Fix SDL detection.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1671 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
@@ -137,6 +137,20 @@ iswgraph(wint_t wc)
|
||||
}
|
||||
#endif
|
||||
|
||||
// Use SDL_INCLUDE to portably include the SDL files from the right
|
||||
// location. TODO: Where SDL_H is located could be detected from the build
|
||||
// script.
|
||||
#ifdef APPLE
|
||||
# define HAVE_SDL_SDL_H
|
||||
#else
|
||||
# define HAVE_SDL_H
|
||||
#endif
|
||||
#ifdef HAVE_SDL_H
|
||||
# define SDL_INCLUDE(file) <file>
|
||||
#elif defined(HAVE_SDL_SDL_H)
|
||||
# define SDL_INCLUDE(file) <SDL/file>
|
||||
#endif
|
||||
|
||||
#endif /* _PORT_H */
|
||||
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#include "SDL.h"
|
||||
#include "port.h"
|
||||
#include SDL_INCLUDE(SDL.h)
|
||||
#include "bbox.h"
|
||||
|
||||
TFB_BoundingBox TFB_BBox;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#include "SDL.h"
|
||||
#include "port.h"
|
||||
#include SDL_INCLUDE(SDL.h)
|
||||
#include "sdl_common.h"
|
||||
#include "libs/graphics/gfx_common.h"
|
||||
#include "libs/graphics/sdl/primitives.h"
|
||||
|
||||
@@ -18,7 +18,8 @@
|
||||
#define M_PI 3.141592654
|
||||
#endif
|
||||
|
||||
#include "SDL.h"
|
||||
#include "port.h"
|
||||
#include SDL_INCLUDE(SDL.h)
|
||||
|
||||
|
||||
/* ---- Defines */
|
||||
|
||||
@@ -19,9 +19,10 @@
|
||||
#ifndef SDL_COMMON_H
|
||||
#define SDL_COMMON_H
|
||||
|
||||
#include "SDL.h"
|
||||
#include "SDL_image.h"
|
||||
#include "SDL_byteorder.h"
|
||||
#include "port.h"
|
||||
#include SDL_INCLUDE(SDL.h)
|
||||
#include SDL_INCLUDE(SDL_image.h)
|
||||
#include SDL_INCLUDE(SDL_byteorder.h)
|
||||
|
||||
#include "libs/graphics/gfxintrn.h"
|
||||
#include "libs/graphics/tfb_draw.h"
|
||||
|
||||
@@ -2,10 +2,10 @@
|
||||
|
||||
#include "port.h"
|
||||
#include "libs/uio.h"
|
||||
#include "SDL.h"
|
||||
#include "SDL_image.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_rwops.h"
|
||||
#include SDL_INCLUDE(SDL.h)
|
||||
#include SDL_INCLUDE(SDL_image.h)
|
||||
#include SDL_INCLUDE(SDL_error.h)
|
||||
#include SDL_INCLUDE(SDL_rwops.h)
|
||||
#include "libs/misc.h"
|
||||
#include <errno.h>
|
||||
#include <string.h>
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
|
||||
#include "port.h"
|
||||
#include "libs/uio.h"
|
||||
#include "SDL.h"
|
||||
#include "SDL_rwops.h"
|
||||
#include SDL_INCLUDE(SDL.h)
|
||||
#include SDL_INCLUDE(SDL_rwops.h)
|
||||
|
||||
SDL_Surface *sdluio_loadImage (uio_DirHandle *dir, const char *fileName);
|
||||
int sdluio_seek (SDL_RWops *context, int offset, int whence);
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#include <SDL.h>
|
||||
#include "port.h"
|
||||
#include SDL_INCLUDE(SDL.h)
|
||||
#include <string.h>
|
||||
#include "keynames.h"
|
||||
#include "port.h"
|
||||
|
||||
/* This code is adapted from the code in SDL_keysym.h. Though this
|
||||
* would almost certainly be fast if we were to use a direct char *
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
#include <SDL.h>
|
||||
#include "port.h"
|
||||
#include SDL_INCLUDE(SDL.h)
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <ctype.h>
|
||||
#include "vcontrol.h"
|
||||
#include "vcontrol_malloc.h"
|
||||
#include "keynames.h"
|
||||
#include "port.h"
|
||||
|
||||
/* How many binding slots are allocated at once. */
|
||||
#define POOL_CHUNK_SIZE 64
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
#include <SDL.h>
|
||||
|
||||
#ifndef _VCONTROL_H_
|
||||
#define _VCONTROL_H_
|
||||
|
||||
#include "port.h"
|
||||
#include "libs/uio.h"
|
||||
#include SDL_INCLUDE(SDL.h)
|
||||
|
||||
/* Initialization routines */
|
||||
void VControl_Init (void);
|
||||
|
||||
@@ -20,10 +20,10 @@
|
||||
#ifndef _AUDIODRV_SDL_H
|
||||
#define _AUDIODRV_SDL_H
|
||||
|
||||
#include "config.h"
|
||||
#include "port.h"
|
||||
#include "libs/sound/sound.h"
|
||||
#include "libs/sound/mixer/mixer.h"
|
||||
#include <SDL.h>
|
||||
#include SDL_INCLUDE(SDL.h)
|
||||
|
||||
/* General */
|
||||
sint32 mixSDL_Init (audio_Driver *driver, sint32 flags);
|
||||
|
||||
@@ -20,8 +20,9 @@
|
||||
#ifndef _SDLTHREAD_H
|
||||
#define _SDLTHREAD_H
|
||||
|
||||
#include "SDL.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "port.h"
|
||||
#include SDL_INCLUDE(SDL.h)
|
||||
#include SDL_INCLUDE(SDL_thread.h)
|
||||
#include "libs/threadlib.h"
|
||||
#include "libs/timelib.h"
|
||||
|
||||
|
||||
@@ -20,7 +20,8 @@
|
||||
#ifndef _SDLTIME_H
|
||||
#define _SDLTIME_H
|
||||
|
||||
#include "SDL.h"
|
||||
#include "port.h"
|
||||
#include SDL_INCLUDE(SDL.h)
|
||||
#include "../timecommon.h"
|
||||
|
||||
#define NativeInitTimeSystem()
|
||||
|
||||
+1
-1
@@ -43,7 +43,7 @@
|
||||
|
||||
|
||||
#if defined(GFXMODULE_SDL)
|
||||
# include <SDL.h>
|
||||
# include SDL_INCLUDE(SDL.h)
|
||||
// Including this is actually necessary on OSX.
|
||||
#endif
|
||||
|
||||
|
||||
Reference in New Issue
Block a user