new MixSDL mixer module for SDL_audio (experimental)

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@582 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2003-01-26 06:41:35 +00:00
parent 39cfa34a7c
commit b022e5a07c
+537
View File
@@ -567,6 +567,543 @@ SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\virtch_common.c
# End Group
# End Group
# End Group
# Begin Group "mixsdl"
# PROP Default_Filter ""
# Begin Group "decoders - mixsdl"
# PROP Default_Filter ""
# Begin Group "mikmod - mixsdl"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\drv_nos.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\drv_openal.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\load_mod.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mdreg.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mdriver.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mikmod.h
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mikmod_build.h
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mikmod_internals.h
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mloader.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mlreg.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mlutil.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mmalloc.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mmerror.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mmio.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mplayer.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\munitrk.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mwav.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\npertab.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\sloader.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\virtch.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\virtch2.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\virtch_common.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# End Group
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\decoder.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\decoder.h
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\wav.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\wav.h
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# End Group
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\mixer.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\mixer.h
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\music.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\sfx.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\sound.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\sound.h
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\stream.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\stream.h
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\trackplayer.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# End Group
# Begin Source File
SOURCE=..\sc2code\libs\sound\fileinst.c