Updated
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@362 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -1,4 +1,10 @@
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0.2:
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- Fixed typo in Thraddash text, from Dan Plimak.
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- Make HMalloc abort when no memory available, from Abaddon.
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- Replace malloc() calls by HMalloc, from Abaddon.
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- #include <SDL.h> in main program, for OSX, from Max Horn.
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- Use sources for getopt() for all systems that don't support it, not only
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for Windows, from Max Horn.
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- Planet code cleanups, from PhracturedBlue
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- Changed some types to SDLKey in input.c to prevent overflows, from tamlin
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- Slider now moves in communications (OpenAL)
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@@ -185,4 +185,7 @@ Questions:
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If we want, we could allocate a block of reserve memory at the start,
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which we can free when no more memory is available, to allow an emergency
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save.
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- If we want, we could allocate a block of reserve memory at the start,
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which we can free when no more memory is available, to allow an emergency
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save.
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- How about an ISO image for a self-contained linux CD which boots into SC2?
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