Ship files rename (partial commit cauz SF SVN blows)
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3133 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
@@ -52,7 +52,7 @@ static RESOURCE code_resources[] = {
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MMRNMHRM_CODE,
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SIS_CODE,
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SAMATRA_CODE,
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PROBE_CODE };
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URQUAN_DRONE_CODE };
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RACE_DESC *
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load_ship (SPECIES_ID SpeciesID, BOOLEAN LoadBattleData)
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@@ -2,12 +2,12 @@
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should not be edited directly. Modify the master resource list
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instead and regenerate. */
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#define ANDROSYNTH_BIG_MASK_PMAP_ANIM "ship.androsynth.graphics.androsyn.large"
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#define ANDROSYNTH_BIG_MASK_PMAP_ANIM "ship.androsynth.graphics.guardian.large"
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#define ANDROSYNTH_CAPT_MASK_PMAP_ANIM "ship.androsynth.graphics.captain"
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#define ANDROSYNTH_ICON_MASK_PMAP_ANIM "ship.androsynth.icons"
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#define ANDROSYNTH_MED_MASK_PMAP_ANIM "ship.androsynth.graphics.androsyn.medium"
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#define ANDROSYNTH_MED_MASK_PMAP_ANIM "ship.androsynth.graphics.guardian.medium"
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#define ANDROSYNTH_MICON_MASK_PMAP_ANIM "ship.androsynth.meleeicons"
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#define ANDROSYNTH_SML_MASK_PMAP_ANIM "ship.androsynth.graphics.androsyn.small"
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#define ANDROSYNTH_SML_MASK_PMAP_ANIM "ship.androsynth.graphics.guardian.small"
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#define BLAZER_BIG_MASK_PMAP_ANIM "ship.androsynth.graphics.blazer.large"
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#define BLAZER_MED_MASK_PMAP_ANIM "ship.androsynth.graphics.blazer.medium"
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#define BLAZER_SML_MASK_PMAP_ANIM "ship.androsynth.graphics.blazer.small"
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@@ -2,12 +2,12 @@
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should not be edited directly. Modify the master resource list
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instead and regenerate. */
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#define ARILOU_BIG_MASK_PMAP_ANIM "ship.arilou.graphics.arilou.large"
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#define ARILOU_BIG_MASK_PMAP_ANIM "ship.arilou.graphics.skiff.large"
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#define ARILOU_CAPTAIN_MASK_PMAP_ANIM "ship.arilou.graphics.captain"
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#define ARILOU_ICON_MASK_PMAP_ANIM "ship.arilou.icons"
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#define ARILOU_MED_MASK_PMAP_ANIM "ship.arilou.graphics.arilou.medium"
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#define ARILOU_MED_MASK_PMAP_ANIM "ship.arilou.graphics.skiff.medium"
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#define ARILOU_MICON_MASK_PMAP_ANIM "ship.arilou.meleeicons"
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#define ARILOU_SML_MASK_PMAP_ANIM "ship.arilou.graphics.arilou.small"
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#define ARILOU_SML_MASK_PMAP_ANIM "ship.arilou.graphics.skiff.small"
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#define WARP_BIG_MASK_PMAP_ANIM "ship.arilou.graphics.warp.large"
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#define WARP_MED_MASK_PMAP_ANIM "ship.arilou.graphics.warp.medium"
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#define WARP_SML_MASK_PMAP_ANIM "ship.arilou.graphics.warp.small"
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@@ -2,15 +2,15 @@
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should not be edited directly. Modify the master resource list
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instead and regenerate. */
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#define BUZZSAW_BIG_MASK_PMAP_ANIM "ship.kohrah.graphics.buz.large"
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#define BUZZSAW_MED_MASK_PMAP_ANIM "ship.kohrah.graphics.buz.medium"
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#define BUZZSAW_SML_MASK_PMAP_ANIM "ship.kohrah.graphics.buz.small"
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#define BUZZSAW_BIG_MASK_PMAP_ANIM "ship.kohrah.graphics.buzzsaw.large"
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#define BUZZSAW_MED_MASK_PMAP_ANIM "ship.kohrah.graphics.buzzsaw.medium"
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#define BUZZSAW_SML_MASK_PMAP_ANIM "ship.kohrah.graphics.buzzsaw.small"
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#define GAS_BIG_MASK_PMAP_ANIM "ship.kohrah.graphics.gas.large"
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#define GAS_MED_MASK_PMAP_ANIM "ship.kohrah.graphics.gas.medium"
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#define GAS_SML_MASK_PMAP_ANIM "ship.kohrah.graphics.gas.small"
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#define KOHR_AH_BIG_MASK_PMAP_ANIM "ship.kohrah.graphics.blackurq.large"
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#define KOHR_AH_BIG_MASK_PMAP_ANIM "ship.kohrah.graphics.marauder.large"
