7b0505facc
Added WAVE file output to AIFF converter; fixed AIFF decoding bug which caused 8 extra samples in the output
avolkov
2011-05-14 17:27:36 +00:00
c0cabf8bcb
Take care of WAVE file byte order wrt machine byte order
avolkov
2011-05-13 23:55:45 +00:00
2bdc18f95b
Add the missing bits to the no-voice version of Mycon, Syreen and Utwig dialogue; correct the misspoken word 'psychically' in the no-voice Arilou version
avolkov
2011-05-13 19:21:24 +00:00
b995951b3f
Syreen comm: disable both player phrases which produce identical responses when uttering one of them
avolkov
2011-05-13 16:50:50 +00:00
0b8c3fc00f
Mycon subtitles punctuation fixes. Reverted to the DOS original on 'Absorbine Junior'
avolkov
2011-05-10 23:48:08 +00:00
9febcd9f18
Fix the reachable Hyperspace coordinates regression introduced by rounding error correction in r3162; also remove the ?: operator from the affected constants to keep it clean, since we will never invert the axes
avolkov
2011-05-08 19:52:58 +00:00
227ab8ec10
Do not reset Syreen HELLO stack when discovering the vault; fixes bug #891
avolkov
2011-05-08 00:49:48 +00:00
d9d6da8d18
The lander does not lift off upon discovery of Syreen Vault, so RETURNING TO THE FLAGSHIP makes no sense. Changed to LANDER
avolkov
2011-05-07 18:07:00 +00:00
92b94a6104
Added an alternate Umgah Caster lander report for when Spathi do not slave-shield selves; bug #1122
avolkov
2011-05-07 17:40:45 +00:00
7828359716
Added Supox ruins/Ultron reports text from TFB; bug #1120
avolkov
2011-05-07 00:29:39 +00:00
ede7d2a545
Prevent unnecessary 'Trying to get null resource' console warnings while loading ship data; bug #1123
avolkov
2011-04-27 08:44:39 +00:00
de631ed548
Unused function Logo() removed. We've never had a pre-splash logo and probably never will
avolkov
2011-04-27 08:12:49 +00:00
3084dfc463
Disable the Talking Pet exchanges regarding the Taalo shield which make no sense when the player has none; bug #822
avolkov
2011-04-27 08:01:47 +00:00
e4700f7ca8
Added text stub for the missing discovery report of Ultron in Supox ruins
avolkov
2011-04-26 06:06:25 +00:00
1994ef2c6d
Updated master resource index to reflect the current state of affairs. People should really go through this index instead of editing resource includes manually
avolkov
2011-04-26 05:09:51 +00:00
10c49ffdcb
Obsolete resource package include removed
avolkov
2011-04-26 04:26:05 +00:00
9053962a02
Updated the .dsp to reflect the current state of resource includes; many removed and some added
avolkov
2011-04-26 04:21:29 +00:00
cd536a8467
Scratch off todos completed in previous revision
avolkov
2011-04-26 02:24:55 +00:00
7d4dfaf48c
Generation code refactoring: split off pickupXxx() from generateXxx(), make generateXxx() return the count and take non-pointer
avolkov
2011-04-26 02:21:34 +00:00
3178ac72a2
Cannot communicate with Ilwrath via caster when they are dead (bug #850); some pOrbitalDesc usage cleanup
avolkov
2011-04-24 19:47:22 +00:00
18692267fb
Potential crasher fix. (Never triggered in UQM atm) Also a small optimisation.
Meep-Eep
2011-04-24 14:01:34 +00:00
aa7e58a6b9
Actually commit the changes that created the 0.7-rc1 installer; also in passing fix#1115.
mcmartin
2011-04-24 07:26:06 +00:00
fe993fd752
Energy and some bio generation code refactoring: generation funcs perform all action neccessary upon energy node pickup, Fwiffo hacks removed, duplicated code made into funcs; fixes bugs 1118/1028
avolkov
2011-04-23 20:59:25 +00:00
c74faa3b1c
Uniform energy and life generation conditions and algorithms
avolkov
2011-04-22 18:25:51 +00:00
717a49ff6c
Use isNodeRetrieved(), setNodeRetrieved(), and setNodeNotRetrieved()
avolkov
2011-04-21 21:27:18 +00:00
9cdd69fe46
Get rid of dual identical counters in generation code and reformat the loops
avolkov
2011-04-21 14:33:32 +00:00
396f280130
Removed a moot test for node retrieval status from generation funcs (never called this way for retrieved nodes); some readability { }
avolkov
2011-04-21 00:18:18 +00:00
55b6245500
Added the rest of lander upgrades to debug code
avolkov
2011-04-21 00:05:24 +00:00
0707c5c3d6
Update instructions for new library versions and download locations
avolkov
2011-02-16 11:44:06 +00:00
2ec9567d88
Update WhatsNew, summarizing the changelog
mcmartin
2011-02-16 08:40:34 +00:00
d34c7118f2
Add Escape as another alternative for menu.cancel
mcmartin
2011-02-16 07:02:49 +00:00
59449bc7b8
Forgot to commit this one.
