The AWARE_OF_SAMATRA flag is now written as well as checked, closes #113;

from Nic


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@931 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
mcmartin
2003-04-25 00:54:13 +00:00
parent 705dea4f88
commit ca007f2d9a
4 changed files with 5 additions and 0 deletions
+2
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@@ -1,4 +1,6 @@
Changes towards version 0.3: Changes towards version 0.3:
- AWARE_OF_SAMATRA flag is now written as well as read (closes #113),
from Nic
- Subtitle drawing is now cached (closes #313) -Mika - Subtitle drawing is now cached (closes #313) -Mika
- Fix glitch and lockup in dialogs when rewinding (bugs #311 and #272), - Fix glitch and lockup in dialogs when rewinding (bugs #311 and #272),
from chmmravatar from chmmravatar
+1
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@@ -458,6 +458,7 @@ Intro (void)
{ {
NPCPhrase (HELLO_SAMATRA); NPCPhrase (HELLO_SAMATRA);
SET_GAME_STATE (AWARE_OF_SAMATRA, 1);
SET_GAME_STATE (BATTLE_SEGUE, 1); SET_GAME_STATE (BATTLE_SEGUE, 1);
} }
else else
+1
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@@ -657,6 +657,7 @@ Intro (void)
{ {
SET_GAME_STATE (SHIP_TO_COMPEL, 0); SET_GAME_STATE (SHIP_TO_COMPEL, 0);
SET_GAME_STATE (READY_TO_CONFUSE_URQUAN, 0); SET_GAME_STATE (READY_TO_CONFUSE_URQUAN, 0);
SET_GAME_STATE (AWARE_OF_SAMATRA, 1);
if (GET_GAME_STATE (CHMMR_BOMB_STATE) != 3) if (GET_GAME_STATE (CHMMR_BOMB_STATE) != 3)
{ {
NPCPhrase (HAVENT_GOT_EVERYTHING); NPCPhrase (HAVENT_GOT_EVERYTHING);
+1
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@@ -458,6 +458,7 @@ Intro (void)
{ {
NPCPhrase (HELLO_SAMATRA); NPCPhrase (HELLO_SAMATRA);
SET_GAME_STATE (AWARE_OF_SAMATRA, 1);
SET_GAME_STATE (BATTLE_SEGUE, 1); SET_GAME_STATE (BATTLE_SEGUE, 1);
} }
else else