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#define KOHR_AH_CAPTAIN_MASK_PMAP_ANIM "ship.kohrah.graphics.captain"
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#define KOHR_AH_ICON_MASK_PMAP_ANIM "ship.kohrah.icons"
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#define KOHR_AH_MED_MASK_PMAP_ANIM "ship.kohrah.graphics.blackurq.medium"
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#define KOHR_AH_MED_MASK_PMAP_ANIM "ship.kohrah.graphics.marauder.medium"
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#define KOHR_AH_MICON_MASK_PMAP_ANIM "ship.kohrah.meleeicons"
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#define KOHR_AH_SML_MASK_PMAP_ANIM "ship.kohrah.graphics.blackurq.small"
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#define KOHR_AH_SML_MASK_PMAP_ANIM "ship.kohrah.graphics.marauder.small"
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@@ -2,12 +2,12 @@
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should not be edited directly. Modify the master resource list
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instead and regenerate. */
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#define CHENJESU_BIG_MASK_PMAP_ANIM "ship.chenjesu.graphics.chenjesu.large"
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#define CHENJESU_BIG_MASK_PMAP_ANIM "ship.chenjesu.graphics.broodhome.large"
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#define CHENJESU_CAPTAIN_MASK_PMAP_ANIM "ship.chenjesu.graphics.captain"
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#define CHENJESU_ICON_MASK_PMAP_ANIM "ship.chenjesu.icons"
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#define CHENJESU_MED_MASK_PMAP_ANIM "ship.chenjesu.graphics.chenjesu.medium"
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#define CHENJESU_MED_MASK_PMAP_ANIM "ship.chenjesu.graphics.broodhome.medium"
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#define CHENJESU_MICON_MASK_PMAP_ANIM "ship.chenjesu.meleeicons"
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#define CHENJESU_SML_MASK_PMAP_ANIM "ship.chenjesu.graphics.chenjesu.small"
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#define CHENJESU_SML_MASK_PMAP_ANIM "ship.chenjesu.graphics.broodhome.small"
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#define DOGGY_BIG_MASK_PMAP_ANIM "ship.chenjesu.graphics.doggy.large"
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#define DOGGY_MED_MASK_PMAP_ANIM "ship.chenjesu.graphics.doggy.medium"
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#define DOGGY_SML_MASK_PMAP_ANIM "ship.chenjesu.graphics.doggy.small"
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@@ -2,15 +2,15 @@
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should not be edited directly. Modify the master resource list
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instead and regenerate. */
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#define CHMMR_BIG_MASK_PMAP_ANIM "ship.chmmr.graphics.chmmr.large"
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#define CHMMR_BIG_MASK_PMAP_ANIM "ship.chmmr.graphics.avatar.large"
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#define CHMMR_CAPTAIN_MASK_PMAP_ANIM "ship.chmmr.graphics.captain"
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#define CHMMR_ICON_MASK_PMAP_ANIM "ship.chmmr.icons"
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#define CHMMR_MED_MASK_PMAP_ANIM "ship.chmmr.graphics.chmmr.medium"
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#define CHMMR_MED_MASK_PMAP_ANIM "ship.chmmr.graphics.avatar.medium"
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#define CHMMR_MICON_MASK_PMAP_ANIM "ship.chmmr.meleeicons"
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#define CHMMR_SML_MASK_PMAP_ANIM "ship.chmmr.graphics.chmmr.small"
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#define MUZZLE_BIG_MASK_PMAP_ANIM "ship.chmmr.graphics.muz.large"
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#define MUZZLE_MED_MASK_PMAP_ANIM "ship.chmmr.graphics.muz.medium"
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#define MUZZLE_SML_MASK_PMAP_ANIM "ship.chmmr.graphics.muz.small"
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#define SATELLITE_BIG_MASK_PMAP_ANIM "ship.chmmr.graphics.sat.large"
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#define SATELLITE_MED_MASK_PMAP_ANIM "ship.chmmr.graphics.sat.medium"
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#define SATELLITE_SML_MASK_PMAP_ANIM "ship.chmmr.graphics.sat.small"
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#define CHMMR_SML_MASK_PMAP_ANIM "ship.chmmr.graphics.avatar.small"
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#define MUZZLE_BIG_MASK_PMAP_ANIM "ship.chmmr.graphics.muzzle.large"
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#define MUZZLE_MED_MASK_PMAP_ANIM "ship.chmmr.graphics.muzzle.medium"
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#define MUZZLE_SML_MASK_PMAP_ANIM "ship.chmmr.graphics.muzzle.small"
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#define SATELLITE_BIG_MASK_PMAP_ANIM "ship.chmmr.graphics.satellite.large"
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#define SATELLITE_MED_MASK_PMAP_ANIM "ship.chmmr.graphics.satellite.medium"
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#define SATELLITE_SML_MASK_PMAP_ANIM "ship.chmmr.graphics.satellite.small"
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@@ -2,12 +2,12 @@
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should not be edited directly. Modify the master resource list
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instead and regenerate. */
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#define DRUUGE_BIG_MASK_PMAP_ANIM "ship.druuge.graphics.druuge.large"
