Made all bespoke planet generation now go thru C++.

All string dispatched, now.
This commit is contained in:
2024-04-28 15:04:22 -04:00
parent fadd98b3c5
commit bb26452d23
7 changed files with 461 additions and 248 deletions
+10 -19
View File
@@ -22,22 +22,24 @@
#include <stdlib.h>
extern GenerateFunctions generateOrzFunctions;
extern GenerateFunctions generateSolFunctions;
extern GenerateFunctions generateThraddashFunctions;
extern GenerateFunctions generateUtwigFunctions;
const GenerateFunctions *
getGenerateFunctions (STAR_DESC *const star)
{
switch (star->Index)
{
// Legacy ones are disabled...
// All of the generator enums are now disabled.
// I can just remove the enum, after a quick play-test.
case SOL_DEFINED:
case BOMB_DEFINED:
case UTWIG_DEFINED:
case AQUA_HELIX_DEFINED:
case THRADD_DEFINED:
case TAALO_PROTECTOR_DEFINED:
case ORZ_DEFINED:
case MAIDENS_DEFINED:
case VUX_BEAST_DEFINED:
case VUX_DEFINED:
case SUN_DEVICE_DEFINED:
case MYCON_DEFINED:
case EGG_CASE0_DEFINED:
@@ -77,17 +79,6 @@ getGenerateFunctions (STAR_DESC *const star)
default:
abort();
case SOL_DEFINED:
return &generateSolFunctions;
case BOMB_DEFINED:
case UTWIG_DEFINED:
return &generateUtwigFunctions;
case AQUA_HELIX_DEFINED:
case THRADD_DEFINED:
return &generateThraddashFunctions;
case TAALO_PROTECTOR_DEFINED:
case ORZ_DEFINED:
return &generateOrzFunctions;
}
}
+8 -1
View File
@@ -550,7 +550,7 @@ STAR_DESC starmap_array[] =
{{1777, 1405}, MAKE_STAR (DWARF_STAR, YELLOW_BODY, -1), 0, 0, 99},
// ADAM ADDED
{{1703, 1432}, MAKE_STAR (GIANT_STAR, GREEN_BODY, -1), 0, 0, 171},
{{1752, 1450}, MAKE_STAR (DWARF_STAR, YELLOW_BODY, -1), SOL_DEFINED, 0, 129},
{{1752, 1450}, MAKE_STAR (DWARF_STAR, YELLOW_BODY, -1), 0, 0, 129, "Sol"},
{{1848, 1469}, MAKE_STAR (DWARF_STAR, BLUE_BODY, -1), 0, 4, 82, "Shofixti"},
{{1751, 1479}, MAKE_STAR (GIANT_STAR, GREEN_BODY, -1), 0, 1, 59, "Wreck"},
{{1707, 1501}, MAKE_STAR (DWARF_STAR, GREEN_BODY, -1), 0, 0, 52},
@@ -563,8 +563,10 @@ STAR_DESC starmap_array[] =
{{6291, 2208}, MAKE_STAR (DWARF_STAR, GREEN_BODY, -1), 0, 5, 71, "Mycon Worlds", "Homeworld"},
{{ 742, 2268}, MAKE_STAR (DWARF_STAR, ORANGE_BODY, -1), 0, 0, 117, "Chmmr"},
{{6395, 2312}, MAKE_STAR (DWARF_STAR, GREEN_BODY, -1), 0, 2, 12, "Mycon Worlds", "Sun Device"},
{{3713, 2537}, MAKE_STAR (DWARF_STAR, GREEN_BODY, -1), 0, 3, 86, "Orz", "Homeworld"},
{{3587, 2566}, MAKE_STAR (DWARF_STAR, GREEN_BODY, -1), 0, 7, 86, "Androsynth"},
{{3654, 2587}, MAKE_STAR (SUPER_GIANT_STAR, GREEN_BODY, -1), 0, 1, 86, "Melnorme", "3"},
{{3721, 2619}, MAKE_STAR (DWARF_STAR, GREEN_BODY, -1), 0, 4, 86, "Orz", "Taalo Protector"},
{{6008, 2631}, MAKE_STAR (DWARF_STAR, YELLOW_BODY, -1), 0, 2, 14, "Mycon Worlds", "Egg Case 0"},
{{6354, 2729}, MAKE_STAR (DWARF_STAR, WHITE_BODY, -1), 0, 3, 12, "Mycon Worlds", "Egg Case 2"},
{{9469, 2806}, MAKE_STAR (DWARF_STAR, ORANGE_BODY, -1), 0, 6, 61, "Druuge"},
@@ -590,16 +592,21 @@ STAR_DESC starmap_array[] =
{{2836, 7857}, MAKE_STAR (DWARF_STAR, WHITE_BODY, -1), 0, 5, 53, "Rainbow"},
{{5437, 8270}, MAKE_STAR (DWARF_STAR, RED_BODY, -1), 0, 5, 48, "Rainbow"},
{{2535, 8358}, MAKE_STAR (DWARF_STAR, YELLOW_BODY, -1), 0, 4, 53, "Thraddash", "Homeworld"},
{{2582, 8507}, MAKE_STAR (SUPER_GIANT_STAR, YELLOW_BODY, -1), 0, 1, 2, "Melnorme", "7"},
{{7666, 8666}, MAKE_STAR (DWARF_STAR, ORANGE_BODY, -1), 0, 2, 46, "Rainbow"},
{{2776, 8673}, MAKE_STAR (DWARF_STAR, ORANGE_BODY, -1), 0, 6, 53, "Thraddash", "Aqua Helix"},
{{8630, 8693}, MAKE_STAR (DWARF_STAR, GREEN_BODY, -1), 0, 2, 3, "Utwig", "Homeworld"},
{{8534, 8797}, MAKE_STAR (DWARF_STAR, ORANGE_BODY, -1), 0, 3, 3, "Rainbow"},
{{9960, 9042}, MAKE_STAR (GIANT_STAR, WHITE_BODY, -1), 0, 0, 42, "Rainbow"},
{{7414, 9124}, MAKE_STAR (DWARF_STAR, GREEN_BODY, -1), 0, 2, 47, "Supox"},
{{8500, 9372}, MAKE_STAR (DWARF_STAR, YELLOW_BODY, -1), 0, 6, 45, "Utwig", "Precursor Bomb"},
{{9159, 9745}, MAKE_STAR (SUPER_GIANT_STAR, BLUE_BODY, -1), 0, 1, 4, "Melnorme", "8"},
{{5704, 9795}, MAKE_STAR (DWARF_STAR, YELLOW_BODY, -1), 0, 4, 49, "VUX", "Beast"},
{{MAX_X_UNIVERSE << 1, MAX_Y_UNIVERSE << 1}, 0, 0, 0, 0},
// QuasiSpace locations
+3 -5
View File
@@ -1,7 +1,4 @@
uqm_CFILES="gendefault.c
genorz.c
gensol.c
genthrad.c genutw.c"
uqm_CFILES="gendefault.c"
uqm_HFILES="genall.h gendefault.h"
uqm_CXXFILES="cxx-generator.cpp gensly-modern.cpp genshof-modern.cpp
gencol-modern.cpp genwreck-modern.cpp genzfpscout-modern.cpp
@@ -11,4 +8,5 @@ uqm_CXXFILES="cxx-generator.cpp gensly-modern.cpp genshof-modern.cpp
genpet-modern.cpp genzoq-modern.cpp genyeh-modern.cpp
genilw-modern.cpp genpku-modern.cpp gensam-modern.cpp
genmyc-modern.cpp genrain-modern.cpp genmel-modern.cpp
genvux-modern.cpp"
