Fixed a stupid atexit bug
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1034 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -132,8 +132,6 @@ TFB_InitInput (int driver, int flags)
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(void)driver;
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(void)driver;
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(void)flags;
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(void)flags;
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atexit (TFB_UninitInput);
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GamePaused = GameExiting = ExitRequested = FALSE;
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GamePaused = GameExiting = ExitRequested = FALSE;
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SDL_EnableUNICODE(1);
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SDL_EnableUNICODE(1);
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