Part 1 of the content reorganization.
All damage from the initial failed commit should now be repaired. git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2989 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -13,12 +13,12 @@ DIMS 320 200
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#(Everything is drawn within the clipping rect defined by DIMS, from 0, 0)
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#(Sequence 1 -- position the bomb)
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CALL slides/ending/victory1.txt
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CALL base/cutscene/ending/victory1.txt
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#(Sequence 2 -- blow it up!)
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CALL slides/ending/victory2.txt
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CALL base/cutscene/ending/victory2.txt
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#(Sequence 3 -- final slide show)
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CALL slides/ending/final.txt
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CALL base/cutscene/ending/final.txt
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#(***************************** The End ********************************)
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@@ -20,15 +20,15 @@ TBC 000000
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TE TRACED
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#(Play music)
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MUSIC slides/ending/victoryf.mod
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MUSIC base/cutscene/ending/victoryf.mod
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#(************* Slides *********************************************)
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#(Set font to use)
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FONT 0 slides/slides.fon
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FONT 0 base/fonts/slides.fon
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#(Set ANIM to draw slides from)
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ANI slides/ending/ending.ani
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ANI base/cutscene/ending/ending.ani
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#(Set text vertical position; can be T=top, B=bottom, M=middle)
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TVA T
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@@ -6,10 +6,10 @@ DIMS 320 200
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#(Everything is drawn within the clipping rect defined by DIMS, from 0, 0)
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#(Set ANIM to draw animation frames from)
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ANI slides/ending/victory1.ani
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ANI base/cutscene/ending/victory1.ani
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#(Play music)
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MUSIC slides/ending/victory1.mod
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MUSIC base/cutscene/ending/victory1.mod
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#(Clear screen)
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CLS
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@@ -6,10 +6,10 @@ DIMS 320 200
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#(Everything is drawn within the clipping rect defined by DIMS, from 0, 0)
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#(Set ANIM to draw animation frames from)
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ANI slides/ending/victory2.ani
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ANI base/cutscene/ending/victory2.ani
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#(Play music)
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MUSIC slides/ending/victory2.mod
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MUSIC base/cutscene/ending/victory2.mod
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#(Clear screen)
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CLS
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