genvux-modern.cpp genorz-modern.cpp gensol-modern.cpp
genthrad-modern.cpp genutw-modern.cpp"
@@ -30,41 +30,113 @@
#include "../../state.h"
#include "libs/mathlib.h"
#include <map>
#include <set>
#include <vector>
#include <algorithm>
#include <exception>
#include <stdexcept>
#include <iostream>
#include <array>
static bool GenerateOrz_generatePlanets (SOLARSYS_STATE *solarSys);
static bool GenerateOrz_generateOrbital (SOLARSYS_STATE *solarSys,
PLANET_DESC *world);
static COUNT GenerateOrz_generateEnergy (const SOLARSYS_STATE *,
const PLANET_DESC *world, COUNT whichNode, NODE_INFO *);
static bool GenerateOrz_pickupEnergy (SOLARSYS_STATE *solarSys,
PLANET_DESC *world, COUNT whichNode);
namespace
{
using namespace std::literals::string_literals;
using namespace std::literals::string_view_literals;
using namespace Planets::exports;
// Because we're more stringy and dynamic... It's possible that the
// supplemental arguments might be spelt wrong in various places.
//
// To help defend against this, the starmap checkers will make sure that
// only entries from this list are used.
//
// Further, I provide a `""_a` string suffix to facilitate C++23 compile
// time checks that each string being used is actually in this list.
// It does (at present) require the discipline to use `_a` suffix in all
// mentions. I can use more weaponized type system tricks to enforce
// that requirement. Some of those tricks require specialized typing
// in the STAR_DESC type... which I can't make C compatible.
//
// The right solution here is an Alepha::Enum. I'll probably be
// able to bring in Alepha soon -- but it's not worth it to
// make this code work like that. Instead, this somewhat peculiar
// merging of generation in this file should be decoupled.
// It mostly seems to exist to share the generation of the
// shattered world in the first planet slot -- after that, it just
// mostly does its own thing with each world.
constexpr std::array required
{
"Homeworld"sv,
"Taalo Protector"sv,
};
constexpr bool
checkRequired( const std::string_view s )
{
return end( required ) != std::find( begin( required ), end( required ), s );
}
const GenerateFunctions generateOrzFunctions = {
/* .initNpcs = */ GenerateDefault_initNpcs,
/* .reinitNpcs = */ GenerateDefault_reinitNpcs,
/* .uninitNpcs = */ GenerateDefault_uninitNpcs,
/* .generatePlanets = */ GenerateOrz_generatePlanets,
/* .generateMoons = */ GenerateDefault_generateMoons,
/* .generateName = */ GenerateDefault_generateName,
/* .generateOrbital = */ GenerateOrz_generateOrbital,
/* .generateMinerals = */ GenerateDefault_generateMinerals,
/* .generateEnergy = */ GenerateOrz_generateEnergy,
/* .generateLife = */ GenerateDefault_generateLife,
/* .pickupMinerals = */ GenerateDefault_pickupMinerals,
/* .pickupEnergy = */ GenerateOrz_pickupEnergy,
/* .pickupLife = */ GenerateDefault_pickupLife,
};
consteval std::string_view
operator ""_a( const char *const p, const std::size_t sz )
{
const std::string_view rv{ p, p + sz };
if( not checkRequired( rv ) )
{
throw "The text specified was not one of the required argument strings";
}
return rv;
};
class GenerateOrz
: public DefaultGenerator
{
bool generatePlanets( SolarSystem *solarSys ) override;
bool generateOrbital( SolarSystem *solarSys,
PLANET_DESC *world );
COUNT generateEnergy (const SolarSystem *,
const PLANET_DESC *world, COUNT whichNode, NODE_INFO *);
bool pickupEnergy (SolarSystem *solarSys,
PLANET_DESC *world, COUNT whichNode);
void
checkSupplementRequirements( const std::optional< std::string > &param ) override
{
if( not param.has_value() )
{
throw std::runtime_error{ "Orz solar system did not have any supplementary "
"argument." };
}
if( not checkRequired( param.value() ) )
{
throw std::runtime_error{ "Orz solar system did not have any valid "
"supplementary argument (was instead: `"s + param.value() + "`)" };
}
std::cerr << "World had " << param.value() << " which was a permissible value"
<< std::endl;
}
};
auto init= []
{
Generator::add( "Orz", std::make_unique< GenerateOrz >() );
return 0xDEADBEEF;
}();
}
static bool
GenerateOrz_generatePlanets (SOLARSYS_STATE *solarSys)
bool
GenerateOrz::generatePlanets( SolarSystem *const solarSys )
{
COUNT angle;
GenerateDefault_generatePlanets (solarSys);
DefaultGenerator::generatePlanets (solarSys);
if (CurStarDescPtr->Index == ORZ_DEFINED)
if (CurStarDescPtr->supArg == "Homeworld"_a)
{
solarSys->PlanetDesc[0].data_index = WATER_WORLD;
solarSys->PlanetDesc[0].radius = EARTH_RADIUS * 156L / 100;
@@ -80,18 +152,18 @@ GenerateOrz_generatePlanets (SOLARSYS_STATE *solarSys)
return true;
}
static bool
GenerateOrz_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world)
bool
