If SDL is not used, just don't compile those files, instead of

compiling (after preprocessing) empty files.



git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3521 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
Meep-Eep
2010-01-25 21:20:59 +00:00
parent 6d1d492fac
commit df4204b16b
17 changed files with 14 additions and 46 deletions
+4 -1
View File
@@ -199,6 +199,7 @@ uqm_prepare_config()
CHOICE_graphics_OPTION_pure_ACTION='graphics_pure_action'
graphics_pure_action() {
CFLAGS="$CFLAGS -DGFXMODULE_SDL"
GFXMODULE_SDL=1
HAVE_OPENGL=0
}
CHOICE_graphics_OPTION_opengl_TITLE="Include OpenGL graphics support"
@@ -206,6 +207,7 @@ uqm_prepare_config()
CHOICE_graphics_OPTION_opengl_PRECOND="have_library opengl"
graphics_opengl_action() {
CFLAGS="$CFLAGS -DGFXMODULE_SDL -DHAVE_OPENGL"
GFXMODULE_SDL=1
HAVE_OPENGL=1
use_library opengl
}
@@ -435,7 +437,8 @@ uqm_process_config() {
PREPROC_OBJC MKDEP_OBJC COMPILE_OBJC \
MAKE ECHON SED DEBUG JOYSTICK NETPLAY \
OGGVORBIS SOUNDMODULE USE_INTERNAL_MIKMOD \
HAVE_OPENGL HAVE_GETOPT_LONG HAVE_REGEX_H_FLAG \
GFXMODULE_SDL HAVE_OPENGL \
HAVE_GETOPT_LONG HAVE_REGEX_H_FLAG \
USE_ZIP_IO USE_PLATFORM_ACCEL THREADLIB USE_WINSOCK \
INSTALL_LIBDIR INSTALL_BINDIR INSTALL_SHAREDIR \
REZ WINDRES $HAVE_SYMBOLS"