4014 Commits

Author SHA1 Message Date
gewlitys f6fbce650d Fixed glitch in Pkunk animation (bug #354), from Paxtez
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1073 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-20 21:04:24 +00:00
gewlitys 055afcbbd5 updated
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1072 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-20 16:32:42 +00:00
meep-eep 4f41ce8158 Fix for picking up talking pet after Umgah genocide - from Paxtez
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1071 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-20 16:29:18 +00:00
gewlitys c19fdcc1ae Fixed final defeat message (bug #426)
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1070 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-20 16:07:48 +00:00
meep-eep 3eac440c78 MinGW compilation fixes.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1069 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-19 01:34:14 +00:00
meep-eep 32eb481811 MinGW compilation fixes.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1068 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-19 01:20:50 +00:00
gewlitys 027262a356 Some minor corrections
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1067 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-19 01:17:56 +00:00
avolkov 70a9f5b97e bilinear scaling fix (post optimization)
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1066 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-18 17:46:35 +00:00
avolkov c969ebe7d9 more 2nd phase bilinear scaling optimizations: expanded more, region handling and iteration over region normalized
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1065 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-18 16:38:17 +00:00
gewlitys 05c130399f Removed src_p2 from 24bpp nearest neighbor
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1064 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-18 16:29:55 +00:00
gewlitys 5b78f45bc4 More optimizations to bilinear (now computes two pixels at once in inner
loop, reducing memory fetches)


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1063 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-18 15:47:52 +00:00
avolkov 0bca0e6eab 2nd phase scaling optimizations: bilinear and some biadapt
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1062 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-18 03:56:48 +00:00
avolkov 0dfff91915 2nd phase scaling optimizations; bilinear: improved blend, added 24bpp, added region updates; biadapt: lower bits ignored in blends
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1061 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-18 03:52:00 +00:00
gewlitys 37f326571a Updated to include zlib; corrected some spelling and formatting
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1060 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-18 02:19:31 +00:00
meep-eep d86b2da125 Change in an attempt to fix compilation on mingw.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1059 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-17 22:42:59 +00:00
meep-eep 2a62981df3 Accept CRLF line endings in .txt and .ts files.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1058 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-17 22:16:33 +00:00
gewlitys 3a0c430a6a Fixed linker warning with VC7
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1057 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-17 19:35:59 +00:00
avolkov 405ec79939 Fixed and optimized 2- and 4-pixel blends in biadapt, biadv (hopefully fixes #421); also fixed a nasty bug in biadv
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1056 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-16 07:46:24 +00:00
gewlitys b598140f88 Observer is now at the bottom of the screen in positional sounds; tuned
attenuation to be less severe


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1055 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-16 00:45:57 +00:00
gewlitys f735bb053b Fixed overflow bug with 32bpp bilinear,biadapt,biadv scalers
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1054 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-16 00:06:47 +00:00
meep-eep faa5b83345 Fix + OSX support.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1053 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-15 18:29:34 +00:00
gewlitys 8a1b8d3f88 Fixed speed of 3DO smooth ffw/frw (probably broke after new input code)
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1052 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-15 16:20:08 +00:00
gewlitys 792cc42347 Few minor fixes
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1051 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-14 23:24:08 +00:00
gewlitys 580186f5d1 MixSDL now handles resampling correctly (less cracklings); added cubic interpolation for high quality mode; some cleanups
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1050 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-14 20:18:32 +00:00
meep-eep 1a36fdd8b4 Bug in fopen() mode fixed.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1049 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-12 23:02:55 +00:00
meep-eep 1e32549dc3 / at the end of the path for an openDir() call causes problems. '/' removed
in call now, but I'll change openDir() later to accept a trailing '/' too.


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1048 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-11 21:46:05 +00:00
mcmartin 37def39f4f Removed the redundant "GameExiting" variable
All such tests are done via checking the "CHECK_ABORT" flag in
GLOBAL (CurrentActivity).  The abort test in restart.c had to be
done later because of this.  At some point this assigning of ~0 to
GLOBAL (CurrentActivity) should itself be excised.


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1047 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-11 03:03:19 +00:00
meep-eep 1dadf98653 Fixed memory leak in error handling.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1046 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-10 00:27:57 +00:00
gewlitys 9fe24d962c Added pngs for ingame quit menu (bug #409), from Paxtez
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1045 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-09 19:01:46 +00:00
gewlitys e76c9062c5 added bug number I forgot earlier
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1044 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-09 18:58:50 +00:00
gewlitys 6c351b380f Added quit options to ingame menu, from Paxtez
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1043 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-09 18:54:59 +00:00
gewlitys f7d6333240 Fix position of blinking save/load in melee, from Paxtez
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1042 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-09 17:31:52 +00:00
meep-eep d918f032f7 Fixed bug where the wrong dir was used as the temp dir.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1041 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-09 05:08:17 +00:00
meep-eep b8d6ce9d14 Enabling uio debugging.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1040 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-09 04:23:01 +00:00
mcmartin c3d90f78f2 ZoomIn and ZoomOut now work correctly in starmap
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1039 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-08 22:46:35 +00:00
gewlitys 6a4c987168 Corrected zlib win32 location with better one
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1038 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-08 18:47:30 +00:00
gewlitys fb96fe359a Added zlib
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1037 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-08 18:44:45 +00:00
meep-eep cf521fdfaf New packaging/io system.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1036 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-08 18:22:42 +00:00
meep-eep f7c97f2ba7 New io/packaging system.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1035 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-08 18:17:40 +00:00
mcmartin d97bb2aa03 Fixed a stupid atexit bug
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1034 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-08 16:53:49 +00:00
mcmartin abf20e5d86 Fixed attribution
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1033 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-08 00:57:14 +00:00
mcmartin 54e2225a3a Exit confirmation dialog is prettier and safer, from Nic
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1032 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-07 07:26:33 +00:00
mcmartin e3dac2cd1f F10 at main menu quits game
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1031 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-07 02:51:42 +00:00
mcmartin 66d523545c Fixed a deadlock that blocked the system if you quit from the shipyard
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1030 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-06 05:49:42 +00:00
gewlitys a9d78cae84 Small fix to RemoveElement
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1029 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-06 03:23:59 +00:00
mcmartin f3264922c2 Lander speed changed to 35 FPS
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1028 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-06 02:27:14 +00:00
mcmartin 0fcf32c53b Dialogue resynchronization
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1027 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-06 00:31:42 +00:00
mcmartin 7bd1eda550 Fixed some sporadic menu corruption if you deleted empty slots
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1026 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-06 00:13:41 +00:00
mcmartin 81855180d0 Added support for "clear selected ship" in Super-Melee
Delete or Keypad-. are the default keys for this.


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1025 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-06 00:09:06 +00:00
mcmartin dfe0f8a599 Added several keys to the new input system
This allows the player to use "down" keys for selecting ships in melee,
even though there is no "down" in battle.  Infrastructure for several
later enhancements is also in this patch.


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1024 8092fc87-c524-0410-9efc-e669fe64eaf9
2003-07-05 23:15:18 +00:00