GenerateOrz::generateOrbital( SolarSystem *const solarSys, PLANET_DESC *const world )
{
if ((CurStarDescPtr->Index == ORZ_DEFINED
if ((CurStarDescPtr->supArg == "Homeworld"_a
&& matchWorld (solarSys, world, 0, MATCH_PLANET))
|| (CurStarDescPtr->Index == TAALO_PROTECTOR_DEFINED
|| (CurStarDescPtr->supArg == "Taalo Protector"_a
&& matchWorld (solarSys, world, 1, 2)
&& !GET_GAME_STATE (TAALO_PROTECTOR)))
{
COUNT i;
if ((CurStarDescPtr->Index == ORZ_DEFINED
if ((CurStarDescPtr->supArg == "Homeworld"_a
|| !GET_GAME_STATE (TAALO_UNPROTECTED))
&& StartSphereTracking (ORZ_SHIP))
{
@@ -100,7 +172,7 @@ GenerateOrz_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world)
ReinitQueue (&GLOBAL (ip_group_q));
assert (CountLinks (&GLOBAL (npc_built_ship_q)) == 0);
if (CurStarDescPtr->Index == ORZ_DEFINED)
if (CurStarDescPtr->supArg == "Homeworld"_a)
{
CloneShipFragment (ORZ_SHIP,
&GLOBAL (npc_built_ship_q), INFINITE_FLEET);
@@ -122,10 +194,10 @@ GenerateOrz_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world)
return true;
{
BOOLEAN OrzSurvivors;
bool OrzSurvivors;
OrzSurvivors = GetHeadLink (&GLOBAL (npc_built_ship_q))
&& (CurStarDescPtr->Index == ORZ_DEFINED
&& (CurStarDescPtr->supArg == "Homeworld"_a
|| !GET_GAME_STATE (TAALO_UNPROTECTED));
GLOBAL (CurrentActivity) &= ~START_INTERPLANETARY;
@@ -140,7 +212,7 @@ GenerateOrz_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world)
}
SET_GAME_STATE (TAALO_UNPROTECTED, 1);
if (CurStarDescPtr->Index == TAALO_PROTECTOR_DEFINED)
if (CurStarDescPtr->supArg == "Taalo Protector"_a)
{
LoadStdLanderFont (&solarSys->SysInfo.PlanetInfo);
solarSys->PlanetSideFrame[1] =
@@ -160,16 +232,16 @@ GenerateOrz_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world)
}
}
GenerateDefault_generateOrbital (solarSys, world);
DefaultGenerator::generateOrbital (solarSys, world);
return true;
}
static COUNT
GenerateOrz_generateEnergy (const SOLARSYS_STATE *solarSys,
const PLANET_DESC *world, COUNT whichNode, NODE_INFO *info)
COUNT
GenerateOrz::generateEnergy( const SolarSystem *const solarSys,
const PLANET_DESC *const world, const COUNT whichNode, NODE_INFO *const info )
{
if (CurStarDescPtr->Index == TAALO_PROTECTOR_DEFINED
if (CurStarDescPtr->supArg == "Taalo Protector"_a
&& matchWorld (solarSys, world, 1, 2))
{
// This check is redundant since the retrieval bit will keep the
@@ -182,7 +254,7 @@ GenerateOrz_generateEnergy (const SOLARSYS_STATE *solarSys,
return GenerateDefault_generateArtifact (solarSys, whichNode, info);
}
if (CurStarDescPtr->Index == ORZ_DEFINED
if (CurStarDescPtr->supArg == "Homeworld"_a
&& matchWorld (solarSys, world, 0, MATCH_PLANET))
{
return GenerateDefault_generateRuins (solarSys, whichNode, info);
@@ -191,11 +263,11 @@ GenerateOrz_generateEnergy (const SOLARSYS_STATE *solarSys,
return 0;
}
static bool
GenerateOrz_pickupEnergy (SOLARSYS_STATE *solarSys, PLANET_DESC *world,
COUNT whichNode)
bool
GenerateOrz::pickupEnergy (SolarSystem *const solarSys, PLANET_DESC *const world,
const COUNT whichNode )
{
if (CurStarDescPtr->Index == TAALO_PROTECTOR_DEFINED
if (CurStarDescPtr->supArg == "Taalo Protector"_a
&& matchWorld (solarSys, world, 1, 2))
{
assert (!GET_GAME_STATE (TAALO_PROTECTOR) && whichNode == 0);
@@ -209,7 +281,7 @@ GenerateOrz_pickupEnergy (SOLARSYS_STATE *solarSys, PLANET_DESC *world,
return true; // picked up
}
if (CurStarDescPtr->Index == ORZ_DEFINED
if (CurStarDescPtr->supArg == "Homeworld"_a
&& matchWorld (solarSys, world, 0, MATCH_PLANET))
{
// Standard ruins report
@@ -32,50 +32,47 @@
#include "../../starbase.h"
#define KELVIN( t ) ( t - 273 );
#define DENSITY( d ) ( 100 * ( d / 5.513 ) );
#define RADIUS( r ) ( 100 * ( r / 6.356 ) )
namespace
{
using namespace Planets::exports;
#define KELVIN( t ) ( t - 273 );
#define DENSITY( d ) ( 100 * ( d / 5.513 ) );
#define RADIUS( r ) ( 100 * ( r / 6.356 ) )
static bool GenerateSol_initNpcs (SOLARSYS_STATE *solarSys);
static bool GenerateSol_reinitNpcs (SOLARSYS_STATE *solarSys);
static bool GenerateSol_generatePlanets (SOLARSYS_STATE *solarSys);
static bool GenerateSol_generateMoons (SOLARSYS_STATE *solarSys,
PLANET_DESC *planet);
static bool GenerateSol_generateName (const SOLARSYS_STATE *,
const PLANET_DESC *world);
static bool GenerateSol_generateOrbital (SOLARSYS_STATE *solarSys,
PLANET_DESC *world);
static COUNT GenerateSol_generateEnergy (const SOLARSYS_STATE *,
const PLANET_DESC *world, COUNT whichNode, NODE_INFO *);
static COUNT GenerateSol_generateLife (const SOLARSYS_STATE *,
const PLANET_DESC *world, COUNT whichNode, NODE_INFO *);
static bool GenerateSol_pickupEnergy (SOLARSYS_STATE *solarSys,
PLANET_DESC *world, COUNT whichNode);
class GenerateSol
: public DefaultGenerator
{