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#define DRUUGE_CANNON_BIG_MASK_PMAP_ANIM "ship.druuge.graphics.can.large"
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#define DRUUGE_CANNON_MED_MASK_PMAP_ANIM "ship.druuge.graphics.can.medium"
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#define DRUUGE_CANNON_SML_MASK_PMAP_ANIM "ship.druuge.graphics.can.small"
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#define DRUUGE_BIG_MASK_PMAP_ANIM "ship.druuge.graphics.mauler.large"
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#define DRUUGE_CANNON_BIG_MASK_PMAP_ANIM "ship.druuge.graphics.cannon.large"
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#define DRUUGE_CANNON_MED_MASK_PMAP_ANIM "ship.druuge.graphics.cannon.medium"
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#define DRUUGE_CANNON_SML_MASK_PMAP_ANIM "ship.druuge.graphics.cannon.small"
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#define DRUUGE_CAPT_MASK_PMAP_ANIM "ship.druuge.graphics.captain"
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#define DRUUGE_ICON_MASK_PMAP_ANIM "ship.druuge.icons"
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#define DRUUGE_MED_MASK_PMAP_ANIM "ship.druuge.graphics.druuge.medium"
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#define DRUUGE_MED_MASK_PMAP_ANIM "ship.druuge.graphics.mauler.medium"
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#define DRUUGE_MICON_MASK_PMAP_ANIM "ship.druuge.meleeicons"
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#define DRUUGE_SML_MASK_PMAP_ANIM "ship.druuge.graphics.druuge.small"
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#define DRUUGE_SML_MASK_PMAP_ANIM "ship.druuge.graphics.mauler.small"
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@@ -5,9 +5,9 @@
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#define FIRE_BIG_MASK_PMAP_ANIM "ship.ilwrath.graphics.fire.large"
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#define FIRE_MED_MASK_PMAP_ANIM "ship.ilwrath.graphics.fire.medium"
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#define FIRE_SML_MASK_PMAP_ANIM "ship.ilwrath.graphics.fire.small"
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#define ILWRATH_BIG_MASK_PMAP_ANIM "ship.ilwrath.graphics.ilwrath.large"
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#define ILWRATH_BIG_MASK_PMAP_ANIM "ship.ilwrath.graphics.avenger.large"
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#define ILWRATH_CAPTAIN_MASK_PMAP_ANIM "ship.ilwrath.graphics.captain"
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#define ILWRATH_ICON_MASK_PMAP_ANIM "ship.ilwrath.icons"
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#define ILWRATH_MED_MASK_PMAP_ANIM "ship.ilwrath.graphics.ilwrath.medium"
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#define ILWRATH_MED_MASK_PMAP_ANIM "ship.ilwrath.graphics.avenger.medium"
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#define ILWRATH_MICON_MASK_PMAP_ANIM "ship.ilwrath.meleeicons"
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#define ILWRATH_SML_MASK_PMAP_ANIM "ship.ilwrath.graphics.ilwrath.small"
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#define ILWRATH_SML_MASK_PMAP_ANIM "ship.ilwrath.graphics.avenger.small"
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@@ -2,4 +2,4 @@
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should not be edited directly. Modify the master resource list
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instead and regenerate. */
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#define SAMATRA_CODE "ship.lastbat.code"
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#define SAMATRA_CODE "ship.samatra.code"
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@@ -2,13 +2,13 @@
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should not be edited directly. Modify the master resource list
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instead and regenerate. */
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#define GENERATOR_BIG_MASK_ANIM "ship.lastbat.graphics.gen.large"
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#define GENERATOR_MED_MASK_PMAP_ANIM "ship.lastbat.graphics.gen.medium"
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#define GENERATOR_SML_MASK_PMAP_ANIM "ship.lastbat.graphics.gen.small"
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#define SAMATRA_BIG_MASK_ANIM "ship.lastbat.graphics.lastbat.large"
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#define SAMATRA_CAPTAIN_MASK_PMAP_ANIM "ship.lastbat.graphics.captain"
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#define SAMATRA_MED_MASK_PMAP_ANIM "ship.lastbat.graphics.lastbat.medium"
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#define SAMATRA_SML_MASK_PMAP_ANIM "ship.lastbat.graphics.lastbat.small"
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#define SENTINEL_BIG_MASK_ANIM "ship.lastbat.graphics.sen.large"
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#define SENTINEL_MED_MASK_PMAP_ANIM "ship.lastbat.graphics.sen.medium"
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#define SENTINEL_SML_MASK_PMAP_ANIM "ship.lastbat.graphics.sen.small"
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#define GENERATOR_BIG_MASK_ANIM "ship.samatra.graphics.generator.large"
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#define GENERATOR_MED_MASK_PMAP_ANIM "ship.samatra.graphics.generator.medium"
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#define GENERATOR_SML_MASK_PMAP_ANIM "ship.samatra.graphics.generator.small"
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#define SAMATRA_BIG_MASK_ANIM "ship.samatra.graphics.samatra.large"
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#define SAMATRA_CAPTAIN_MASK_PMAP_ANIM "ship.samatra.graphics.captain"
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#define SAMATRA_MED_MASK_PMAP_ANIM "ship.samatra.graphics.samatra.medium"
