Fix problem where pressing 'down' when selecting SIS ship, caused flash
rect to gradually turn white (closes bug #130). Fixed a potential crash in the flash code when going from main-menu to load-screen git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@691 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -203,6 +203,7 @@ ChangeSelection:
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font_DrawText (&t);
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}
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SetFlashRect ((RECT *)0, (FRAME)0);
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SetFlashRect (&pMS->flash_rect0, (FRAME)0);
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ClearSemaphore (GraphicsSem);
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}
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+10
-8
@@ -1335,7 +1335,7 @@ int flash_rect_func(void *data)
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void
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SetFlashRect (PRECT pRect, FRAME f)
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{
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RECT clip_r, temp_r, old_r;
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RECT clip_r, temp_r, flash_rect1, old_r;
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CONTEXT OldContext;
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FRAME old_f;
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int create_flash = 0;
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@@ -1345,6 +1345,7 @@ SetFlashRect (PRECT pRect, FRAME f)
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old_r = flash_rect;
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old_f = flash_frame;
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flash_rect1 = flash_rect;
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if (pRect != (PRECT)~0L)
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{
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@@ -1374,7 +1375,7 @@ SetFlashRect (PRECT pRect, FRAME f)
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if (pRect == 0 || pRect->extent.width == 0)
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{
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flash_rect.extent.width = 0;
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flash_rect1.extent.width = 0;
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if (flash_task)
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{
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ClearSemaphore (GraphicsSem);
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@@ -1384,16 +1385,18 @@ SetFlashRect (PRECT pRect, FRAME f)
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}
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else
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{
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flash_rect = *pRect;
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flash_rect.corner.x += clip_r.corner.x;
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flash_rect.corner.y += clip_r.corner.y;
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flash_rect.extent.height += flash_rect.corner.y & 1;
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flash_rect.corner.y &= ~1;
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flash_rect1 = *pRect;
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flash_rect1.corner.x += clip_r.corner.x;
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flash_rect1.corner.y += clip_r.corner.y;
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flash_rect1.extent.height += flash_rect.corner.y & 1;
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flash_rect1.corner.y &= ~1;
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create_flash = 1;
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}
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LockMutex (flash_mutex);
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flash_frame = f;
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flash_rect = flash_rect1;
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if (old_r.extent.width
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&& (old_r.extent.width != flash_rect.extent.width
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@@ -1422,7 +1425,6 @@ SetFlashRect (PRECT pRect, FRAME f)
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DestroyDrawable (ReleaseDrawable (flash_screen_frame));
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flash_screen_frame = CaptureDrawable (LoadDisplayPixmap (&flash_rect, (FRAME)0));
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}
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LockMutex (flash_mutex);
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flash_changed = 1;
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UnlockMutex (flash_mutex);
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// we create the thread after the LoadIntoExtraScreen
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