Refactor Melnorme comm code to make modding easier, step 1; bug #1128; from Scott A. Colcord

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3644 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2011-07-13 17:29:42 +00:00
parent 9e165899d5
commit 9649e30f33
3 changed files with 447 additions and 494 deletions
File diff suppressed because it is too large Load Diff
+1
View File
@@ -595,6 +595,7 @@ START_GAME_STATE
ADD_GAME_STATE (MELNORME_INFO_PROCEDURE, 1)
ADD_GAME_STATE (MELNORME_TECH_STACK, 4)
/* MELNORME_TECH_STACK is now unused */
ADD_GAME_STATE (MELNORME_EVENTS_INFO_STACK, 5)
ADD_GAME_STATE (MELNORME_ALIEN_INFO_STACK, 5)
ADD_GAME_STATE (MELNORME_HISTORY_INFO_STACK, 5)