Pass graphics scaling mode properly through DCQ; fixes black pixel gaps between the planet and shield when entering orbit
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3463 8092fc87-c524-0410-9efc-e669fe64eaf9
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Changes towards version 0.7:
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- Fixed black pixel gaps between the planet and shield when entering the
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orbit of a shielded planet (bug #32) - Alex
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- Split off SDL-specific colormap bits into SDL domain - Alex
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- Fixed planet blinking when exiting scan (bug #799) - Alex
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- Restore menu sounds after editing a control set name (bug #1066) - Alex
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