Meep-Eep
2011-02-15 20:30:05 +00:00
8da280022a
Re-add config.h to dsp
avolkov
2011-02-15 18:06:42 +00:00
a7e52dfccd
Correct the include guard in config_vc6.h to reflect its actual name
avolkov
2011-02-15 17:56:10 +00:00
5c3c641e1a
Fix broken link to config.h and change to actual config_vc6.h while at it
avolkov
2011-02-15 17:49:41 +00:00
1f3c4c0a55
Give fades an own mutex instead of sharing one with colormap xforms; decreases console spam during Slylandro comm
avolkov
2011-02-15 14:15:07 +00:00
0870178bb7
Fix melee.cfg loading: correct check for file size, calc fleet value after loading; bug #1099
avolkov
2011-02-15 13:05:00 +00:00
6ff079b8e8
Change ReadResFile/WriteResFile interface to take size_t args; removes 64KB size limitation on key-value files; bug #1112
avolkov
2011-02-15 12:04:28 +00:00
19e4587288
Fix Win32 installer for UAC integration on Vista/7 and for the new download paths.
mcmartin
2011-02-14 08:00:27 +00:00
38e317e75d
Generalise recursing through the source tree.
Meep-Eep
2011-02-13 18:05:57 +00:00
1532693fd0
Remove some leftover from some test.
Meep-Eep
2011-02-13 11:56:55 +00:00
14d8bdad31
Update content version to 0.7. Update install scripts to match.
mcmartin
2011-02-13 04:37:18 +00:00
fc88f86cba
Fixed compilation with Netplay disabled (bug #1091), from Sze Howe Koh.
Meep-Eep
2011-02-12 21:29:10 +00:00
3fe05b2562
Fixed ship picking order after a simultaneous destruction: a dead winner (e.g. Shofixti) is kept alive longer than its dead opponent; in a tie, readyForBattleEnd() is called once per frame for the first ship found dead (currentDeadSide guard removed); fixes bugs #1087, #1088
avolkov
2010-07-11 00:22:27 +00:00
454aa02f78
Fixed small memory leak in BattleInputBuffers
avolkov
2010-06-02 18:21:21 +00:00
1402590807
Account for ship death in Supermelee early to keep the scores correct after a simultaneous destruction of last ships in each fleet; some ship selection refactoring; bug #437
avolkov
2010-06-01 18:44:44 +00:00
581d7309b6
Do not match singular stars when given a prefix in star search; bug #1071
avolkov
2010-05-22 19:45:39 +00:00
fb828d599c
Preserve character case when editing with joystick; bug #0180
avolkov
2010-05-22 19:14:57 +00:00
e354e5e481
Fixed uninited TEXT field in cargo display; bug #1092
avolkov
2010-05-22 18:27:21 +00:00
e4886e60ee
Replaced the 'Turn' protocol by the Update' protocol. Bumped the UQM and netplay protocol versions. Some cleanups.
Meep-Eep
2010-04-24 20:59:07 +00:00
91fde6f5e7
verify_rmp.py now works on uqm files.
mcmartin
2010-03-21 07:39:59 +00:00
82b4fc7ac0
Let OpenAL pick the device on Windows (with new OpenAL version)
avolkov
2010-03-21 01:47:56 +00:00
a9ec22e2be
Removed old dead test code
avolkov
2010-03-20 23:27:57 +00:00
ff1cd00ac9
First cut at an RMP verification tool; checks types and keys of an addon against a base content map.
mcmartin
2010-03-20 22:55:37 +00:00
0cf53407d4
Fixes to the build system for Snow Leopard, and for 0.7 content packaging.
mcmartin
2010-03-15 04:39:40 +00:00