void initNpcs( SolarSystem *solarSys ) override;
void reinitNpcs( SolarSystem *solarSys ) override;
bool generatePlanets( SolarSystem *solarSys ) override;
bool generateMoons( SolarSystem *solarSys,
PLANET_DESC *planet ) override;
bool generateName( const SolarSystem *,
const PLANET_DESC *world ) override;
bool generateOrbital( SolarSystem *solarSys,
PLANET_DESC *world ) override;
COUNT generateEnergy( const SolarSystem *,
const PLANET_DESC *world, COUNT whichNode, NODE_INFO * ) override;
COUNT generateLife( const SolarSystem *,
const PLANET_DESC *world, COUNT whichNode, NODE_INFO * ) override;
bool pickupEnergy( SolarSystem *solarSys,
PLANET_DESC *world, COUNT whichNode ) override;
static int init_probe (void);
static void check_probe (void);
static int init_probe();
static void check_probe();
};
auto init= []
{
Generator::add( "Sol", std::make_unique< GenerateSol >() );
const GenerateFunctions generateSolFunctions = {
/* .initNpcs = */ GenerateSol_initNpcs,
/* .reinitNpcs = */ GenerateSol_reinitNpcs,
/* .uninitNpcs = */ GenerateDefault_uninitNpcs,
/* .generatePlanets = */ GenerateSol_generatePlanets,
/* .generateMoons = */ GenerateSol_generateMoons,
/* .generateName = */ GenerateSol_generateName,
/* .generateOrbital = */ GenerateSol_generateOrbital,
/* .generateMinerals = */ GenerateDefault_generateMinerals,
/* .generateEnergy = */ GenerateSol_generateEnergy,
/* .generateLife = */ GenerateSol_generateLife,
/* .pickupMinerals = */ GenerateDefault_pickupMinerals,
/* .pickupEnergy = */ GenerateSol_pickupEnergy,
/* .pickupLife = */ GenerateDefault_pickupLife,
};
return 0xDEADBEEF;
}();
}
static bool
GenerateSol_initNpcs (SOLARSYS_STATE *solarSys)
void
GenerateSol::initNpcs( SolarSystem *const solarSys )
{
GLOBAL (BattleGroupRef) = GET_GAME_STATE_32 (URQUAN_PROBE_GRPOFFS0);
if (GLOBAL (BattleGroupRef) == 0)
@@ -87,17 +84,15 @@ GenerateSol_initNpcs (SOLARSYS_STATE *solarSys)
}
if (!init_probe ())
GenerateDefault_initNpcs (solarSys);
return true;
DefaultGenerator::initNpcs( solarSys );
}
static bool
GenerateSol_reinitNpcs (SOLARSYS_STATE *solarSys)
void
GenerateSol::reinitNpcs( SolarSystem *const solarSys )
{
if (GET_GAME_STATE (CHMMR_BOMB_STATE) != 3)
{
GenerateDefault_reinitNpcs (solarSys);
DefaultGenerator::reinitNpcs (solarSys);
check_probe ();
}
else
@@ -106,11 +101,10 @@ GenerateSol_reinitNpcs (SOLARSYS_STATE *solarSys)
ReinitQueue (&GLOBAL (ip_group_q));
assert (CountLinks (&GLOBAL (npc_built_ship_q)) == 0);
}
return true;
}
static bool
GenerateSol_generatePlanets (SOLARSYS_STATE *solarSys)
bool
GenerateSol::generatePlanets( SolarSystem *solarSys )
{
COUNT planetI;
@@ -203,13 +197,13 @@ GenerateSol_generatePlanets (SOLARSYS_STATE *solarSys)
return true;
}
static bool
GenerateSol_generateMoons (SOLARSYS_STATE *solarSys, PLANET_DESC *planet)
bool
GenerateSol::generateMoons( SolarSystem *const solarSys, PLANET_DESC *const planet )
{
COUNT planetNr;
DWORD rand_val;
GenerateDefault_generateMoons (solarSys, planet);
DefaultGenerator::generateMoons (solarSys, planet);
planetNr = planetIndex (solarSys, planet);
switch (planetNr)
@@ -335,9 +329,9 @@ GenerateSol_generateMoons (SOLARSYS_STATE *solarSys, PLANET_DESC *planet)
return true;
}
static bool
GenerateSol_generateName (const SOLARSYS_STATE *solarSys,
const PLANET_DESC *world)
bool
GenerateSol::generateName (const SolarSystem *const solarSys,
const PLANET_DESC *const world )
{
COUNT planetNr = planetIndex (solarSys, world);
@@ -375,8 +369,8 @@ GenerateSol_generateName (const SOLARSYS_STATE *solarSys,
return true;
}
static bool
GenerateSol_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world)
bool
GenerateSol::generateOrbital( SolarSystem *const solarSys, PLANET_DESC *const world )
{
DWORD rand_val;
COUNT planetNr;
@@ -400,11 +394,11 @@ GenerateSol_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world)
ReinitQueue (&GLOBAL (ip_group_q));
assert (CountLinks (&GLOBAL (npc_built_ship_q)) == 0);
CloneShipFragment (ANDROSYNTH_ID,
CloneShipFragment (SYREEN_SHIP,
&GLOBAL (npc_built_ship_q), INFINITE_FLEET);
GLOBAL (CurrentActivity) |= START_INTERPLANETARY;
InitCommunication( SUPOX_CONVERSATION );
InitCommunication( ILWRATH_CONVERSATION );
if (!(GLOBAL (CurrentActivity) & (CHECK_ABORT | CHECK_LOAD)))
{
@@ -685,9 +679,9 @@ GenerateSol_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world)
return true;
}
static COUNT
GenerateSol_generateEnergy (const SOLARSYS_STATE *solarSys,
const PLANET_DESC *world, COUNT whichNode, NODE_INFO *info)
COUNT
GenerateSol::generateEnergy( const SolarSystem *const solarSys,
const PLANET_DESC *const world, const COUNT whichNode, NODE_INFO *const info)
{
if (matchWorld (solarSys, world, 9, MATCH_PLANET))
{
