Synchronize resource includes with the master resource list resources.csv

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3656 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2011-07-19 18:34:45 +00:00
parent ce51a50cb0
commit 8c2f0d79c6
81 changed files with 425 additions and 157 deletions
+4
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@@ -3118,6 +3118,10 @@ SOURCE=..\..\src\uqm\controls.h
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\..\src\uqm\corecode.h
# End Source File
# Begin Source File
SOURCE=..\..\src\uqm\credits.c SOURCE=..\..\src\uqm\credits.c
# End Source File # End Source File
# Begin Source File # Begin Source File
+6 -2
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@@ -1,5 +1,9 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define ARILOU_COLOR_MAP "comm.arilou.colortable" #define ARILOU_COLOR_MAP "comm.arilou.colortable"
#define ARILOU_PMAP_ANIM "comm.arilou.graphics"
#define ARILOU_FONT "comm.arilou.font"
#define ARILOU_CONVERSATION_PHRASES "comm.arilou.dialogue" #define ARILOU_CONVERSATION_PHRASES "comm.arilou.dialogue"
#define ARILOU_FONT "comm.arilou.font"
#define ARILOU_MUSIC "comm.arilou.music" #define ARILOU_MUSIC "comm.arilou.music"
#define ARILOU_PMAP_ANIM "comm.arilou.graphics"
+6 -2
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@@ -1,5 +1,9 @@
#define BLACKURQ_PMAP_ANIM "comm.kohrah.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define BLACKURQ_FONT "comm.kohrah.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define BLACKURQ_COLOR_MAP "comm.kohrah.colortable" #define BLACKURQ_COLOR_MAP "comm.kohrah.colortable"
#define BLACKURQ_CONVERSATION_PHRASES "comm.kohrah.dialogue" #define BLACKURQ_CONVERSATION_PHRASES "comm.kohrah.dialogue"
#define BLACKURQ_FONT "comm.kohrah.font"
#define BLACKURQ_MUSIC "comm.kohrah.music" #define BLACKURQ_MUSIC "comm.kohrah.music"
#define BLACKURQ_PMAP_ANIM "comm.kohrah.graphics"
+6 -2
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@@ -1,5 +1,9 @@
#define CHMMR_PMAP_ANIM "comm.chmmr.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define CHMMR_FONT "comm.chmmr.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define CHMMR_COLOR_MAP "comm.chmmr.colortable" #define CHMMR_COLOR_MAP "comm.chmmr.colortable"
#define CHMMR_CONVERSATION_PHRASES "comm.chmmr.dialogue" #define CHMMR_CONVERSATION_PHRASES "comm.chmmr.dialogue"
#define CHMMR_FONT "comm.chmmr.font"
#define CHMMR_MUSIC "comm.chmmr.music" #define CHMMR_MUSIC "comm.chmmr.music"
#define CHMMR_PMAP_ANIM "comm.chmmr.graphics"
+7 -3
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@@ -1,8 +1,12 @@
#define COMMANDER_PMAP_ANIM "comm.commander.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define COMMANDER_FONT "comm.commander.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define COMMANDER_COLOR_MAP "comm.commander.colortable" #define COMMANDER_COLOR_MAP "comm.commander.colortable"
#define COMMANDER_CONVERSATION_PHRASES "comm.commander.dialogue" #define COMMANDER_CONVERSATION_PHRASES "comm.commander.dialogue"
#define STARBASE_CONVERSATION_PHRASES "comm.starbase.dialogue" #define COMMANDER_FONT "comm.commander.font"
#define COMMANDER_LOWPOW_MUSIC "comm.commander.lowpower.music" #define COMMANDER_LOWPOW_MUSIC "comm.commander.lowpower.music"
#define COMMANDER_MUSIC "comm.commander.music" #define COMMANDER_MUSIC "comm.commander.music"
#define COMMANDER_PMAP_ANIM "comm.commander.graphics"
#define STARBASE_ALT_MUSIC "comm.starbase.music" #define STARBASE_ALT_MUSIC "comm.starbase.music"
#define STARBASE_CONVERSATION_PHRASES "comm.starbase.dialogue"
+6 -2
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@@ -1,5 +1,9 @@
#define DRUUGE_PMAP_ANIM "comm.druuge.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define DRUUGE_FONT "comm.druuge.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define DRUUGE_COLOR_MAP "comm.druuge.colortable" #define DRUUGE_COLOR_MAP "comm.druuge.colortable"
#define DRUUGE_CONVERSATION_PHRASES "comm.druuge.dialogue" #define DRUUGE_CONVERSATION_PHRASES "comm.druuge.dialogue"
#define DRUUGE_FONT "comm.druuge.font"
#define DRUUGE_MUSIC "comm.druuge.music" #define DRUUGE_MUSIC "comm.druuge.music"
#define DRUUGE_PMAP_ANIM "comm.druuge.graphics"
+6 -2
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@@ -1,5 +1,9 @@
#define ILWRATH_PMAP_ANIM "comm.ilwrath.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define ILWRATH_FONT "comm.ilwrath.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define ILWRATH_COLOR_MAP "comm.ilwrath.colortable" #define ILWRATH_COLOR_MAP "comm.ilwrath.colortable"
#define ILWRATH_CONVERSATION_PHRASES "comm.ilwrath.dialogue" #define ILWRATH_CONVERSATION_PHRASES "comm.ilwrath.dialogue"
#define ILWRATH_FONT "comm.ilwrath.font"
#define ILWRATH_MUSIC "comm.ilwrath.music" #define ILWRATH_MUSIC "comm.ilwrath.music"
#define ILWRATH_PMAP_ANIM "comm.ilwrath.graphics"
+6 -2
