Remove TotalElementMass from the strip ship random seed mix because the player can dump cargo and change the seed; bug #567
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3680 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -570,8 +570,9 @@ getStripRandomSeed (void)
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x = LOGX_TO_UNIVERSE (GLOBAL_SIS (log_x)) / 100;
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x = LOGX_TO_UNIVERSE (GLOBAL_SIS (log_x)) / 100;
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y = LOGY_TO_UNIVERSE (GLOBAL_SIS (log_y)) / 100;
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y = LOGY_TO_UNIVERSE (GLOBAL_SIS (log_y)) / 100;
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// prime numbers help randomness
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// prime numbers help randomness
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return y * 1013 + x + GLOBAL_SIS (TotalElementMass)
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return y * 1013 + x + GLOBAL_SIS (NumLanders)
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+ GLOBAL_SIS (NumLanders);
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+ GLOBAL_SIS (ModuleSlots[1]) + GLOBAL_SIS (ModuleSlots[4])
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+ GLOBAL_SIS (ModuleSlots[7]) + GLOBAL_SIS (ModuleSlots[10]);
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}
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}
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static BOOLEAN
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static BOOLEAN
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