Pass graphics scaling mode properly through DCQ; fixes black pixel gaps between the planet and shield when entering orbit

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3463 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2009-12-22 02:35:16 +00:00
parent b926c2f8d6
commit f84ec2d4c1
9 changed files with 57 additions and 54 deletions
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Changes towards version 0.7:
- Fixed black pixel gaps between the planet and shield when entering the
orbit of a shielded planet (bug #32) - Alex
- Split off SDL-specific colormap bits into SDL domain - Alex
- Fixed planet blinking when exiting scan (bug #799) - Alex
- Restore menu sounds after editing a control set name (bug #1066) - Alex