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#define SAMATRA_SML_MASK_PMAP_ANIM "ship.samatra.graphics.samatra.small"
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#define SENTINEL_BIG_MASK_ANIM "ship.samatra.graphics.sentinel.large"
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#define SENTINEL_MED_MASK_PMAP_ANIM "ship.samatra.graphics.sentinel.medium"
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#define SENTINEL_SML_MASK_PMAP_ANIM "ship.samatra.graphics.sentinel.small"
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@@ -2,4 +2,4 @@
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should not be edited directly. Modify the master resource list
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instead and regenerate. */
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#define SAMATRA_VICTORY_SONG "ship.lastbat.ditty"
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#define SAMATRA_VICTORY_SONG "ship.samatra.ditty"
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@@ -2,4 +2,4 @@
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should not be edited directly. Modify the master resource list
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instead and regenerate. */
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#define SAMATRA_SHIP_SOUNDS "ship.lastbat.sounds"
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#define SAMATRA_SHIP_SOUNDS "ship.samatra.sounds"
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@@ -2,15 +2,15 @@
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should not be edited directly. Modify the master resource list
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instead and regenerate. */
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#define CONFUSE_BIG_MASK_PMAP_ANIM "ship.melnorme.graphics.confu.large"
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#define CONFUSE_MED_MASK_PMAP_ANIM "ship.melnorme.graphics.confu.medium"
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#define CONFUSE_SML_MASK_PMAP_ANIM "ship.melnorme.graphics.confu.small"
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#define MELNORME_BIG_MASK_PMAP_ANIM "ship.melnorme.graphics.melnorme.large"
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#define CONFUSE_BIG_MASK_PMAP_ANIM "ship.melnorme.graphics.confuse.large"
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#define CONFUSE_MED_MASK_PMAP_ANIM "ship.melnorme.graphics.confuse.medium"
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#define CONFUSE_SML_MASK_PMAP_ANIM "ship.melnorme.graphics.confuse.small"
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#define MELNORME_BIG_MASK_PMAP_ANIM "ship.melnorme.graphics.trader.large"
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#define MELNORME_CAPTAIN_MASK_PMAP_ANIM "ship.melnorme.graphics.captain"
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#define MELNORME_ICON_MASK_PMAP_ANIM "ship.melnorme.icons"
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#define MELNORME_MED_MASK_PMAP_ANIM "ship.melnorme.graphics.melnorme.medium"
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#define MELNORME_MED_MASK_PMAP_ANIM "ship.melnorme.graphics.trader.medium"
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#define MELNORME_MICON_MASK_PMAP_ANIM "ship.melnorme.meleeicons"
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#define MELNORME_SML_MASK_PMAP_ANIM "ship.melnorme.graphics.melnorme.small"
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#define PUMPUP_BIG_MASK_PMAP_ANIM "ship.melnorme.graphics.pump.large"
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#define PUMPUP_MED_MASK_PMAP_ANIM "ship.melnorme.graphics.pump.medium"
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#define PUMPUP_SML_MASK_PMAP_ANIM "ship.melnorme.graphics.pump.small"
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#define MELNORME_SML_MASK_PMAP_ANIM "ship.melnorme.graphics.trader.small"
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#define PUMPUP_BIG_MASK_PMAP_ANIM "ship.melnorme.graphics.pumpup.large"
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#define PUMPUP_MED_MASK_PMAP_ANIM "ship.melnorme.graphics.pumpup.medium"
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#define PUMPUP_SML_MASK_PMAP_ANIM "ship.melnorme.graphics.pumpup.small"
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@@ -2,15 +2,15 @@
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should not be edited directly. Modify the master resource list
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instead and regenerate. */
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#define MMRNMHRM_BIG_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.mmrnmhrm.large"
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#define MMRNMHRM_BIG_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.xform.large"
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#define MMRNMHRM_CAPTAIN_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.captain"
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#define MMRNMHRM_ICON_MASK_PMAP_ANIM "ship.mmrnmhrm.icons"
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#define MMRNMHRM_MED_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.mmrnmhrm.medium"
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#define MMRNMHRM_MED_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.xform.medium"
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#define MMRNMHRM_MICON_MASK_PMAP_ANIM "ship.mmrnmhrm.meleeicons"
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#define MMRNMHRM_SML_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.mmrnmhrm.small"
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#define TORP_BIG_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.torp.large"
