Strtab sound-effect table format

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@733 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2003-02-12 01:41:03 +00:00
parent 1e08fd27de
commit cff95955e3
+8 -1
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@@ -1,7 +1,7 @@
This is the format for resources of type STRTAB. It contains a number of This is the format for resources of type STRTAB. It contains a number of
items of unspecified data (not necessarilly strings). items of unspecified data (not necessarilly strings).
This is used for game strings (extension .txt), colour tables (.ct), This is used for game strings (extension .txt), colour tables (.ct),
and colour translation tables (.xlt). colour translation tables (.xlt), and sound-effect tables (.snd)
Everything is stored MSB first unless otherwise specified. Everything is stored MSB first unless otherwise specified.
@@ -37,3 +37,10 @@ For .ct files an item is as follows:
The full palette contains 256 values, which are the original 32 values The full palette contains 256 values, which are the original 32 values
multiplied by 1 to 8. multiplied by 1 to 8.
For .snd files an item is as follows:
N-2 Signed, 8-bit, 1 channel PCM samples of the sound
effect, where N = (length of string)
2 Sampling frequency of the sound, *LSB first*
(the frequencies themselves seem to be remnants of
the DOS version)