Hyperspace saving crash which was introduced by previous patches, fixed

(from slayne)


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@332 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2002-12-04 23:35:29 +00:00
parent a367aa0daa
commit 969999b948
+3 -1
View File
@@ -1221,7 +1221,8 @@ DoFlagshipCommands (INPUT_STATE InputState, PMENU_STATE pMS)
if (GameOptions () == 0) if (GameOptions () == 0)
return (FALSE); return (FALSE);
if (LOBYTE (GLOBAL(CurrentActivity)) == IN_INTERPLANETARY)
{
ClearSISRect(DRAW_SIS_DISPLAY); ClearSISRect(DRAW_SIS_DISPLAY);
DrawSISFrame(); DrawSISFrame();
RepairSISBorder(); RepairSISBorder();
@@ -1236,6 +1237,7 @@ DoFlagshipCommands (INPUT_STATE InputState, PMENU_STATE pMS)
UnbatchGraphics(); UnbatchGraphics();
SetContext(OldContext); SetContext(OldContext);
ClearSemaphore(GraphicsSem); ClearSemaphore(GraphicsSem);
}
// else // else
// DrawMenuStateStrings (PM_SCAN, ROSTER + 1); // DrawMenuStateStrings (PM_SCAN, ROSTER + 1);
break; break;