Added information on add-ons.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1201 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -96,6 +96,11 @@ Use the .MOD based PC soundtrack everywhere.
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Can be "high", "medium", or "low". Specifies how nice the audio
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sounds. Slower machines should lower the audio quality.
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--addon <addon> (no short version)
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Replace <addon> by the name of an add-on to enable in the game. See
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the section 'ADD-ONS' below for details.
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--sound (no short version)
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Can be "openal", "mixsdl" or "none". Specifies which driver/mixer
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@@ -543,3 +548,25 @@ Later versions of The Ur-Quan Masters will include a key configuration
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tool. In the meantime, the keys.cfg has a bunch of comments in it
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that should help you set up your joystick and remap key controls to
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your satisfaction.
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ADD-ONS
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Version 0.3 of The Ur-Quan Masters has basic support for add-on packages.
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Though it is not very elaborate yet, you can install some content add-ons.
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Inside the directory where the content is installed, in the content/packages/
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directory, there is a directory 'addons/'. In this directory, you can
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create new directories with .zip files to be used in addition to the
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standard content .zip files.
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When you specify the command-line option '--addon <addon>', the .zip files
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inside the directory content/packages/addons/<addon> will be included
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in the game. '--addon' may be specified more than once to enable multiple
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add-ons.
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At the time this version of The Ur-Quan masters is released, there aren't
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any official add-ons yet. Keep an eye on http://uqm.sf.net/ for those.
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Our boards, which can be found on this site too, are a good place
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to start looking for unofficial ones.
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