updated
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@455 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -1,4 +1,5 @@
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0.2:
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0.2:
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- Implemented scanlines in pure SDL mode - Mika
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- Star sizes and colors are now correct in solar system, from fOSSiL
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- Star sizes and colors are now correct in solar system, from fOSSiL
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- Captain portraits in melee are now updated properly after battle and
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- Captain portraits in melee are now updated properly after battle and
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bottom portrait always stays in correct place, from fOSSiL
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bottom portrait always stays in correct place, from fOSSiL
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@@ -162,7 +162,6 @@ Stuff still to do (small):
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- Kohr-Ah FRIED colour is blue on 3DO (and currently UQM), while red on PC.
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- Kohr-Ah FRIED colour is blue on 3DO (and currently UQM), while red on PC.
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(add switch?)
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(add switch?)
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- '-T 0' option to turn speech off doesn't work when using SDL_mixer.
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- '-T 0' option to turn speech off doesn't work when using SDL_mixer.
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- Scanlines not implemented yet for pure mode
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- add some icon in the cvs tree
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- add some icon in the cvs tree
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Questions:
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Questions:
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