All graphics operations use 24-bits colors at the game level too now,

instead of 16 bits colors. Using a structure 'Color' instead of 'COLOR'
and 'TFB_Palette' now.



git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3367 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
Meep-Eep
2009-11-29 15:29:38 +00:00
parent af41b0f118
commit e6b2bc9930
83 changed files with 785 additions and 700 deletions
-4
View File
@@ -481,10 +481,6 @@ SOURCE=..\..\src\libs\graphics\gfxintrn.h
# End Source File
# Begin Source File
SOURCE=..\..\src\libs\graphics\gfxother.h
# End Source File
# Begin Source File
SOURCE=..\..\src\libs\graphics\intersec.c
# End Source File
# Begin Source File