Added intptr to types.h and changed sound code to use that, because using stdint.h caused conflicts atleast with gcc 2.95
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1076 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -23,12 +23,6 @@
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#include "types.h"
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#include "SDL_byteorder.h"
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#ifdef _MSC_VER
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# include <stddef.h>
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#else
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# include <stdint.h>
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#endif
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/**
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* The interface heavily influenced by OpenAL
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* to the point where you should use OpenAL's
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@@ -164,7 +158,7 @@ typedef enum
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* Interface Types
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*/
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typedef intptr_t mixSDL_Object;
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typedef intptr mixSDL_Object;
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typedef int mixSDL_IntVal;
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typedef struct _mixSDL_Buffer
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@@ -39,7 +39,7 @@
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* Interface Types
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*/
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typedef intptr_t TFBSound_Object;
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typedef intptr TFBSound_Object;
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typedef int TFBSound_IntVal;
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typedef const int TFBSound_SourceProp;
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typedef const int TFBSound_BufferProp;
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@@ -101,6 +101,18 @@ typedef struct
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#undef UQM_INT16
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#undef UQM_INT32
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#ifdef WIN32
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typedef sint32 intptr;
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#elif defined (WIN64) || defined (_WIN64)
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typedef sint64 intptr;
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#else
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# if __WORDSIZE == 64
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typedef sint64 intptr;
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# else
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typedef sint32 intptr;
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#endif
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#endif
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/* Make sure the types really have the right sizes
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* Adapted from SDL
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* This will generate "negative subscript or subscript is too large"
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