Use correct Commander Hayes phrases when advising the player on the number of landers; bug #1098

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3657 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2011-07-20 17:23:43 +00:00
parent 8c2f0d79c6
commit fcb60bcbff
2 changed files with 4 additions and 2 deletions
+2
View File
@@ -1,4 +1,6 @@
Changes towards version 0.8:
- Commander Hayes now advises the player correctly on the number of
landers one needs (bug #1098) - Alex
- All Sound Options are now preserved between visits to the setup menu.
Some options still require a restart (bug #1132) - Alex
- Removed the remnants of the --music option (bug #1133) - Alex
+2 -2
View File
@@ -677,7 +677,7 @@ AnalyzeCondition (void)
if (num_bays < 1)
NPCPhrase (NEED_STORAGE_1);
if (GLOBAL_SIS (NumLanders) == 0)
NPCPhrase (NEED_LANDERS_1);
NPCPhrase (NEED_LANDERS_2);
if (num_batts < 1)
NPCPhrase (NEED_DYNAMOS_1);
@@ -754,7 +754,7 @@ AnalyzeCondition (void)
if (GLOBAL_SIS (FuelOnBoard) < FUEL_TANK_CAPACITY * 3)
NPCPhrase (NEED_FUEL_2);
if (GLOBAL_SIS (NumLanders) < 3)
NPCPhrase (NEED_LANDERS_2);
NPCPhrase (NEED_LANDERS_1);
if (num_batts < 4)
NPCPhrase (NEED_DYNAMOS_2);
if (num_defense < 2)