Melnorme 'additional credits' fix, from Windplume.

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@312 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
meep-eep
2002-12-04 03:53:03 +00:00
parent 6182f5cadd
commit d2c8704f4a
3 changed files with 3 additions and 4 deletions
+2 -1
View File
@@ -1,7 +1,8 @@
0.2:
- 'additional credits' amount for Melnorme correct now, by Windplume.
- Spheres of influence now move correctly in starmap, from l0ci@hotmail.com
- Linux OpenAL fixes (music plays now as stereo)
- Fuel giveaway bug fixed, from steve@blckknght.org
- Fuel giveaway bug fixed, from steve@blckknght.org and Windplume.
- Starmap fuel range calculator and actual consumption matches now
- Collision detection is now pixel-perfect (fixes Sa-Matra, BUTT missile, etc)
- Fixed lander position sign bug which was introduced by previous fixes
-2
View File
@@ -12,8 +12,6 @@ Serious bugs (crash the game, high priority):
- Often more probable when heavy color table transformations are going on
Glitches (don't crash the game, medium priority):
- The melnorme don't charge for fuel when you ask "fill 'er up"
Instead, they pay you a Credit.
- momentary slowdown of scrolling in hyperspace about once per second
You can see this if you look very closely, or increase the resolution of
the frame counter to 10 times per second and start with -ttl.
+1 -1
View File
@@ -480,7 +480,7 @@ DeltaCredit (SIZE delta_credit)
else
{
NPCPhrase (NEED_MORE_CREDIT0);
NPCPhrase (delta_credit);
NPCPhrase (delta_credit + (int)Credit);
NPCPhrase (NEED_MORE_CREDIT1);
}