Comment content strings; whitespace fixes.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2545 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -163,8 +163,8 @@ MCD_DrawSlider (WIDGET *_self, int x, int y)
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r.extent.width = 3;
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r.extent.height = 8;
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r.corner.y = t.baseline.y - 7;
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r.corner.x = t.baseline.x + 3 * tick + (3 * tick * (self->value - self->min) /
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(self->max - self->min)) - 1;
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r.corner.x = t.baseline.x + 3 * tick + (3 * tick *
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(self->value - self->min) / (self->max - self->min)) - 1;
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DrawFilledRectangle (&r);
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(*self->draw_value)(self, t.baseline.x + 7 * tick, t.baseline.y);
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@@ -451,8 +451,11 @@ CreateWidgets (void)
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buttons[i].width = Widget_WidthFullScreen;
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}
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buttons[0].name = GAME_STRING (NETMELEE_STRING_BASE + 19);
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// "Connect to remote host"
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buttons[1].name = GAME_STRING (NETMELEE_STRING_BASE + 20);
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// "Wait for incoming connection"
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buttons[2].name = GAME_STRING (NETMELEE_STRING_BASE + 21);
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// "Cancel"
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buttons[0].handleEvent = do_connect;
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buttons[1].handleEvent = do_listen;
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@@ -481,6 +484,7 @@ CreateWidgets (void)
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slider.step = 1;
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slider.value = netplayOptions.inputDelay;
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slider.category = GAME_STRING (NETMELEE_STRING_BASE + 24);
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// "Net Delay"
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for (i = 0; i < 2; i++)
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{
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@@ -498,16 +502,22 @@ CreateWidgets (void)
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}
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texts[0].category = GAME_STRING (NETMELEE_STRING_BASE + 22);
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// "Host"
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texts[1].category = GAME_STRING (NETMELEE_STRING_BASE + 23);
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// "Port"
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/* We sometimes assign to these internals; cannot strncpy over self! */
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if (texts[0].value != netplayOptions.peer[current_state->which_side].host)
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{
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strncpy (texts[0].value, netplayOptions.peer[current_state->which_side].host, texts[0].maxlen);
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strncpy (texts[0].value,
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netplayOptions.peer[current_state->which_side].host,
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texts[0].maxlen);
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}
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if (texts[1].value != netplayOptions.peer[current_state->which_side].port)
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{
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strncpy (texts[1].value, netplayOptions.peer[current_state->which_side].port, texts[1].maxlen);
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strncpy (texts[1].value,
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netplayOptions.peer[current_state->which_side].port,
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texts[1].maxlen);
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}
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texts[0].value[texts[0].maxlen]=0;
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texts[1].value[texts[1].maxlen]=0;
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@@ -620,3 +630,4 @@ MeleeConnectDialog (int side)
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}
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#endif /* NETPLAY */
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