Correct "bottom" vs "top" message.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2492 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -197,7 +197,7 @@ PacketHandler_Fleet(NetConnection *conn, const Packet_Fleet *packet) {
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if (conn->stateFlags.handshake.localOk) {
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Netplay_cancelConfirmation(conn);
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confirmationCancelled(battleStateData->meleeState, player);
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confirmationCancelled(battleStateData->meleeState, conn->player);
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}
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for (i = 0; i < numShips; i++) {
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@@ -231,14 +231,14 @@ PacketHandler_TeamName(NetConnection *conn, const Packet_TeamName *packet) {
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return -1;
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}
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side = localSide(conn, (NetplaySide) packet->side);
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battleStateData = (BattleStateData *) NetConnection_getStateData(conn);
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if (conn->stateFlags.handshake.localOk) {
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Netplay_cancelConfirmation(conn);
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confirmationCancelled(battleStateData->meleeState, side);
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confirmationCancelled(battleStateData->meleeState, conn->player);
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}
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side = localSide(conn, (NetplaySide) packet->side);
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nameLen = packetLength((const Packet *) packet)
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- sizeof (Packet_TeamName) - 1;
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// The -1 is for not counting the terminating '\0'.
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