Preliminary ship spin support.

This includes perhaps 2/3s of the patch on Bugzilla -- the remainder no 
longer works with the current repository.  As a result, ship spins in 
the Shipyard are disabled in this patch.  This will be addressed in a 
later patch.



git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2711 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
mcmartin
2007-03-08 00:46:46 +00:00
parent be17bcb617
commit c8badc08c2
8 changed files with 98 additions and 14 deletions
+2 -2
View File
@@ -50,8 +50,8 @@ DoShipSpin (COUNT index, MUSIC_REF hMusic)
FreeHyperData ();
sprintf (buf, "ship%02d", index);
DoFMV (buf, "spin", FALSE);
sprintf (buf, "slides/spins/ship%02d.duk", index);
DoFMV (buf, "slides/spins/spin.aif", FALSE);
GetContextClipRect (&old_r);
r.corner.x = r.corner.y = 0;
+1 -1
View File
@@ -18,7 +18,7 @@
#define _FMV_H
#include "libs/compiler.h"
#define WANT_SHIP_SPINS
extern void Logo (void);
extern void SplashScreen (void (* DoProcessing)(DWORD TimeOut));
+8 -1
View File
@@ -111,6 +111,8 @@ typedef struct tfb_duckvideodecoder
#define DUCK_GENERAL_FPS 14.622f
#define DUCK_MAX_FRAME_SIZE 0x8000U
#define DUCK_END_OF_SEQUENCE 1
/* Some ship spin animations contain extra frames that must be discarded. */
#define VIDEO_SPIN_LOOP_FRAME 89
static void
dukv_DecodeFrame (uint8* src_p, uint32* dst_p, uint32 wb, uint32 hb,
@@ -529,7 +531,8 @@ dukv_RenderFrame (THIS_PTR)
default:
;
}
if (!This->audio_synced)
This->callbacks.SetTimer (This, (uint32) (1000.0f / DUCK_GENERAL_FPS));
}
static const char*
@@ -702,6 +705,10 @@ dukv_DecodeNext (THIS_PTR)
dukv_RenderFrame (This);
if (dukv->decoder.looping
&& (dukv->decoder.cur_frame == VIDEO_SPIN_LOOP_FRAME))
VideoDecoder_SeekFrame (&dukv->decoder, 0);
return 1;
}
+24 -1
View File
@@ -83,6 +83,12 @@ VidPlay (VIDEO_REF VidRef, const char *loopname, BOOLEAN uninit)
if (!vid)
return NO_FMV;
if (loopname != NULL) {
vid->hAudio2 = LoadMusicFile (loopname);
vid->decoder->audio_synced = FALSE;
vid->decoder->looping = TRUE;
}
if (_cur_video)
TFB_StopVideo (_cur_video);
_cur_video = NULL_VIDEO_REF;
@@ -105,7 +111,6 @@ VidPlay (VIDEO_REF VidRef, const char *loopname, BOOLEAN uninit)
UnlockMutex (GraphicsLock);
/* dodge compiler warnings */
(void) loopname;
(void) uninit;
return ret;
@@ -123,6 +128,9 @@ _init_video_file(const char *pStr)
{
TFB_VideoClip* vid;
TFB_VideoDecoder* dec;
char* filename;
char* pext;
MUSIC_REF altsound;
dec = VideoDecoder_Load (contentDir, pStr);
if (!dec)
@@ -135,6 +143,21 @@ _init_video_file(const char *pStr)
vid->h = vid->decoder->h;
vid->guard = CreateMutex ("video guard", SYNC_CLASS_VIDEO);
/* Override main sound with .wav if available. */
filename = HMalloc (strlen (pStr) + 5);
strcpy (filename, pStr);
pext = strrchr (filename, '.');
if (pext)
*pext = 0;
strcat (filename, ".wav");
altsound = LoadMusicFile (filename);
if (altsound != 0) {
DestroyMusic (vid->hAudio);
vid->hAudio = altsound;
} else
vid->hAudio = 0;
vid->hAudio2 = 0;
return (VIDEO_REF) vid;
}
+1
View File
@@ -37,6 +37,7 @@ typedef struct tfb_videoclip
RECT dst_rect; // destination screen rect
RECT src_rect; // source rect
MUSIC_REF hAudio;
MUSIC_REF hAudio2;
Task play_task;
uint32 frame_time; // time when next frame should be rendered