@@ -731,9 +725,9 @@ GenerateSol_generateEnergy (const SOLARSYS_STATE *solarSys,
return 0;
}
static bool
GenerateSol_pickupEnergy (SOLARSYS_STATE *solarSys, PLANET_DESC *world,
COUNT whichNode)
bool
GenerateSol::pickupEnergy( SolarSystem *const solarSys, PLANET_DESC *const world,
const COUNT whichNode )
{
if (matchWorld (solarSys, world, 9, MATCH_PLANET))
{ // Pluto
@@ -772,9 +766,9 @@ GenerateSol_pickupEnergy (SOLARSYS_STATE *solarSys, PLANET_DESC *world,
return false;
}
static COUNT
GenerateSol_generateLife (const SOLARSYS_STATE *solarSys,
const PLANET_DESC *world, COUNT whichNode, NODE_INFO *info)
COUNT
GenerateSol::generateLife( const SolarSystem *const solarSys,
const PLANET_DESC *const world, const COUNT whichNode, NODE_INFO *const info)
{
if (matchWorld (solarSys, world, 2, 1))
{
@@ -787,8 +781,8 @@ GenerateSol_generateLife (const SOLARSYS_STATE *solarSys,
}
static int
init_probe (void)
int
GenerateSol::init_probe()
{
HIPGROUP hGroup;
@@ -813,8 +807,8 @@ init_probe (void)
return 0;
}
static void
check_probe (void)
void
GenerateSol::check_probe()
{
HIPGROUP hGroup;
IP_GROUP *GroupPtr;
@@ -30,41 +30,115 @@
#include "../../state.h"
#include "libs/mathlib.h"
#include <map>
#include <set>
#include <vector>
#include <algorithm>
#include <exception>
#include <stdexcept>
#include <iostream>
#include <array>
static bool GenerateThraddash_generatePlanets (SOLARSYS_STATE *solarSys);
static bool GenerateThraddash_generateOrbital (SOLARSYS_STATE *solarSys,
PLANET_DESC *world);
static COUNT GenerateThraddash_generateEnergy (const SOLARSYS_STATE *,
const PLANET_DESC *world, COUNT whichNode, NODE_INFO *);
static bool GenerateThraddash_pickupEnergy (SOLARSYS_STATE *solarSys,
PLANET_DESC *world, COUNT whichNode);
namespace
{
using namespace std::literals::string_literals;
using namespace std::literals::string_view_literals;
using namespace Planets::exports;
// Because we're more stringy and dynamic... It's possible that the
// supplemental arguments might be spelt wrong in various places.
//
// To help defend against this, the starmap checkers will make sure that
// only entries from this list are used.
//
// Further, I provide a `""_a` string suffix to facilitate C++23 compile
// time checks that each string being used is actually in this list.
// It does (at present) require the discipline to use `_a` suffix in all
// mentions. I can use more weaponized type system tricks to enforce
// that requirement. Some of those tricks require specialized typing
// in the STAR_DESC type... which I can't make C compatible.
//
// The right solution here is an Alepha::Enum. I'll probably be
// able to bring in Alepha soon -- but it's not worth it to
// make this code work like that. Instead, this somewhat peculiar
// merging of generation in this file should be decoupled.
// It mostly seems to exist to share the generation of the
// shattered world in the first planet slot -- after that, it just
// mostly does its own thing with each world.
constexpr std::array required
{
"Homeworld"sv,
"Aqua Helix"sv,
};
constexpr std::string x= "Hello";
constexpr bool
checkRequired( const std::string_view s )
{
return end( required ) != std::find( begin( required ), end( required ), s );
}
const GenerateFunctions generateThraddashFunctions = {
/* .initNpcs = */ GenerateDefault_initNpcs,
/* .reinitNpcs = */ GenerateDefault_reinitNpcs,
/* .uninitNpcs = */ GenerateDefault_uninitNpcs,
/* .generatePlanets = */ GenerateThraddash_generatePlanets,
/* .generateMoons = */ GenerateDefault_generateMoons,
/* .generateName = */ GenerateDefault_generateName,
/* .generateOrbital = */ GenerateThraddash_generateOrbital,
/* .generateMinerals = */ GenerateDefault_generateMinerals,
/* .generateEnergy = */ GenerateThraddash_generateEnergy,
/* .generateLife = */ GenerateDefault_generateLife,
/* .pickupMinerals = */ GenerateDefault_pickupMinerals,
/* .pickupEnergy = */ GenerateThraddash_pickupEnergy,
/* .pickupLife = */ GenerateDefault_pickupLife,
};
consteval std::string_view
operator ""_a( const char *const p, const std::size_t sz )
{
const std::string_view rv{ p, p + sz };
if( not checkRequired( rv ) )
{
throw "The text specified was not one of the required argument strings";
}
return rv;
};
class GenerateThraddash
: public DefaultGenerator
{
bool generatePlanets( SolarSystem *solarSys ) override;
bool generateOrbital( SolarSystem *solarSys,
PLANET_DESC *world ) override;
COUNT generateEnergy( const SolarSystem *,
const PLANET_DESC *world, COUNT whichNode, NODE_INFO * ) override;
bool pickupEnergy( SolarSystem *solarSys,
PLANET_DESC *world, COUNT whichNode ) override;
void
checkSupplementRequirements( const std::optional< std::string > &param ) override
