Next phase of online keyconfig; editable names of templates, and
some other groundwork for the next steps. git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2424 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -9,6 +9,7 @@ Audio Options
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Resources Options
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Controls Setup
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Advanced Options
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Edit Controls
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#(CHOICES)
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Resolution
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@@ -31,6 +32,7 @@ Sound Quality
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Slave Shields
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Player One
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Player Two
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Control Set
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#(CAT_0_OPTS)
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320x240
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@@ -304,81 +306,95 @@ Slave shields pulsate.
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This mimics the 3do verion.
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#(CAT_18_OPTS)
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Keyboard #1
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Keyboard #2
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Keyboard #3
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Joystick #1
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Joystick #2
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Joystick #3
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Placeholder
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Placeholder
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Placeholder
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Placeholder
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Placeholder
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Placeholder
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#(CAT_18_OPT_0_DESC)
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Player 1 uses the Keyboard 1 template.
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Player 1 controls the bottom player in
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Super Melee, and the entire Full Game.
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#(CAT_18_OPT_1_DESC)
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Player 1 uses the Keyboard 2 template.
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Player 1 controls the bottom player in
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Super Melee, and the entire Full Game.
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#(CAT_18_OPT_2_DESC)
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Player 1 uses the Keyboard 3 template.
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Player 1 controls the bottom player in
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Super Melee, and the entire Full Game.
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#(CAT_18_OPT_3_DESC)
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Player 1 uses the Joystick 1 template.
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Player 1 controls the bottom player in
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Super Melee, and the entire Full Game.
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#(CAT_18_OPT_4_DESC)
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Player 1 uses the Joystick 2 template.
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Player 1 controls the bottom player in
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Super Melee, and the entire Full Game.
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#(CAT_18_OPT_5_DESC)
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Player 1 uses the Joystick 3 template.
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Player 1 controls the bottom player in
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Super Melee, and the entire Full Game.
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#(CAT_19_OPTS)
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Keyboard #1
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Keyboard #2
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Keyboard #3
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Joystick #1
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Joystick #2
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Joystick #3
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Placeholder
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Placeholder
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Placeholder
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Placeholder
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Placeholder
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Placeholder
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#(CAT_19_OPT_0_DESC)
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Player 2 uses the Keyboard 1 template.
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Player 2 controls the top player
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in Super Melee.
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#(CAT_19_OPT_1_DESC)
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Player 2 uses the Keyboard 2 template.
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Player 2 controls the top player
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in Super Melee.
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#(CAT_19_OPT_2_DESC)
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Player 2 uses the Keyboard 3 template.
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Player 2 controls the top player
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in Super Melee.
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#(CAT_19_OPT_3_DESC)
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Player 2 uses the Joystick 1 template.
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Player 2 controls the top player
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in Super Melee.
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#(CAT_19_OPT_4_DESC)
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Player 2 uses the Joystick 2 template.
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Player 2 controls the top player
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in Super Melee.
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#(CAT_19_OPT_5_DESC)
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Player 2 uses the Joystick 3 template.
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Player 2 controls the top player
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in Super Melee.
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#(CAT_20_OPTS)
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Placeholder
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Placeholder
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Placeholder
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Placeholder
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Placeholder
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Placeholder
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#(CAT_20_OPT_0_DESC)
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Select the control template to edit.
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#(CAT_20_OPT_1_DESC)
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Select the control template to edit.
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#(CAT_20_OPT_2_DESC)
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Select the control template to edit.
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#(CAT_20_OPT_3_DESC)
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Select the control template to edit.
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#(CAT_20_OPT_4_DESC)
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Select the control template to edit.
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#(CAT_20_OPT_5_DESC)
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Select the control template to edit.
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#(SLIDERS)
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Music Volume
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SFX Volume
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@@ -402,6 +418,8 @@ Sound Options
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Resources Options
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Configure Controls
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Advanced Options
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Edit Controls
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Back to Control Select
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#(BUTTON_0_DESC)
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Return to the main menu.
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@@ -436,9 +454,16 @@ Currently partially implemented.
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Select underlying drivers or other
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hardware-dependent options.
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#(BUTTON_8_DESC)
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Edit key control sets.
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#(BUTTON_9_DESC)
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Return to control set selection screen.
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#(LABELS)
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Incomplete
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Keyconfig incomplete
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Keyconfig header
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Editkey header
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#(LABEL_0)
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This part of the configuration
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@@ -447,7 +472,14 @@ has not yet been implemented.
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Expect it in a future version.
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#(LABEL_1)
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Control templates are currently defined
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in the KEYS.CFG file stored near your
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save games. A future UQM version will
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offer in-game key configuration.
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To view or edit key controls,
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select the option below:
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#(LABEL_2)
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Controls
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#(TEXT_ENTRIES)
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Name
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#(TEXT_ENTRIES_INITIAL)
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Placeholder
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