All graphics operations use 24-bits colors at the game level too now,
instead of 16 bits colors. Using a structure 'Color' instead of 'COLOR' and 'TFB_Palette' now. git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3367 8092fc87-c524-0410-9efc-e669fe64eaf9
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Changes towards version 0.7:
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- All graphics operations use 24-bits colors at the game level too now,
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instead of 16 bits colors. - SvdB
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- Cross-platform safemode (ignores uqm.cfg, bug #946) - Michael
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- Correct Chmmr response when asking about Sa-Matra (bug #1073) - Alex
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- Refactored universe generation - SvdB
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