{
if( not param.has_value() )
{
throw std::runtime_error{ "Thraddash solar system did not have any "
"supplementary argument." };
}
if( not checkRequired( param.value() ) )
{
throw std::runtime_error{ "Thraddash solar system did not have any valid "
"supplementary argument (was instead: `"s + param.value() + "`)" };
}
std::cerr << "World had " << param.value() << " which was a permissible value"
<< std::endl;
}
};
auto init= []
{
Generator::add( "Thraddash", std::make_unique< GenerateThraddash >() );
return 0xDEADBEEF;
}();
}
static bool
GenerateThraddash_generatePlanets (SOLARSYS_STATE *solarSys)
bool
GenerateThraddash::generatePlanets( SolarSystem *const solarSys )
{
COUNT angle;
GenerateDefault_generatePlanets (solarSys);
DefaultGenerator::generatePlanets (solarSys);
if (CurStarDescPtr->Index == AQUA_HELIX_DEFINED)
if (CurStarDescPtr->supArg == "Aqua Helix"_a)
{
solarSys->PlanetDesc[0].data_index = PRIMORDIAL_WORLD;
solarSys->PlanetDesc[0].radius = EARTH_RADIUS * 65L / 100;
@@ -75,7 +149,7 @@ GenerateThraddash_generatePlanets (SOLARSYS_STATE *solarSys)
solarSys->PlanetDesc[0].location.y =
SINE (angle, solarSys->PlanetDesc[0].radius);
}
else /* CurStarDescPtr->Index == THRADD_DEFINED */
else if( CurStarDescPtr->supArg == "Homeworld"_a )
{
solarSys->PlanetDesc[0].data_index = WATER_WORLD;
solarSys->PlanetDesc[0].NumPlanets = 0;
@@ -87,17 +161,22 @@ GenerateThraddash_generatePlanets (SOLARSYS_STATE *solarSys)
solarSys->PlanetDesc[0].location.y =
SINE (angle, solarSys->PlanetDesc[0].radius);
}
else
{
throw std::runtime_error{ "Unexpected supplement argument `"s
+ CurStarDescPtr->supArg + "`" };
}
return true;
}
static bool
GenerateThraddash_generateOrbital (SOLARSYS_STATE *solarSys,
PLANET_DESC *world)
bool
GenerateThraddash::generateOrbital( SolarSystem *const solarSys,
PLANET_DESC *const world )
{
if (matchWorld (solarSys, world, 0, MATCH_PLANET))
{
if (StartSphereTracking (THRADDASH_SHIP)
&& (CurStarDescPtr->Index == THRADD_DEFINED
&& (CurStarDescPtr->supArg == "Homeworld"_a
|| (!GET_GAME_STATE (HELIX_UNPROTECTED)
&& (BYTE)(GET_GAME_STATE (THRADD_MISSION) - 1) >= 3)))
{
@@ -110,7 +189,7 @@ GenerateThraddash_generateOrbital (SOLARSYS_STATE *solarSys,
INFINITE_FLEET);
GLOBAL (CurrentActivity) |= START_INTERPLANETARY;
if (CurStarDescPtr->Index == THRADD_DEFINED)
if (CurStarDescPtr->supArg == "Homeworld"_a)
{
SET_GAME_STATE (GLOBAL_FLAGS_AND_DATA, 1 << 7);
}
@@ -127,7 +206,7 @@ GenerateThraddash_generateOrbital (SOLARSYS_STATE *solarSys,
ReinitQueue (&GLOBAL (npc_built_ship_q));
GetGroupInfo (GROUPS_RANDOM, GROUP_LOAD_IP);
if (CurStarDescPtr->Index == THRADD_DEFINED
if (CurStarDescPtr->supArg == "Homeworld"_a
|| (!GET_GAME_STATE (HELIX_UNPROTECTED)
&& (BYTE)(GET_GAME_STATE (THRADD_MISSION) - 1) >= 3))
return true;
@@ -135,7 +214,7 @@ GenerateThraddash_generateOrbital (SOLARSYS_STATE *solarSys,
RepairSISBorder ();
}
if (CurStarDescPtr->Index == AQUA_HELIX_DEFINED
if (CurStarDescPtr->supArg == "Aqua Helix"_a
&& !GET_GAME_STATE (AQUA_HELIX))
{
LoadStdLanderFont (&solarSys->SysInfo.PlanetInfo);
@@ -144,7 +223,7 @@ GenerateThraddash_generateOrbital (SOLARSYS_STATE *solarSys,
solarSys->SysInfo.PlanetInfo.DiscoveryString =
CaptureStringTable (LoadStringTable (AQUA_STRTAB));
}
else if (CurStarDescPtr->Index == THRADD_DEFINED)
else if (CurStarDescPtr->supArg == "Homeworld"_a)
{
LoadStdLanderFont (&solarSys->SysInfo.PlanetInfo);
solarSys->PlanetSideFrame[1] =
@@ -154,21 +233,21 @@ GenerateThraddash_generateOrbital (SOLARSYS_STATE *solarSys,
}
}
GenerateDefault_generateOrbital (solarSys, world);
DefaultGenerator::generateOrbital (solarSys, world);
return true;
}
static COUNT
GenerateThraddash_generateEnergy (const SOLARSYS_STATE *solarSys,
const PLANET_DESC *world, COUNT whichNode, NODE_INFO *info)
COUNT
GenerateThraddash::generateEnergy( const SolarSystem *const solarSys,
const PLANET_DESC *const world, const COUNT whichNode, NODE_INFO *const info )
{
if (CurStarDescPtr->Index == THRADD_DEFINED
if (CurStarDescPtr->supArg == "Homeworld"_a
&& matchWorld (solarSys, world, 0, MATCH_PLANET))
{
return GenerateDefault_generateRuins (solarSys, whichNode, info);
}
if (CurStarDescPtr->Index == AQUA_HELIX_DEFINED
if (CurStarDescPtr->supArg == "Aqua Helix"_a
&& matchWorld (solarSys, world, 0, MATCH_PLANET))
{
// This check is redundant since the retrieval bit will keep the
@@ -184,11 +263,11 @@ GenerateThraddash_generateEnergy (const SOLARSYS_STATE *solarSys,
return 0;
}
static bool
GenerateThraddash_pickupEnergy (SOLARSYS_STATE *solarSys, PLANET_DESC *world,
COUNT whichNode)
bool
GenerateThraddash::pickupEnergy( SolarSystem *const solarSys, PLANET_DESC *const world,
const COUNT whichNode )
{