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#define TORP_MED_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.torp.medium"
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#define TORP_SML_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.torp.small"
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#define MMRNMHRM_SML_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.xform.small"
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#define TORP_BIG_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.torpedo.large"
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#define TORP_MED_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.torpedo.medium"
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#define TORP_SML_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.torpedo.small"
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#define YWING_BIG_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.ywing.large"
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#define YWING_MED_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.ywing.medium"
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#define YWING_SML_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.ywing.small"
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@@ -2,12 +2,12 @@
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should not be edited directly. Modify the master resource list
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||||
instead and regenerate. */
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#define MYCON_BIG_MASK_PMAP_ANIM "ship.mycon.graphics.mycon.large"
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#define MYCON_BIG_MASK_PMAP_ANIM "ship.mycon.graphics.podship.large"
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#define MYCON_CAPTAIN_MASK_PMAP_ANIM "ship.mycon.graphics.captain"
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#define MYCON_ICON_MASK_PMAP_ANIM "ship.mycon.icons"
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#define MYCON_MED_MASK_PMAP_ANIM "ship.mycon.graphics.mycon.medium"
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#define MYCON_MED_MASK_PMAP_ANIM "ship.mycon.graphics.podship.medium"
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#define MYCON_MICON_MASK_PMAP_ANIM "ship.mycon.meleeicons"
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#define MYCON_SML_MASK_PMAP_ANIM "ship.mycon.graphics.mycon.small"
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#define MYCON_SML_MASK_PMAP_ANIM "ship.mycon.graphics.podship.small"
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#define PLASMA_BIG_MASK_PMAP_ANIM "ship.mycon.graphics.plasma.large"
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#define PLASMA_MED_MASK_PMAP_ANIM "ship.mycon.graphics.plasma.medium"
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#define PLASMA_SML_MASK_PMAP_ANIM "ship.mycon.graphics.plasma.small"
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@@ -2,15 +2,15 @@
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should not be edited directly. Modify the master resource list
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||||
instead and regenerate. */
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#define HOWITZER_BIG_MASK_PMAP_ANIM "ship.orz.graphics.how.large"
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#define HOWITZER_MED_MASK_PMAP_ANIM "ship.orz.graphics.how.medium"
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#define HOWITZER_SML_MASK_PMAP_ANIM "ship.orz.graphics.how.small"
|
||||
#define ORZ_BIG_MASK_PMAP_ANIM "ship.orz.graphics.orz.large"
|
||||
#define HOWITZER_BIG_MASK_PMAP_ANIM "ship.orz.graphics.howitzer.large"
|
||||
#define HOWITZER_MED_MASK_PMAP_ANIM "ship.orz.graphics.howitzer.medium"
|
||||
#define HOWITZER_SML_MASK_PMAP_ANIM "ship.orz.graphics.howitzer.small"
|
||||
#define ORZ_BIG_MASK_PMAP_ANIM "ship.orz.graphics.nemesis.large"
|
||||
#define ORZ_CAPTAIN_MASK_PMAP_ANIM "ship.orz.graphics.captain"
|
||||
#define ORZ_ICON_MASK_PMAP_ANIM "ship.orz.icons"
|
||||
#define ORZ_MED_MASK_PMAP_ANIM "ship.orz.graphics.orz.medium"
|
||||
#define ORZ_MED_MASK_PMAP_ANIM "ship.orz.graphics.nemesis.medium"
|
||||
#define ORZ_MICON_MASK_PMAP_ANIM "ship.orz.meleeicons"
|
||||
#define ORZ_SML_MASK_PMAP_ANIM "ship.orz.graphics.orz.small"
|
||||
#define TURRET_BIG_MASK_PMAP_ANIM "ship.orz.graphics.tur.large"
|
||||
#define TURRET_MED_MASK_PMAP_ANIM "ship.orz.graphics.tur.medium"
|
||||
#define TURRET_SML_MASK_PMAP_ANIM "ship.orz.graphics.tur.small"
|
||||
#define ORZ_SML_MASK_PMAP_ANIM "ship.orz.graphics.nemesis.small"
|
||||
#define TURRET_BIG_MASK_PMAP_ANIM "ship.orz.graphics.turret.large"
|
||||
#define TURRET_MED_MASK_PMAP_ANIM "ship.orz.graphics.turret.medium"
|
||||
#define TURRET_SML_MASK_PMAP_ANIM "ship.orz.graphics.turret.small"
|
||||
|
||||
@@ -5,9 +5,9 @@
|
||||
#define BUG_BIG_MASK_PMAP_ANIM "ship.pkunk.graphics.bug.large"
|
||||
#define BUG_MED_MASK_PMAP_ANIM "ship.pkunk.graphics.bug.medium"
|
||||
#define BUG_SML_MASK_PMAP_ANIM "ship.pkunk.graphics.bug.small"
|
||||
#define PKUNK_BIG_MASK_PMAP_ANIM "ship.pkunk.graphics.pkunk.large"
|
||||
#define PKUNK_BIG_MASK_PMAP_ANIM "ship.pkunk.graphics.fury.large"
|
||||
#define PKUNK_CAPTAIN_MASK_PMAP_ANIM "ship.pkunk.graphics.captain"
|
||||
#define PKUNK_ICON_MASK_PMAP_ANIM "ship.pkunk.icons"
|
||||
#define PKUNK_MED_MASK_PMAP_ANIM "ship.pkunk.graphics.pkunk.medium"
|
||||
#define PKUNK_MED_MASK_PMAP_ANIM "ship.pkunk.graphics.fury.medium"
|
||||
#define PKUNK_MICON_MASK_PMAP_ANIM "ship.pkunk.meleeicons"
|
||||
#define PKUNK_SML_MASK_PMAP_ANIM "ship.pkunk.graphics.pkunk.small"
|
||||
#define PKUNK_SML_MASK_PMAP_ANIM "ship.pkunk.graphics.fury.small"
|
||||
|
||||
@@ -2,4 +2,4 @@
|
||||
should not be edited directly. Modify the master resource list
|
||||
instead and regenerate. */
