Initialize TimeCounter to 0 on load-game (this ensures the gameclock isn't

running in the savegame)


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@532 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
ghaushe
2003-01-05 23:19:52 +00:00
parent bd8d3053d2
commit 8f91cb52f6
2 changed files with 7 additions and 0 deletions
+1
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@@ -1,4 +1,5 @@
Changes towards version 0.2:
- Check for a deadlock in savedgames and try to continue -PhracturedBlue
- Added an option ('-a') to display 'PC-style' course-scan -PhracturedBlue
- Fixed deadlock races in new FlushGraphics method -PhracturedBlue
- FlushGraphics now waits and notifies on a per-thread level