if (CurStarDescPtr->Index == THRADD_DEFINED
if (CurStarDescPtr->supArg == "Homeworld"_a
&& matchWorld (solarSys, world, 0, MATCH_PLANET))
{
// Standard ruins report
@@ -196,7 +275,7 @@ GenerateThraddash_pickupEnergy (SOLARSYS_STATE *solarSys, PLANET_DESC *world,
return false;
}
if (CurStarDescPtr->Index == AQUA_HELIX_DEFINED
if (CurStarDescPtr->supArg == "Aqua Helix"_a
&& matchWorld (solarSys, world, 0, MATCH_PLANET))
{
assert (!GET_GAME_STATE (AQUA_HELIX) && whichNode == 0);
@@ -30,38 +30,112 @@
#include "../../state.h"
#include "libs/mathlib.h"
static bool GenerateUtwig_initNpcs (SOLARSYS_STATE *solarSys);
static bool GenerateUtwig_generatePlanets (SOLARSYS_STATE *solarSys);
static bool GenerateUtwig_generateOrbital (SOLARSYS_STATE *solarSys,
PLANET_DESC *world);
static COUNT GenerateUtwig_generateEnergy (const SOLARSYS_STATE *,
const PLANET_DESC *world, COUNT whichNode, NODE_INFO *);
static bool GenerateUtwig_pickupEnergy (SOLARSYS_STATE *solarSys,
PLANET_DESC *world, COUNT whichNode);
#include <map>
#include <set>
#include <vector>
#include <algorithm>
#include <exception>
#include <stdexcept>
#include <iostream>
#include <array>
const GenerateFunctions generateUtwigFunctions = {
/* .initNpcs = */ GenerateUtwig_initNpcs,
/* .reinitNpcs = */ GenerateDefault_reinitNpcs,
/* .uninitNpcs = */ GenerateDefault_uninitNpcs,
/* .generatePlanets = */ GenerateUtwig_generatePlanets,
/* .generateMoons = */ GenerateDefault_generateMoons,
/* .generateName = */ GenerateDefault_generateName,
/* .generateOrbital = */ GenerateUtwig_generateOrbital,
/* .generateMinerals = */ GenerateDefault_generateMinerals,
/* .generateEnergy = */ GenerateUtwig_generateEnergy,
/* .generateLife = */ GenerateDefault_generateLife,
/* .pickupMinerals = */ GenerateDefault_pickupMinerals,
/* .pickupEnergy = */ GenerateUtwig_pickupEnergy,
/* .pickupLife = */ GenerateDefault_pickupLife,
};
static bool
GenerateUtwig_initNpcs (SOLARSYS_STATE *solarSys)
namespace
{
if (CurStarDescPtr->Index == BOMB_DEFINED
using namespace std::literals::string_literals;
using namespace std::literals::string_view_literals;
using namespace Planets::exports;
// Because we're more stringy and dynamic... It's possible that the
// supplemental arguments might be spelt wrong in various places.
//
// To help defend against this, the starmap checkers will make sure that
// only entries from this list are used.
//
// Further, I provide a `""_a` string suffix to facilitate C++23 compile
// time checks that each string being used is actually in this list.
// It does (at present) require the discipline to use `_a` suffix in all
// mentions. I can use more weaponized type system tricks to enforce
// that requirement. Some of those tricks require specialized typing
// in the STAR_DESC type... which I can't make C compatible.
//
// The right solution here is an Alepha::Enum. I'll probably be
// able to bring in Alepha soon -- but it's not worth it to
// make this code work like that. Instead, this somewhat peculiar
// merging of generation in this file should be decoupled.
// It mostly seems to exist to share the generation of the
// shattered world in the first planet slot -- after that, it just
// mostly does its own thing with each world.
constexpr std::array required
{
"Homeworld"sv,
"Precursor Bomb"sv,
};
constexpr std::string x= "Hello";
constexpr bool
checkRequired( const std::string_view s )
{
return end( required ) != std::find( begin( required ), end( required ), s );
}
consteval std::string_view
operator ""_a( const char *const p, const std::size_t sz )
{
const std::string_view rv{ p, p + sz };
if( not checkRequired( rv ) )
{
throw "The text specified was not one of the required argument strings";
}
return rv;
};
class GenerateUtwig
: public DefaultGenerator
{
void initNpcs( SolarSystem *solarSys ) override;
bool generatePlanets( SolarSystem *solarSys ) override;
bool generateOrbital( SolarSystem *solarSys,
PLANET_DESC *world ) override;
COUNT generateEnergy( const SolarSystem *,
const PLANET_DESC *world, COUNT whichNode, NODE_INFO * ) override;
bool pickupEnergy( SolarSystem *solarSys,
PLANET_DESC *world, COUNT whichNode ) override;
void
checkSupplementRequirements( const std::optional< std::string > &param ) override
{
if( not param.has_value() )
{
throw std::runtime_error{ "Utwig solar system did not have any supplementary "
"argument." };
}
if( not checkRequired( param.value() ) )
{
throw std::runtime_error{ "Utwig solar system did not have any valid "
"supplementary argument (was instead: `"s + param.value() + "`)" };
}
std::cerr << "World had " << param.value() << " which was a permissible value"
<< std::endl;
}
};
auto init= []
{
