Planet spins during lander launch and return.

Fix skipping after doing a scan or landing  on the planet
(bug 31, 223)


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@869 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
ghaushe
2003-03-08 02:18:46 +00:00
parent b638ff774e
commit df9a72bb49
3 changed files with 6 additions and 2 deletions
+2
View File
@@ -1,4 +1,6 @@
Changes towards version 0.3:
- Planet spin on lander launch/return is now enabled -PhracturedBlue
- Fix skipping after planet scan, landing (closes bug 31) -PhracturedBlue
- Decelerate when entering orbit to give a smoother effect -PhracturedBlue
- fix subtitle text overlap issues (bug 232)
- 'Esc' now leaves planet surface (bug233) -PhracturedBlue
+1 -1
View File
@@ -23,7 +23,7 @@
//define SPIN_ON_LAUNCH to let the planet spin while
// the lander animation is playing
#undef SPIN_ON_LAUNCH
#define SPIN_ON_LAUNCH
// PLANET_SIDE_RATE governs how fast the lander,
// bio and planet effects will be
+3 -1
View File
@@ -1436,7 +1436,9 @@ rotate_planet_task (void *data)
++pSS->MenuState.Initialized;
}
x += i;
}
} else
view_index++;
ClearSemaphore (GraphicsSem);
// If this frame hasn't been generted, generate it
if (! pSolarSysState->isPFADefined[x]) {