|
||||
|
||||
#define PROBE_CODE "ship.probe.code"
|
||||
#define URQUAN_DRONE_CODE "ship.drone.code"
|
||||
|
||||
@@ -2,4 +2,4 @@
|
||||
should not be edited directly. Modify the master resource list
|
||||
instead and regenerate. */
|
||||
|
||||
#define PROBE_MICON_MASK_PMAP_ANIM "ship.probe.meleeicons"
|
||||
#define URQUAN_DRONE_MICON_MASK_PMAP_ANIM "ship.drone.meleeicons"
|
||||
|
||||
@@ -43,7 +43,7 @@ static RACE_DESC probe_desc =
|
||||
MAX_ENERGY, MAX_ENERGY,
|
||||
0,
|
||||
0,
|
||||
PROBE_MICON_MASK_PMAP_ANIM,
|
||||
URQUAN_DRONE_MICON_MASK_PMAP_ANIM,
|
||||
NULL, NULL, NULL
|
||||
},
|
||||
{ /* FLEET_STUFF */
|
||||
|
||||
@@ -12,9 +12,9 @@
|
||||
#define OLDSHOF_CAPTAIN_MASK_PMAP_ANIM "ship.shofixti.graphics.oldcaptain"
|
||||
#define OLDSHOF_MED_MASK_PMAP_ANIM "ship.shofixti.graphics.oldshof.medium"
|
||||
#define OLDSHOF_SML_MASK_PMAP_ANIM "ship.shofixti.graphics.oldshof.small"
|
||||
#define SHOFIXTI_BIG_MASK_PMAP_ANIM "ship.shofixti.graphics.shofixti.large"
|
||||
#define SHOFIXTI_BIG_MASK_PMAP_ANIM "ship.shofixti.graphics.scout.large"
|
||||
#define SHOFIXTI_CAPTAIN_MASK_PMAP_ANIM "ship.shofixti.graphics.captain"
|
||||
#define SHOFIXTI_ICON_MASK_PMAP_ANIM "ship.shofixti.icons"
|
||||
#define SHOFIXTI_MED_MASK_PMAP_ANIM "ship.shofixti.graphics.shofixti.medium"
|
||||
#define SHOFIXTI_MED_MASK_PMAP_ANIM "ship.shofixti.graphics.scout.medium"
|
||||
#define SHOFIXTI_MICON_MASK_PMAP_ANIM "ship.shofixti.meleeicons"
|
||||
#define SHOFIXTI_SML_MASK_PMAP_ANIM "ship.shofixti.graphics.shofixti.small"
|
||||
#define SHOFIXTI_SML_MASK_PMAP_ANIM "ship.shofixti.graphics.scout.small"
|
||||
|
||||
@@ -2,4 +2,4 @@
|
||||
should not be edited directly. Modify the master resource list
|
||||
instead and regenerate. */
|
||||
|
||||
#define SIS_CODE "ship.sis_ship.code"
|
||||
#define SIS_CODE "ship.flagship.code"
|
||||
|
||||
@@ -2,12 +2,12 @@
|
||||
should not be edited directly. Modify the master resource list
|
||||
instead and regenerate. */
|
||||
|
||||
#define BLASTER_BIG_MASK_PMAP_ANIM "ship.sis_ship.graphics.blas.large"
|
||||
#define BLASTER_MED_MASK_PMAP_ANIM "ship.sis_ship.graphics.blas.medium"
|
||||
#define BLASTER_SML_MASK_PMAP_ANIM "ship.sis_ship.graphics.blas.small"
|
||||
#define SIS_BIG_MASK_PMAP_ANIM "ship.sis_ship.graphics.sis.large"
|
||||
#define SIS_CAPTAIN_MASK_PMAP_ANIM "ship.sis_ship.graphics.captain"
|
||||
#define SIS_HYPER_MASK_PMAP_ANIM "ship.sis_ship.graphics.sishyper"
|
||||
#define SIS_ICON_MASK_PMAP_ANIM "ship.sis_ship.icons"
|
||||
#define SIS_MED_MASK_PMAP_ANIM "ship.sis_ship.graphics.sis.medium"
|
||||
#define SIS_SML_MASK_PMAP_ANIM "ship.sis_ship.graphics.sis.small"
|
||||
#define BLASTER_BIG_MASK_PMAP_ANIM "ship.flagship.graphics.blaster.large"
|
||||
#define BLASTER_MED_MASK_PMAP_ANIM "ship.flagship.graphics.blaster.medium"
|
||||
#define BLASTER_SML_MASK_PMAP_ANIM "ship.flagship.graphics.blaster.small"
|
||||
#define SIS_BIG_MASK_PMAP_ANIM "ship.flagship.graphics.flagship.large"
|
||||
#define SIS_CAPTAIN_MASK_PMAP_ANIM "ship.flagship.graphics.captain"
|
||||
#define SIS_HYPER_MASK_PMAP_ANIM "ship.flagship.graphics.hyperspace"
|
||||
#define SIS_ICON_MASK_PMAP_ANIM "ship.flagship.icons"
|
||||
#define SIS_MED_MASK_PMAP_ANIM "ship.flagship.graphics.flagship.medium"
|
||||
#define SIS_SML_MASK_PMAP_ANIM "ship.flagship.graphics.flagship.small"
|
||||
|
||||
@@ -2,4 +2,4 @@
|
||||
should not be edited directly. Modify the master resource list
|
||||
instead and regenerate. */
|
||||
|
||||
#define SIS_VICTORY_SONG "ship.sis_ship.ditty"
|
||||
#define SIS_VICTORY_SONG "ship.flagship.ditty"
|
||||
|
||||
@@ -2,4 +2,4 @@
|
||||
should not be edited directly. Modify the master resource list
|
||||
instead and regenerate. */
|
||||
|
||||
#define SIS_SHIP_SOUNDS "ship.sis_ship.sounds"
|
||||
#define SIS_SHIP_SOUNDS "ship.flagship.sounds"
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
should not be edited directly. Modify the master resource list
|
||||
instead and regenerate. */
|
||||
|
||||
#define SLYLANDRO_BIG_MASK_PMAP_ANIM "ship.slylandro.graphics.slylandr.large"
|
||||
#define SLYLANDRO_BIG_MASK_PMAP_ANIM "ship.slylandro.graphics.probe.large"
|
||||
#define SLYLANDRO_CAPTAIN_MASK_PMAP_ANIM "ship.slylandro.graphics.captain"
|
||||
#define SLYLANDRO_ICON_MASK_PMAP_ANIM "ship.slylandro.icons"
|
||||
#define SLYLANDRO_MED_MASK_PMAP_ANIM "ship.slylandro.graphics.slylandr.medium"
|
||||
#define SLYLANDRO_MED_MASK_PMAP_ANIM "ship.slylandro.graphics.probe.medium"
|
||||
#define SLYLANDRO_MICON_MASK_PMAP_ANIM "ship.slylandro.meleeicons"
|
||||
#define SLYLANDRO_SML_MASK_PMAP_ANIM "ship.slylandro.graphics.slylandr.small"
|
||||
#define SLYLANDRO_SML_MASK_PMAP_ANIM "ship.slylandro.graphics.probe.small"
|
||||
|
||||
@@ -2,15 +2,15 @@
|
||||
should not be edited directly. Modify the master resource list
|
||||
instead and regenerate. */
|
||||
|
||||
#define DISCRIM_BIG_MASK_PMAP_ANIM "ship.spathi.graphics.discrim.large"
|
||||
#define DISCRIM_MED_MASK_PMAP_ANIM "ship.spathi.graphics.discrim.medium"
|
||||
#define DISCRIM_SML_MASK_PMAP_ANIM "ship.spathi.graphics.discrim.small"
|
||||
#define DISCRIM_BIG_MASK_PMAP_ANIM "ship.spathi.graphics.butt.large"
|
||||
#define DISCRIM_MED_MASK_PMAP_ANIM "ship.spathi.graphics.butt.medium"
|
||||
#define DISCRIM_SML_MASK_PMAP_ANIM "ship.spathi.graphics.butt.small"
|
||||
#define MISSILE_BIG_MASK_PMAP_ANIM "ship.spathi.graphics.missile.large"
|
||||
#define MISSILE_MED_MASK_PMAP_ANIM "ship.spathi.graphics.missile.medium"
|
||||
#define MISSILE_SML_MASK_PMAP_ANIM "ship.spathi.graphics.missile.small"
|
||||
#define SPATHI_BIG_MASK_PMAP_ANIM "ship.spathi.graphics.spathi.large"
|
||||
#define SPATHI_BIG_MASK_PMAP_ANIM "ship.spathi.graphics.eluder.large"
|
||||
#define SPATHI_CAPTAIN_MASK_PMAP_ANIM "ship.spathi.graphics.captain"
|
||||
#define SPATHI_ICON_MASK_PMAP_ANIM "ship.spathi.icons"
