Better melee keys
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@228 8092fc87-c524-0410-9efc-e669fe64eaf9
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+14
-2
@@ -55,7 +55,19 @@ LoadKeyConfig (FILE *fp, DWORD length)
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ReadResFile (buf, 1, sizeof (buf), fp);
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ReadResFile (buf, 1, sizeof (buf), fp);
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for (i = 0, pbuf = buf; i < NUM_PLAYERS; ++i, pbuf += 10)
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// new temporary melee keys 2002/11/22
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// mapped as left, right, thrust, ?, ?, fire, special, ?, ?
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KeyboardInput[0] = CaptureInputDevice
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(
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CreateJoystickKeyboardDevice (SK_LF_ARROW, SK_RT_ARROW, SK_UP_ARROW, 0, 0, SK_RT_SHIFT, SK_CTL, 0, 0x1b)
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);
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KeyboardInput[1] = CaptureInputDevice
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(
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CreateJoystickKeyboardDevice ('s', 'f', 'e', 0, 0, 'q', 'a', 0, 0x1b)
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);
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// old melee key code
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/*for (i = 0, pbuf = buf; i < NUM_PLAYERS; ++i, pbuf += 10)
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{
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{
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KeyboardInput[i] = CaptureInputDevice (
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KeyboardInput[i] = CaptureInputDevice (
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CreateJoystickKeyboardDevice (
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CreateJoystickKeyboardDevice (
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@@ -65,7 +77,7 @@ LoadKeyConfig (FILE *fp, DWORD length)
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)
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)
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);
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);
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}
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}*/
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(void) length; /* Satisfying compiler (unused parameter) */
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(void) length; /* Satisfying compiler (unused parameter) */
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return (NULL_HANDLE);
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return (NULL_HANDLE);
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