Minor appearance tweaks to netplay Connect dlg and to Quit dlg

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2501 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2006-11-14 07:56:29 +00:00
parent b105684fbd
commit 959655a5ec
2 changed files with 18 additions and 6 deletions
+12 -4
View File
@@ -22,11 +22,13 @@
#include "controls.h" #include "controls.h"
#include "colors.h" #include "colors.h"
#include "setup.h" #include "setup.h"
#include "resinst.h"
#include "nameref.h"
#include "libs/graphics/widgets.h" #include "libs/graphics/widgets.h"
#include "netplay/netoptions.h" #include "netplay/netoptions.h"
#define MCD_WIDTH 260 #define MCD_WIDTH 260
#define MCD_HEIGHT 100 #define MCD_HEIGHT 110
#define MENU_FRAME_RATE (ONE_SECOND / 20) #define MENU_FRAME_RATE (ONE_SECOND / 20)
@@ -66,6 +68,8 @@ static BOOLEAN done;
static PCONNECT_DIALOG_STATE current_state; static PCONNECT_DIALOG_STATE current_state;
static FONT PlayerFont;
static int do_connect (WIDGET *self, int event); static int do_connect (WIDGET *self, int event);
static int do_listen (WIDGET *self, int event); static int do_listen (WIDGET *self, int event);
static int do_cancel (WIDGET *self, int event); static int do_cancel (WIDGET *self, int event);
@@ -125,7 +129,7 @@ MCD_DrawSlider (WIDGET *_self, int x, int y)
WIDGET_SLIDER *self = (WIDGET_SLIDER *)_self; WIDGET_SLIDER *self = (WIDGET_SLIDER *)_self;
COLOR oldtext; COLOR oldtext;
COLOR default_color, selected; COLOR default_color, selected;
FONT oldfont = SetContextFont (StarConFont); FONT oldfont = SetContextFont (PlayerFont);
FRAME oldFontEffect = SetContextFontEffect (NULL); FRAME oldFontEffect = SetContextFontEffect (NULL);
TEXT t; TEXT t;
RECT r; RECT r;
@@ -175,7 +179,7 @@ MCD_DrawTextEntry (WIDGET *_self, int x, int y)
WIDGET_TEXTENTRY *self = (WIDGET_TEXTENTRY *)_self; WIDGET_TEXTENTRY *self = (WIDGET_TEXTENTRY *)_self;
COLOR oldtext; COLOR oldtext;
COLOR inactive, default_color, selected; COLOR inactive, default_color, selected;
FONT oldfont = SetContextFont (StarConFont); FONT oldfont = SetContextFont (PlayerFont);
FRAME oldFontEffect = SetContextFontEffect (NULL); FRAME oldFontEffect = SetContextFontEffect (NULL);
TEXT t; TEXT t;
@@ -289,7 +293,7 @@ MCD_DrawTextEntry (WIDGET *_self, int x, int y)
++r.corner.x; ++r.corner.x;
++r.corner.y; ++r.corner.y;
r.extent.height -= 2; r.extent.height -= 2;
SetContextForeGroundColor (MENU_TEXT_COLOR); SetContextForeGroundColor (MENU_CURSOR_COLOR);
DrawFilledRectangle (&r); DrawFilledRectangle (&r);
SetContextForeGroundColor (inactive); SetContextForeGroundColor (inactive);
@@ -596,6 +600,8 @@ MeleeConnectDialog (int side)
{ {
CONNECT_DIALOG_STATE state; CONNECT_DIALOG_STATE state;
PlayerFont = CaptureFont ((FONT_REF)LoadFont (PLAYER_FONT));
state.Initialized = FALSE; state.Initialized = FALSE;
state.which_side = side; state.which_side = side;
state.InputFunc = DoMeleeConnectDialog; state.InputFunc = DoMeleeConnectDialog;
@@ -607,6 +613,8 @@ MeleeConnectDialog (int side)
current_state = NULL; current_state = NULL;
DestroyFont (ReleaseFont (PlayerFont));
return state.confirmed; return state.confirmed;
} }
+6 -2
View File
@@ -58,6 +58,8 @@
BUILD_COLOR (MAKE_RGB15 (0x14, 0x14, 0x14), 0x07) BUILD_COLOR (MAKE_RGB15 (0x14, 0x14, 0x14), 0x07)
#define DKGRAY_COLOR \ #define DKGRAY_COLOR \
BUILD_COLOR (MAKE_RGB15 (0x0A, 0x0A, 0x0A), 0x08) BUILD_COLOR (MAKE_RGB15 (0x0A, 0x0A, 0x0A), 0x08)
#define VDKGRAY_COLOR \
BUILD_COLOR (MAKE_RGB15 (0x06, 0x06, 0x06), 0x00)
#define WHITE_COLOR \ #define WHITE_COLOR \
BUILD_COLOR (MAKE_RGB15 (0x1F, 0x1F, 0x1F), 0x0F) BUILD_COLOR (MAKE_RGB15 (0x1F, 0x1F, 0x1F), 0x0F)
@@ -74,9 +76,11 @@
#define MENU_FOREGROUND_COLOR \ #define MENU_FOREGROUND_COLOR \
DKGRAY_COLOR DKGRAY_COLOR
#define MENU_TEXT_COLOR \ #define MENU_TEXT_COLOR \
BLACK_COLOR VDKGRAY_COLOR
#define MENU_HIGHLIGHT_COLOR \ #define MENU_HIGHLIGHT_COLOR \
BUILD_COLOR (MAKE_RGB15 (0x14, 0x00, 0x00), 0x04) BUILD_COLOR (MAKE_RGB15 (0x1F, 0x1F, 0x00), 0x0E)
#define MENU_CURSOR_COLOR \
WHITE_COLOR
#define STATUS_ILLUMINATED_COLOR \ #define STATUS_ILLUMINATED_COLOR \
WHITE_COLOR WHITE_COLOR