Makefile for MacOS X. From Nic. (bug 697)

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1680 8092fc87-c524-0410-9efc-e669fe64eaf9
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meep-eep
2005-04-24 01:45:59 +00:00
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Ur-Quan Masters Voice-over synchronization tool
For Windows:
Unpack into any directory.
From a DOS prompt, execute Synchronizer.exx from within the UQM content
directory it will write out files into content/timestamp/race
When you are done, archive them, and send to:
tcpaiqgvnmbf28f001@sneakemail.com
To use, select the files you want to play, and hit start.
hitting 'n' is the same as 'Next Screen', and 'p' will pause/unpause.
Hitting 'space' or 'enter' may have adverse effects, so don't
For Linux:
The code can be compiled with:
gcc synch.cpp synchronizer.cpp audioSDL.cpp audio.cpp -o synch -DUSE_SDLAUDIO=1 -lfltk -lvorbisfile -lvorbis `sdl-config --cflags --libs`
To Build:
The code can be compiled with the provided Makefile, Windows
users can build it by installing Cygwin or MinGW and using
the build tools provided. (or by rolling their own Visual Studio
project file, if they have MSVC++, which I don't)
You'll need fltk (1.1.x), oggvorbis, and SDL development libraries
installed.
installed.
If you have any questions or issues, please send them to the e-mail above
To Use:
Place the executable in the UQM content directory and run it.
Select the files you want to play, and hit start.
Hitting 'n' is the same as 'Next Screen', and 'p' will pause/unpause.
Hitting 'space' or 'enter' may have adverse effects, so don't ;)
The program will write out intermediate files into
content/timestamp/[race]
Once finished, use the merge_ts_files.pl script (requires
Perl) to convert the intermediate files into .ts files that
the game uses, and submit the new files to the project via
Bugzilla (http://uqm.stack.nl/cgi-bin/bugs/index.cgi)