|
||||
#define SPATHI_MED_MASK_PMAP_ANIM "ship.spathi.graphics.spathi.medium"
|
||||
#define SPATHI_MED_MASK_PMAP_ANIM "ship.spathi.graphics.eluder.medium"
|
||||
#define SPATHI_MICON_MASK_PMAP_ANIM "ship.spathi.meleeicons"
|
||||
#define SPATHI_SML_MASK_PMAP_ANIM "ship.spathi.graphics.spathi.small"
|
||||
#define SPATHI_SML_MASK_PMAP_ANIM "ship.spathi.graphics.eluder.small"
|
||||
|
||||
@@ -2,12 +2,12 @@
|
||||
should not be edited directly. Modify the master resource list
|
||||
instead and regenerate. */
|
||||
|
||||
#define GOB_BIG_MASK_PMAP_ANIM "ship.supox.graphics.gob.large"
|
||||
#define GOB_MED_MASK_PMAP_ANIM "ship.supox.graphics.gob.medium"
|
||||
#define GOB_SML_MASK_PMAP_ANIM "ship.supox.graphics.gob.small"
|
||||
#define SUPOX_BIG_MASK_PMAP_ANIM "ship.supox.graphics.supox.large"
|
||||
#define GOB_BIG_MASK_PMAP_ANIM "ship.supox.graphics.glob.large"
|
||||
#define GOB_MED_MASK_PMAP_ANIM "ship.supox.graphics.glob.medium"
|
||||
#define GOB_SML_MASK_PMAP_ANIM "ship.supox.graphics.glob.small"
|
||||
#define SUPOX_BIG_MASK_PMAP_ANIM "ship.supox.graphics.blade.large"
|
||||
#define SUPOX_CAPTAIN_MASK_PMAP_ANIM "ship.supox.graphics.captain"
|
||||
#define SUPOX_ICON_MASK_PMAP_ANIM "ship.supox.icons"
|
||||
#define SUPOX_MED_MASK_PMAP_ANIM "ship.supox.graphics.supox.medium"
|
||||
#define SUPOX_MED_MASK_PMAP_ANIM "ship.supox.graphics.blade.medium"
|
||||
#define SUPOX_MICON_MASK_PMAP_ANIM "ship.supox.meleeicons"
|
||||
#define SUPOX_SML_MASK_PMAP_ANIM "ship.supox.graphics.supox.small"
|
||||
#define SUPOX_SML_MASK_PMAP_ANIM "ship.supox.graphics.blade.small"
|
||||
|
||||
@@ -5,9 +5,9 @@
|
||||
#define DAGGER_BIG_MASK_PMAP_ANIM "ship.syreen.graphics.dagger.large"
|
||||
#define DAGGER_MED_MASK_PMAP_ANIM "ship.syreen.graphics.dagger.medium"
|
||||
#define DAGGER_SML_MASK_PMAP_ANIM "ship.syreen.graphics.dagger.small"
|
||||
#define SYREEN_BIG_MASK_PMAP_ANIM "ship.syreen.graphics.syreen.large"
|
||||
#define SYREEN_BIG_MASK_PMAP_ANIM "ship.syreen.graphics.penetrator.large"
|
||||
#define SYREEN_CAPTAIN_MASK_PMAP_ANIM "ship.syreen.graphics.captain"
|
||||
#define SYREEN_ICON_MASK_PMAP_ANIM "ship.syreen.icons"
|
||||
#define SYREEN_MED_MASK_PMAP_ANIM "ship.syreen.graphics.syreen.medium"
|
||||
#define SYREEN_MED_MASK_PMAP_ANIM "ship.syreen.graphics.penetrator.medium"
|
||||
#define SYREEN_MICON_MASK_PMAP_ANIM "ship.syreen.meleeicons"
|
||||
#define SYREEN_SML_MASK_PMAP_ANIM "ship.syreen.graphics.syreen.small"
|
||||
#define SYREEN_SML_MASK_PMAP_ANIM "ship.syreen.graphics.penetrator.small"
|
||||
|
||||
@@ -2,15 +2,15 @@
|
||||
should not be edited directly. Modify the master resource list
|
||||
instead and regenerate. */
|
||||
|
||||
#define HORN_BIG_MASK_PMAP_ANIM "ship.thraddash.graphics.hor.large"
|
||||
#define HORN_MED_MASK_PMAP_ANIM "ship.thraddash.graphics.hor.medium"
|
||||
#define HORN_SML_MASK_PMAP_ANIM "ship.thraddash.graphics.hor.small"
|
||||
#define NAPALM_BIG_MASK_PMAP_ANIM "ship.thraddash.graphics.nap.large"
|
||||
#define NAPALM_MED_MASK_PMAP_ANIM "ship.thraddash.graphics.nap.medium"
|
||||
#define NAPALM_SML_MASK_PMAP_ANIM "ship.thraddash.graphics.nap.small"
|
||||
#define THRADDASH_BIG_MASK_PMAP_ANIM "ship.thraddash.graphics.thradd.large"
|
||||
#define HORN_BIG_MASK_PMAP_ANIM "ship.thraddash.graphics.horn.large"
|
||||
#define HORN_MED_MASK_PMAP_ANIM "ship.thraddash.graphics.horn.medium"
|
||||
#define HORN_SML_MASK_PMAP_ANIM "ship.thraddash.graphics.horn.small"
|
||||
#define NAPALM_BIG_MASK_PMAP_ANIM "ship.thraddash.graphics.napalm.large"
|
||||
#define NAPALM_MED_MASK_PMAP_ANIM "ship.thraddash.graphics.napalm.medium"
|
||||
#define NAPALM_SML_MASK_PMAP_ANIM "ship.thraddash.graphics.napalm.small"
|
||||
#define THRADDASH_BIG_MASK_PMAP_ANIM "ship.thraddash.graphics.torch.large"
|
||||
#define THRADDASH_CAPTAIN_MASK_PMAP_ANIM "ship.thraddash.graphics.captain"
|
||||
#define THRADDASH_ICON_MASK_PMAP_ANIM "ship.thraddash.icons"
|
||||
#define THRADDASH_MED_MASK_PMAP_ANIM "ship.thraddash.graphics.thradd.medium"
|
||||
#define THRADDASH_MED_MASK_PMAP_ANIM "ship.thraddash.graphics.torch.medium"
|
||||
#define THRADDASH_MICON_MASK_PMAP_ANIM "ship.thraddash.meleeicons"
|
||||
#define THRADDASH_SML_MASK_PMAP_ANIM "ship.thraddash.graphics.thradd.small"
|
||||
#define THRADDASH_SML_MASK_PMAP_ANIM "ship.thraddash.graphics.torch.small"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#define CONE_MED_MASK_ANIM "ship.umgah.graphics.cone.medium"
|
||||
#define CONE_SML_MASK_ANIM "ship.umgah.graphics.cone.small"
|
||||
#define SPRITZ_MASK_PMAP_ANIM "ship.umgah.graphics.spritz"
|
||||
#define UMGAH_BIG_MASK_PMAP_ANIM "ship.umgah.graphics.umgah.large"
|
||||
#define UMGAH_BIG_MASK_PMAP_ANIM "ship.umgah.graphics.drone.large"
|
||||
#define UMGAH_CAPTAIN_MASK_PMAP_ANIM "ship.umgah.graphics.captain"
|
||||
#define UMGAH_ICON_MASK_PMAP_ANIM "ship.umgah.icons"
|
||||
#define UMGAH_MED_MASK_PMAP_ANIM "ship.umgah.graphics.umgah.medium"
|
||||
#define UMGAH_MED_MASK_PMAP_ANIM "ship.umgah.graphics.drone.medium"
|
||||
#define UMGAH_MICON_MASK_PMAP_ANIM "ship.umgah.meleeicons"
|
||||
#define UMGAH_SML_MASK_PMAP_ANIM "ship.umgah.graphics.umgah.small"
|
||||
#define UMGAH_SML_MASK_PMAP_ANIM "ship.umgah.graphics.drone.small"
|
||||
|
||||
@@ -2,15 +2,15 @@
|
||||
should not be edited directly. Modify the master resource list
|
||||
instead and regenerate. */
|
||||
|
||||
#define FIGHTER_BIG_MASK_PMAP_ANIM "ship.urquan.graphics.fight.large"
|
||||
#define FIGHTER_MED_MASK_PMAP_ANIM "ship.urquan.graphics.fight.medium"
|
||||
#define FIGHTER_SML_MASK_PMAP_ANIM "ship.urquan.graphics.fight.small"
|
||||
#define FIGHTER_BIG_MASK_PMAP_ANIM "ship.urquan.graphics.fighter.large"
|
||||
#define FIGHTER_MED_MASK_PMAP_ANIM "ship.urquan.graphics.fighter.medium"
|
||||
#define FIGHTER_SML_MASK_PMAP_ANIM "ship.urquan.graphics.fighter.small"
|
||||
