build successfully.
To run the built executable, you should copy all the required DLLs to the To run the built executable, you should copy all the required DLLs to the
same directory the executable is in, or copy them to your Windows directory. same directory the executable is in, or copy them to your Windows directory.