Added information on add-ons.

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1201 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
meep-eep
2003-09-06 00:41:25 +00:00
parent ae970ff792
commit acb50f53b3
+47 -20
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@@ -16,87 +16,92 @@ uqm.) This will use the default settings, which are 3DO music,
640x480 windowed mode, and pure SDL graphics drivers. You may pass 640x480 windowed mode, and pure SDL graphics drivers. You may pass
various command line options to customize your experience: various command line options to customize your experience:
-r 320x240 (or --res) -r 320x240 (or --res)
Sets the screen resolution. Unless --opengl is set, the only valid Sets the screen resolution. Unless --opengl is set, the only valid
values are 640x480 and 320x240 values are 640x480 and 320x240
-d 32 (or --bpp) -d 32 (or --bpp)
Sets the color depth. If you don't set this, the game should Sets the color depth. If you don't set this, the game should
autodetect an appropriate value. Valid values are 16, 24, and 32. autodetect an appropriate value. Valid values are 16, 24, and 32.
-f (or --fullscreen) -f (or --fullscreen)
Uses full screen mode. Pretty straightforward. Usually good to Uses full screen mode. Pretty straightforward. Usually good to
combine with -r 320x240. combine with -r 320x240.
-o (or --opengl) -o (or --opengl)
Use OpenGL drivers. This produces higher-quality graphics, and may be Use OpenGL drivers. This produces higher-quality graphics, and may be
faster as well -- but it also may not work on older cards. faster as well -- but it also may not work on older cards.
-c (or --scale=mode) -c (or --scale=mode)
Graphics scaling mode (bilinear, biadapt or biadv). Default is none. Graphics scaling mode (bilinear, biadapt or biadv). Default is none.
Try these to get smoother graphics with cost on performance. Try these to get smoother graphics with cost on performance.
-b (or --meleescale=mode) -b (or --meleescale=mode)
Melee scaling mode (nearest or trilinear). Default is trilinear. Melee scaling mode (nearest or trilinear). Default is trilinear.
Slower machine owners can set it to nearest to get better performance Slower machine owners can set it to nearest to get better performance
in melee but degraded visual quality. in melee but degraded visual quality.
-s (or --scanlines) -s (or --scanlines)
Simulates interlaced displays. Simulates interlaced displays.
-g (or --gamma) -g (or --gamma)
Sets gamma correction. 1.0 causes no change (unless your graphics card Sets gamma correction. 1.0 causes no change (unless your graphics card
is originally set to a different value). Higher than 1.0 makes the is originally set to a different value). Higher than 1.0 makes the
image brighter, lower than 1.0 makes it darker. image brighter, lower than 1.0 makes it darker.
-p (or --fps) -p (or --fps)
Print fps information in the status window. Print fps information in the status window.
-n (or --contentdir) -n (or --contentdir)
Set the directory where the game will seek its data. Set the directory where the game will seek its data.
-h (or --help) -h (or --help)
Display a help message. Display a help message.
-M (or --musicvol) -M (or --musicvol)
Set music volume (0-100). Set music volume (0-100).
-S (or --sfxvol) -S (or --sfxvol)
Set sound effects volume (0-100). Set sound effects volume (0-100).
-T (or --speechvol) -T (or --speechvol)
Set speech volume (0-100). If set to 0, game runs in 'no speech' mode and Set speech volume (0-100). If set to 0, game runs in 'no speech' mode and
oscilloscope reacts to the music. oscilloscope reacts to the music.
-m 3do (or --3domusic) -m 3do (or --3domusic)
Use the 3DO remixed soundtrack for songs that were in fact remixed. Use the 3DO remixed soundtrack for songs that were in fact remixed.
The default. The default.
-m pc (or --pcmusic) -m pc (or --pcmusic)
Use the .MOD based PC soundtrack everywhere. Use the .MOD based PC soundtrack everywhere.
-q (or --audioquality) -q (or --audioquality)
Can be "high", "medium", or "low". Specifies how nice the audio Can be "high", "medium", or "low". Specifies how nice the audio
sounds. Slower machines should lower the audio quality. sounds. Slower machines should lower the audio quality.
--sound (no short version) --addon <addon> (no short version)
Replace <addon> by the name of an add-on to enable in the game. See
the section 'ADD-ONS' below for details.
--sound (no short version)
Can be "openal", "mixsdl" or "none". Specifies which driver/mixer Can be "openal", "mixsdl" or "none". Specifies which driver/mixer
to use. "openal" is only available when it has been compiled in. to use. "openal" is only available when it has been compiled in.
@@ -106,12 +111,12 @@ well with some sound cards.
Use "none" as a last resort if you cannot get other drivers to work, Use "none" as a last resort if you cannot get other drivers to work,
or if you have no soundcard. or if you have no soundcard.
--stereosfx (no short version) --stereosfx (no short version)
Enables positional sound effects in melee. Currently works only when Enables positional sound effects in melee. Currently works only when
using openal. using openal.
-u (or --nosubtitles) -u (or --nosubtitles)
Disables subtitles. Disables subtitles.
@@ -543,3 +548,25 @@ Later versions of The Ur-Quan Masters will include a key configuration
tool. In the meantime, the keys.cfg has a bunch of comments in it tool. In the meantime, the keys.cfg has a bunch of comments in it
that should help you set up your joystick and remap key controls to that should help you set up your joystick and remap key controls to
your satisfaction. your satisfaction.
ADD-ONS
Version 0.3 of The Ur-Quan Masters has basic support for add-on packages.
Though it is not very elaborate yet, you can install some content add-ons.
Inside the directory where the content is installed, in the content/packages/
directory, there is a directory 'addons/'. In this directory, you can
create new directories with .zip files to be used in addition to the
standard content .zip files.
When you specify the command-line option '--addon <addon>', the .zip files
inside the directory content/packages/addons/<addon> will be included
in the game. '--addon' may be specified more than once to enable multiple
add-ons.
At the time this version of The Ur-Quan masters is released, there aren't
any official add-ons yet. Keep an eye on http://uqm.sf.net/ for those.
Our boards, which can be found on this site too, are a good place
to start looking for unofficial ones.