#define FUSION_BIG_MASK_PMAP_ANIM "ship.urquan.graphics.fusion.large"
|
||||
#define FUSION_MED_MASK_PMAP_ANIM "ship.urquan.graphics.fusion.medium"
|
||||
#define FUSION_SML_MASK_PMAP_ANIM "ship.urquan.graphics.fusion.small"
|
||||
#define URQUAN_BIG_MASK_PMAP_ANIM "ship.urquan.graphics.urquan.large"
|
||||
#define URQUAN_BIG_MASK_PMAP_ANIM "ship.urquan.graphics.dreadnought.large"
|
||||
#define URQUAN_CAPTAIN_MASK_PMAP_ANIM "ship.urquan.graphics.captain"
|
||||
#define URQUAN_ICON_MASK_PMAP_ANIM "ship.urquan.icons"
|
||||
#define URQUAN_MED_MASK_PMAP_ANIM "ship.urquan.graphics.urquan.medium"
|
||||
#define URQUAN_MED_MASK_PMAP_ANIM "ship.urquan.graphics.dreadnought.medium"
|
||||
#define URQUAN_MICON_MASK_PMAP_ANIM "ship.urquan.meleeicons"
|
||||
#define URQUAN_SML_MASK_PMAP_ANIM "ship.urquan.graphics.urquan.small"
|
||||
#define URQUAN_SML_MASK_PMAP_ANIM "ship.urquan.graphics.dreadnought.small"
|
||||
|
||||
@@ -2,12 +2,12 @@
|
||||
should not be edited directly. Modify the master resource list
|
||||
instead and regenerate. */
|
||||
|
||||
#define LANCE_BIG_MASK_PMAP_ANIM "ship.utwig.graphics.lan.large"
|
||||
#define LANCE_MED_MASK_PMAP_ANIM "ship.utwig.graphics.lan.medium"
|
||||
#define LANCE_SML_MASK_PMAP_ANIM "ship.utwig.graphics.lan.small"
|
||||
#define UTWIG_BIG_MASK_PMAP_ANIM "ship.utwig.graphics.utwig.large"
|
||||
#define LANCE_BIG_MASK_PMAP_ANIM "ship.utwig.graphics.lance.large"
|
||||
#define LANCE_MED_MASK_PMAP_ANIM "ship.utwig.graphics.lance.medium"
|
||||
#define LANCE_SML_MASK_PMAP_ANIM "ship.utwig.graphics.lance.small"
|
||||
#define UTWIG_BIG_MASK_PMAP_ANIM "ship.utwig.graphics.jugger.large"
|
||||
#define UTWIG_CAPTAIN_MASK_PMAP_ANIM "ship.utwig.graphics.captain"
|
||||
#define UTWIG_ICON_MASK_PMAP_ANIM "ship.utwig.icons"
|
||||
#define UTWIG_MED_MASK_PMAP_ANIM "ship.utwig.graphics.utwig.medium"
|
||||
#define UTWIG_MED_MASK_PMAP_ANIM "ship.utwig.graphics.jugger.medium"
|
||||
#define UTWIG_MICON_MASK_PMAP_ANIM "ship.utwig.meleeicons"
|
||||
#define UTWIG_SML_MASK_PMAP_ANIM "ship.utwig.graphics.utwig.small"
|
||||
#define UTWIG_SML_MASK_PMAP_ANIM "ship.utwig.graphics.jugger.small"
|
||||
|
||||
@@ -6,9 +6,9 @@
|
||||
#define LIMPETS_MED_MASK_PMAP_ANIM "ship.vux.graphics.limpets.medium"
|
||||
#define LIMPETS_SML_MASK_PMAP_ANIM "ship.vux.graphics.limpets.small"
|
||||
#define SLIME_MASK_PMAP_ANIM "ship.vux.graphics.slime"
|
||||
#define VUX_BIG_MASK_PMAP_ANIM "ship.vux.graphics.vux.large"
|
||||
#define VUX_BIG_MASK_PMAP_ANIM "ship.vux.graphics.intruder.large"
|
||||
#define VUX_CAPTAIN_MASK_PMAP_ANIM "ship.vux.graphics.captain"
|
||||
#define VUX_ICON_MASK_PMAP_ANIM "ship.vux.icons"
|
||||
#define VUX_MED_MASK_PMAP_ANIM "ship.vux.graphics.vux.medium"
|
||||
#define VUX_MED_MASK_PMAP_ANIM "ship.vux.graphics.intruder.medium"
|
||||
#define VUX_MICON_MASK_PMAP_ANIM "ship.vux.meleeicons"
|
||||
#define VUX_SML_MASK_PMAP_ANIM "ship.vux.graphics.vux.small"
|
||||
#define VUX_SML_MASK_PMAP_ANIM "ship.vux.graphics.intruder.small"
|
||||
|
||||
@@ -5,12 +5,12 @@
|
||||
#define SHIELD_BIG_MASK_ANIM "ship.yehat.graphics.shield.large"
|
||||
#define SHIELD_MED_MASK_ANIM "ship.yehat.graphics.shield.medium"
|
||||
#define SHIELD_SML_MASK_ANIM "ship.yehat.graphics.shield.small"
|
||||
#define YEHAT_BIG_MASK_PMAP_ANIM "ship.yehat.graphics.yehat.large"
|
||||
#define YEHAT_BIG_MASK_PMAP_ANIM "ship.yehat.graphics.terminator.large"
|
||||
#define YEHAT_CANNON_BIG_MASK_PMAP_ANIM "ship.yehat.graphics.missile.large"
|
||||
#define YEHAT_CANNON_MED_MASK_PMAP_ANIM "ship.yehat.graphics.missile.medium"
|
||||
#define YEHAT_CANNON_SML_MASK_PMAP_ANIM "ship.yehat.graphics.missile.small"
|
||||
#define YEHAT_CAPTAIN_MASK_PMAP_ANIM "ship.yehat.graphics.captain"
|
||||
#define YEHAT_ICON_MASK_PMAP_ANIM "ship.yehat.icons"
|
||||
#define YEHAT_MED_MASK_PMAP_ANIM "ship.yehat.graphics.yehat.medium"
|
||||
#define YEHAT_MED_MASK_PMAP_ANIM "ship.yehat.graphics.terminator.medium"
|
||||
#define YEHAT_MICON_MASK_PMAP_ANIM "ship.yehat.meleeicons"
|
||||
#define YEHAT_SML_MASK_PMAP_ANIM "ship.yehat.graphics.yehat.small"
|
||||
#define YEHAT_SML_MASK_PMAP_ANIM "ship.yehat.graphics.terminator.small"
|
||||
|
||||
@@ -5,12 +5,12 @@
|
||||
#define SPIT_BIG_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.spit.large"
|
||||
#define SPIT_MED_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.spit.medium"
|
||||
#define SPIT_SML_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.spit.small"
|
||||
#define STINGER_BIG_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.sti.large"
|
||||
#define STINGER_MED_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.sti.medium"
|
||||
#define STINGER_SML_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.sti.small"
|
||||
#define ZOQFOTPIK_BIG_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.zoqfot.large"
|
||||
#define STINGER_BIG_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.proboscis.large"
|
||||
#define STINGER_MED_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.proboscis.medium"
|
||||
#define STINGER_SML_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.proboscis.small"
|
||||
#define ZOQFOTPIK_BIG_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.stinger.large"
|
||||
#define ZOQFOTPIK_CAPTAIN_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.captain"
|
||||
#define ZOQFOTPIK_ICON_MASK_PMAP_ANIM "ship.zoqfotpik.icons"
|
||||
#define ZOQFOTPIK_MED_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.zoqfot.medium"
|
||||
#define ZOQFOTPIK_MED_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.stinger.medium"
|
||||
#define ZOQFOTPIK_MICON_MASK_PMAP_ANIM "ship.zoqfotpik.meleeicons"
|
||||
#define ZOQFOTPIK_SML_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.zoqfot.small"
|
||||
#define ZOQFOTPIK_SML_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.stinger.small"
|
||||
|
||||
Reference in New Issue
Block a user