TFB_Image* frame; // frame preped and optimized for rendering
+49 -5
View File
@@ -29,6 +29,29 @@ static void* vp_GetCanvasLine (TFB_VideoDecoder*, uint32 line);
static uint32 vp_GetTicks (TFB_VideoDecoder*);
static bool vp_SetTimer (TFB_VideoDecoder*, uint32 msecs);
void
startAudioStream (MUSIC_REF aud, uint32 ss, BOOLEAN loop)
{
TFB_SoundSample **pmus;
LockMusicData (aud, &pmus);
if (pmus)
{
LockMutex (soundSource[ss].stream_mutex);
PlayStream ((*pmus), ss, loop, false, true);
UnlockMutex (soundSource[ss].stream_mutex);
}
}
void
stopAudioStream (MUSIC_REF aud, uint32 ss)
{
LockMutex (soundSource[ss].stream_mutex);
StopStream (ss);
UnlockMutex (soundSource[ss].stream_mutex);
UnlockMusicData (aud);
}
TFB_VideoCallbacks vp_DecoderCBs =
{
vp_GetCanvasLine,
@@ -123,7 +146,10 @@ as_video_play_task (void *data)
LockMutex (vid->guard);
want_frame = vid->want_frame;
PlayMusic (vid->hAudio, FALSE, 1);
if (vid->hAudio)
startAudioStream (vid->hAudio, SPEECH_SOURCE, FALSE);
if (vid->hAudio2)
startAudioStream (vid->hAudio2, MUSIC_SOURCE, TRUE);
UnlockMutex (vid->guard);
clagged = 0;
@@ -208,7 +234,10 @@ as_video_play_task (void *data)
ret = VideoDecoder_Decode (vid->decoder);
}
StopMusic ();
if (vid->hAudio)
stopAudioStream (vid->hAudio, SPEECH_SOURCE);
if (vid->hAudio2)
stopAudioStream (vid->hAudio2, MUSIC_SOURCE);
vid->playing = false;
FinishTask (task);
@@ -232,7 +261,11 @@ video_play_task (void *data)
LockMutex (vid->guard);
if (vid->hAudio)
PlayMusic (vid->hAudio, FALSE, 1);
startAudioStream (vid->hAudio, SPEECH_SOURCE, FALSE);
if (vid->hAudio2)
startAudioStream (vid->hAudio2, MUSIC_SOURCE, TRUE);
UnlockMutex (vid->guard);
// this works like so:
@@ -264,7 +297,9 @@ video_play_task (void *data)
}
vid->playing = false;
if (vid->hAudio)
StopMusic ();
stopAudioStream (vid->hAudio, SPEECH_SOURCE);
if (vid->hAudio2)
stopAudioStream (vid->hAudio2, MUSIC_SOURCE);
FinishTask (task);
@@ -315,7 +350,9 @@ TFB_PlayVideo (VIDEO_REF VidRef, uint32 x, uint32 y)
vid->cur_frame = -1;
vid->want_frame = -1;
if (vid->hAudio == 0)
vid->hAudio = LoadMusicFile (vid->decoder->filename);
StopMusic ();
if (vid->decoder->audio_synced)
@@ -375,10 +412,17 @@ TFB_StopVideo (VIDEO_REF VidRef)
if (vid->hAudio)
{
StopMusic ();
if (vid->hAudio) {
stopAudioStream (vid->hAudio, SPEECH_SOURCE);
DestroyMusic (vid->hAudio);
vid->hAudio = 0;
}
if (vid->hAudio2) {
stopAudioStream (vid->hAudio2, MUSIC_SOURCE);
DestroyMusic (vid->hAudio2);
vid->hAudio2 = 0;
}
}
if (vid->frame)
{
TFB_DrawScreen_DeleteImage (vid->frame);
+6 -1
View File
@@ -1733,9 +1733,14 @@ DoPickShip (MELEE_STATE *pMS)
return (TRUE);
}
else if (PulsedInputState.menu[KEY_MENU_SPECIAL])
else if (PulsedInputState.menu[KEY_MENU_SPECIAL]
&& (pMeleeState->CurIndex != (BYTE)~0))
{
BOOLEAN (*InputFunc) (struct melee_state *pInputState);
InputFunc = pMS->InputFunc;
pMS->InputFunc = 0; /* disable ship flashing */
DoShipSpin (pMS->CurIndex, (MUSIC_REF)0);
pMS->InputFunc = InputFunc;
return (TRUE);
}
+4
View File
@@ -66,6 +66,10 @@ static const COORD hangar_x_coords[HANGAR_SHIPS_ROW] =
#define HANGAR_ROWS (HANGAR_SHIPS / HANGAR_SHIPS_ROW)
#define HANGAR_ANIM_RATE 15 // fps
/* This is a temporary stopgap to disable shipspin attempts here until
they actually work */
#undef WANT_SHIP_SPINS
enum
{
SHIPYARD_CREW,