Use ditty-specific functions for playing and testing for (PLRPlaying() is not enough); fixes bug #1003

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3546 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2010-06-02 20:59:33 +00:00
parent 0ef4f37660
commit a9d2bb1613
4 changed files with 39 additions and 15 deletions
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Changes towards version 0.7:
- Game no longer locks up after quickly escaping melee (bug #1003) - Alex
- Reset input delay upon leaving Supermelee (bug #1022) - Alex
- Properly account for simultaneous destruction of last ships
in each fleet in Supermelee (bug #437) - Alex