Hangar animation is now a DoInput callback; now works in Game menu too
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3395 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
+18
-22
@@ -100,6 +100,18 @@ animatePowerLines (MENU_STATE *pMS)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
on_input_frame (void)
|
||||||
|
{
|
||||||
|
CONTEXT oldContext;
|
||||||
|
|
||||||
|
LockMutex (GraphicsLock);
|
||||||
|
oldContext = SetContext (SpaceContext);
|
||||||
|
animatePowerLines (NULL);
|
||||||
|
SetContext (oldContext);
|
||||||
|
UnlockMutex (GraphicsLock);
|
||||||
|
}
|
||||||
|
|
||||||
#ifdef WANT_SHIP_SPINS
|
#ifdef WANT_SHIP_SPINS
|
||||||
static void
|
static void
|
||||||
SpinStarShip (MENU_STATE *pMS, HFLEETINFO hStarShip)
|
SpinStarShip (MENU_STATE *pMS, HFLEETINFO hStarShip)
|
||||||
@@ -1025,13 +1037,6 @@ ChangeFlashRect:
|
|||||||
}
|
}
|
||||||
UnlockMutex (GraphicsLock);
|
UnlockMutex (GraphicsLock);
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef USE_3DO_HANGAR
|
|
||||||
LockMutex (GraphicsLock);
|
|
||||||
SetContext (SpaceContext);
|
|
||||||
animatePowerLines (NULL);
|
|
||||||
UnlockMutex (GraphicsLock);
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
SleepThread (ONE_SECOND / 30);
|
SleepThread (ONE_SECOND / 30);
|
||||||
@@ -1215,21 +1220,16 @@ DoShipyard (MENU_STATE *pMS)
|
|||||||
|
|
||||||
SetContextFont (TinyFont);
|
SetContextFont (TinyFont);
|
||||||
|
|
||||||
{
|
ScreenTransition (3, NULL);
|
||||||
RECT r;
|
|
||||||
|
|
||||||
r.corner.x = 0;
|
|
||||||
r.corner.y = 0;
|
|
||||||
r.extent.width = SCREEN_WIDTH;
|
|
||||||
r.extent.height = SCREEN_HEIGHT;
|
|
||||||
ScreenTransition (3, &r);
|
|
||||||
}
|
|
||||||
UnbatchGraphics ();
|
UnbatchGraphics ();
|
||||||
UnlockMutex (GraphicsLock);
|
UnlockMutex (GraphicsLock);
|
||||||
|
|
||||||
PlayMusic (pMS->hMusic, TRUE, 1);
|
PlayMusic (pMS->hMusic, TRUE, 1);
|
||||||
|
|
||||||
ShowCombatShip (pMS, (COUNT)~0, NULL);
|
ShowCombatShip (pMS, (COUNT)~0, NULL);
|
||||||
|
|
||||||
|
SetInputCallback (on_input_frame);
|
||||||
|
|
||||||
LockMutex (GraphicsLock);
|
LockMutex (GraphicsLock);
|
||||||
SetFlashRect (SFR_MENU_3DO);
|
SetFlashRect (SFR_MENU_3DO);
|
||||||
UnlockMutex (GraphicsLock);
|
UnlockMutex (GraphicsLock);
|
||||||
@@ -1240,6 +1240,8 @@ DoShipyard (MENU_STATE *pMS)
|
|||||||
else if (cancel || (select && pMS->CurState == SHIPYARD_EXIT))
|
else if (cancel || (select && pMS->CurState == SHIPYARD_EXIT))
|
||||||
{
|
{
|
||||||
ExitShipyard:
|
ExitShipyard:
|
||||||
|
SetInputCallback (NULL);
|
||||||
|
|
||||||
LockMutex (GraphicsLock);
|
LockMutex (GraphicsLock);
|
||||||
DestroyDrawable (ReleaseDrawable (pMS->ModuleFrame));
|
DestroyDrawable (ReleaseDrawable (pMS->ModuleFrame));
|
||||||
pMS->ModuleFrame = 0;
|
pMS->ModuleFrame = 0;
|
||||||
@@ -1269,12 +1271,6 @@ ExitShipyard:
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
#ifndef USE_3DO_HANGAR
|
|
||||||
LockMutex (GraphicsLock);
|
|
||||||
SetContext (SpaceContext);
|
|
||||||
animatePowerLines (NULL);
|
|
||||||
UnlockMutex (GraphicsLock);
|
|
||||||
#endif
|
|
||||||
DoMenuChooser (pMS, PM_CREW);
|
DoMenuChooser (pMS, PM_CREW);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user