Files
meep-eep 7bc45a551e Some fixes and cleanups (still doesn't work here).
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1757 8092fc87-c524-0410-9efc-e669fe64eaf9
2005-05-14 22:42:26 +00:00

156 lines
3.4 KiB
C++

//
//
// Ur-Quan Masters Voice-over / Subtitle Synchronization tool
// Copyright 2003 by Geoffrey Hausheer
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// contact tcpaiqgvnmbf28f001@sneakemail.com for bugs/issues
//
#if (USE_SDLAUDIO == 1)
char AUDIO_TYPE[] = "SDL";
#ifdef __APPLE__
# include <SDL/SDL.h>
#else
# include <SDL.h>
#endif
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "audio.h"
/* doesn't Win32 have M_PI? */
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
typedef struct {
SDL_AudioSpec spec;
char *data;
unsigned long data_len;
unsigned long data_pos;
} WAVESTRUCT;
void fill_audio(void *u, Uint8 *stream, int len);
unsigned long clocks_per_sec = 1000;
unsigned long
get_clock()
{
return (SDL_GetTicks());
}
void
init_sound ()
{
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
fprintf(stderr,"could not initialize SDL audio\n");
exit(-1);
}
}
WAVESTRUCT *
play_sound(AUDIOHDR *audiohdr)
{
WAVESTRUCT *WaveData = new WAVESTRUCT;
/*
WaveData->spec.freq = 22050;
WaveData->spec.format = AUDIO_S16;
WaveData->spec.channels = 2;
WaveData->spec.samples = 1024;
WaveData->spec.callback = fill_audio;
*/
WaveData->spec.freq = audiohdr->samp_freq;
WaveData->spec.format = AUDIO_S16;
WaveData->spec.channels = audiohdr->channels;
WaveData->spec.samples = 1024;
WaveData->spec.callback = fill_audio;
WaveData->spec.userdata = WaveData;
WaveData->data = audiohdr->data;
WaveData->data_len = audiohdr->data_len;
WaveData->data_pos = 0;
if(SDL_OpenAudio(&WaveData->spec, NULL) < 0) {
fprintf(stderr,"could not open SDL audio\n");
exit(-1);
}
SDL_PauseAudio(0);
return (WaveData);
}
void
pause_sound(WAVESTRUCT *WaveData)
{
if (WaveData)
SDL_PauseAudio(1);
}
void
unpause_sound (WAVESTRUCT *WaveData)
{
if (WaveData)
SDL_PauseAudio(0);
}
void
reset_sound (WAVESTRUCT *WaveData)
{
if (WaveData) {
SDL_CloseAudio();
delete WaveData->data;
delete WaveData;
}
}
/*
void fill_audio (void *u, Uint8 *stream, int len)
{
Sint16 *b;
int l, i;
double factor;
printf("%p is %d\n", u, *(int*)u);
factor = Frequency / 22050.0 * 2.0 * M_PI;
l = len * sizeof *stream / sizeof *b; // yuck
b = (Sint16 *)malloc(l * sizeof *b);
for(i = 0; i < l / 2; i++, Offset++) {
double v = cos(Offset * factor);
b[i * 2] = b[i * 2 + 1] = (int)(v * 32767);
}
memcpy(stream, b, len);
free(b);
}
*/
void
fill_audio (void *u, Uint8 *stream, int len)
{
long amt_left;
WAVESTRUCT *WaveData = (WAVESTRUCT *)u;
amt_left = WaveData->data_len - WaveData->data_pos;
if (amt_left > len)
amt_left = len;
memcpy(stream, WaveData->data + WaveData->data_pos, amt_left);
WaveData->data_pos += amt_left;
}
#endif