Generator::add( "Utwig", std::make_unique< GenerateUtwig >() );
return 0xDEADBEEF;
}();
}
void
GenerateUtwig::initNpcs( SolarSystem *const solarSys )
{
if (CurStarDescPtr->supArg == "Precursor Bomb"_a
&& !GET_GAME_STATE (UTWIG_BOMB))
{
ReinitQueue (&GLOBAL (ip_group_q));
@@ -69,20 +143,18 @@ GenerateUtwig_initNpcs (SOLARSYS_STATE *solarSys)
}
else
{
GenerateDefault_initNpcs (solarSys);
DefaultGenerator::initNpcs (solarSys);
}
return true;
}
static bool
GenerateUtwig_generatePlanets (SOLARSYS_STATE *solarSys)
bool
GenerateUtwig::generatePlanets( SolarSystem *const solarSys )
{
COUNT angle;
GenerateDefault_generatePlanets (solarSys);
DefaultGenerator::generatePlanets (solarSys);
if (CurStarDescPtr->Index == UTWIG_DEFINED)
if (CurStarDescPtr->supArg == "Homeworld"_a)
{
solarSys->PlanetDesc[0].data_index = WATER_WORLD;
solarSys->PlanetDesc[0].NumPlanets = 1;
@@ -98,16 +170,16 @@ GenerateUtwig_generatePlanets (SOLARSYS_STATE *solarSys)
return true;
}
static bool
GenerateUtwig_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world)
bool
GenerateUtwig::generateOrbital( SolarSystem *const solarSys, PLANET_DESC *const world )
{
if ((CurStarDescPtr->Index == UTWIG_DEFINED
if ((CurStarDescPtr->supArg == "Homeworld"_a
&& matchWorld (solarSys, world, 0, MATCH_PLANET))
|| (CurStarDescPtr->Index == BOMB_DEFINED
|| (CurStarDescPtr->supArg == "Precursor Bomb"_a
&& matchWorld (solarSys, world, 5, 1)
&& !GET_GAME_STATE (UTWIG_BOMB)))
{
if ((CurStarDescPtr->Index == UTWIG_DEFINED
if ((CurStarDescPtr->supArg == "Homeworld"_a
|| !GET_GAME_STATE (UTWIG_HAVE_ULTRON))
&& StartSphereTracking (UTWIG_SHIP))
{
@@ -120,7 +192,7 @@ GenerateUtwig_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world)
&GLOBAL (npc_built_ship_q), INFINITE_FLEET);
GLOBAL (CurrentActivity) |= START_INTERPLANETARY;
if (CurStarDescPtr->Index == UTWIG_DEFINED)
if (CurStarDescPtr->supArg == "Homeworld"_a)
{
SET_GAME_STATE (GLOBAL_FLAGS_AND_DATA, 1 << 7);
}
@@ -139,7 +211,7 @@ GenerateUtwig_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world)
return true;
}
if (CurStarDescPtr->Index == BOMB_DEFINED
if (CurStarDescPtr->supArg == "Precursor Bomb"_a
&& !GET_GAME_STATE (BOMB_UNPROTECTED)
&& StartSphereTracking (DRUUGE_SHIP))
{
@@ -162,7 +234,7 @@ GenerateUtwig_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world)
return true;
{
BOOLEAN DruugeSurvivors;
bool DruugeSurvivors;
DruugeSurvivors =
GetHeadLink (&GLOBAL (npc_built_ship_q)) != 0;
@@ -179,7 +251,7 @@ GenerateUtwig_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world)
}
}
if (CurStarDescPtr->Index == BOMB_DEFINED)
if (CurStarDescPtr->supArg == "Precursor Bomb"_a)
{
LoadStdLanderFont (&solarSys->SysInfo.PlanetInfo);
solarSys->PlanetSideFrame[1] =
@@ -197,9 +269,9 @@ GenerateUtwig_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world)
}
}
GenerateDefault_generateOrbital (solarSys, world);
DefaultGenerator::generateOrbital (solarSys, world);
if (CurStarDescPtr->Index == UTWIG_DEFINED
if (CurStarDescPtr->supArg == "Homeworld"_a
&& matchWorld (solarSys, world, 0, MATCH_PLANET))
{
solarSys->SysInfo.PlanetInfo.Weather = 1;
@@ -209,17 +281,17 @@ GenerateUtwig_generateOrbital (SOLARSYS_STATE *solarSys, PLANET_DESC *world)
return true;
}
static COUNT
GenerateUtwig_generateEnergy (const SOLARSYS_STATE *solarSys,
const PLANET_DESC *world, COUNT whichNode, NODE_INFO *info)
COUNT
GenerateUtwig::generateEnergy( const SolarSystem *const solarSys,
const PLANET_DESC *const world, const COUNT whichNode, NODE_INFO *const info )
{
if (CurStarDescPtr->Index == UTWIG_DEFINED
if (CurStarDescPtr->supArg == "Homeworld"_a
&& matchWorld (solarSys, world, 0, MATCH_PLANET))
{
return GenerateDefault_generateRuins (solarSys, whichNode, info);
}
if (CurStarDescPtr->Index == BOMB_DEFINED
if (CurStarDescPtr->supArg == "Precursor Bomb"_a
&& matchWorld (solarSys, world, 5, 1))
{
// This check is redundant since the retrieval bit will keep the
@@ -235,11 +307,11 @@ GenerateUtwig_generateEnergy (const SOLARSYS_STATE *solarSys,
return 0;
}
static bool
GenerateUtwig_pickupEnergy (SOLARSYS_STATE *solarSys, PLANET_DESC *world,
COUNT whichNode)
bool
GenerateUtwig::pickupEnergy( SolarSystem *const solarSys, PLANET_DESC *const world,
const COUNT whichNode )
{
if (CurStarDescPtr->Index == UTWIG_DEFINED
if (CurStarDescPtr->supArg == "Homeworld"_a
&& matchWorld (solarSys, world, 0, MATCH_PLANET))
{
// Standard ruins report
@@ -247,7 +319,7 @@ GenerateUtwig_pickupEnergy (SOLARSYS_STATE *solarSys, PLANET_DESC *world,
return false;
}
if (CurStarDescPtr->Index == BOMB_DEFINED
if (CurStarDescPtr->supArg == "Precursor Bomb"_a
&& matchWorld (solarSys, world, 5, 1))
{
assert (!GET_GAME_STATE (UTWIG_BOMB) && whichNode == 0);