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@@ -1,5 +1,9 @@
#define MELNORME_PMAP_ANIM "comm.melnorme.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define MELNORME_FONT "comm.melnorme.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define MELNORME_COLOR_MAP "comm.melnorme.colortable" #define MELNORME_COLOR_MAP "comm.melnorme.colortable"
#define MELNORME_CONVERSATION_PHRASES "comm.melnorme.dialogue" #define MELNORME_CONVERSATION_PHRASES "comm.melnorme.dialogue"
#define MELNORME_FONT "comm.melnorme.font"
#define MELNORME_MUSIC "comm.melnorme.music" #define MELNORME_MUSIC "comm.melnorme.music"
#define MELNORME_PMAP_ANIM "comm.melnorme.graphics"
+6 -2
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@@ -1,5 +1,9 @@
#define MYCON_PMAP_ANIM "comm.mycon.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define MYCON_FONT "comm.mycon.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define MYCON_COLOR_MAP "comm.mycon.colortable" #define MYCON_COLOR_MAP "comm.mycon.colortable"
#define MYCON_CONVERSATION_PHRASES "comm.mycon.dialogue" #define MYCON_CONVERSATION_PHRASES "comm.mycon.dialogue"
#define MYCON_FONT "comm.mycon.font"
#define MYCON_MUSIC "comm.mycon.music" #define MYCON_MUSIC "comm.mycon.music"
#define MYCON_PMAP_ANIM "comm.mycon.graphics"
+6 -2
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@@ -1,5 +1,9 @@
#define ORZ_PMAP_ANIM "comm.orz.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define ORZ_FONT "comm.orz.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define ORZ_COLOR_MAP "comm.orz.colortable" #define ORZ_COLOR_MAP "comm.orz.colortable"
#define ORZ_CONVERSATION_PHRASES "comm.orz.dialogue" #define ORZ_CONVERSATION_PHRASES "comm.orz.dialogue"
#define ORZ_FONT "comm.orz.font"
#define ORZ_MUSIC "comm.orz.music" #define ORZ_MUSIC "comm.orz.music"
#define ORZ_PMAP_ANIM "comm.orz.graphics"
+6 -2
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@@ -1,5 +1,9 @@
#define PKUNK_PMAP_ANIM "comm.pkunk.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define PKUNK_FONT "comm.pkunk.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define PKUNK_COLOR_MAP "comm.pkunk.colortable" #define PKUNK_COLOR_MAP "comm.pkunk.colortable"
#define PKUNK_CONVERSATION_PHRASES "comm.pkunk.dialogue" #define PKUNK_CONVERSATION_PHRASES "comm.pkunk.dialogue"
#define PKUNK_FONT "comm.pkunk.font"
#define PKUNK_MUSIC "comm.pkunk.music" #define PKUNK_MUSIC "comm.pkunk.music"
#define PKUNK_PMAP_ANIM "comm.pkunk.graphics"
+6 -2
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@@ -1,5 +1,9 @@
#define SHOFIXTI_PMAP_ANIM "comm.shofixti.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define SHOFIXTI_FONT "comm.shofixti.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define SHOFIXTI_COLOR_MAP "comm.shofixti.colortable" #define SHOFIXTI_COLOR_MAP "comm.shofixti.colortable"
#define SHOFIXTI_CONVERSATION_PHRASES "comm.shofixti.dialogue" #define SHOFIXTI_CONVERSATION_PHRASES "comm.shofixti.dialogue"
#define SHOFIXTI_FONT "comm.shofixti.font"
#define SHOFIXTI_MUSIC "comm.shofixti.music" #define SHOFIXTI_MUSIC "comm.shofixti.music"
#define SHOFIXTI_PMAP_ANIM "comm.shofixti.graphics"
+6 -2
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@@ -1,5 +1,9 @@
#define SLYLANDRO_PMAP_ANIM "comm.slylandro.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define SLYLANDRO_FONT "comm.slylandro.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define SLYLANDRO_COLOR_MAP "comm.slylandro.colortable" #define SLYLANDRO_COLOR_MAP "comm.slylandro.colortable"
#define SLYLANDRO_CONVERSATION_PHRASES "comm.slylandro.dialogue" #define SLYLANDRO_CONVERSATION_PHRASES "comm.slylandro.dialogue"
#define SLYLANDRO_FONT "comm.slylandro.font"
#define SLYLANDRO_MUSIC "comm.slylandro.music" #define SLYLANDRO_MUSIC "comm.slylandro.music"
#define SLYLANDRO_PMAP_ANIM "comm.slylandro.graphics"
+6 -2
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@@ -1,5 +1,9 @@
#define SLYLAND_PMAP_ANIM "comm.probe.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define SLYLAND_FONT "comm.probe.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define SLYLAND_COLOR_MAP "comm.probe.colortable" #define SLYLAND_COLOR_MAP "comm.probe.colortable"
#define SLYLAND_CONVERSATION_PHRASES "comm.probe.dialogue" #define SLYLAND_CONVERSATION_PHRASES "comm.probe.dialogue"
#define SLYLAND_FONT "comm.probe.font"
#define SLYLAND_MUSIC "comm.probe.music" #define SLYLAND_MUSIC "comm.probe.music"
#define SLYLAND_PMAP_ANIM "comm.probe.graphics"
+11 -7
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@@ -1,10 +1,14 @@
#define SPATHI_HOME_PMAP_ANIM "comm.safeones.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define SPATHI_PMAP_ANIM "comm.spathi.graphics" should not be edited directly. Modify the master resource list
#define SPATHI_FONT "comm.spathi.font" instead and regenerate. */
#define SPATHI_COLOR_MAP "comm.spathi.colortable"
#define SPATHI_CONVERSATION_PHRASES "comm.spathi.dialogue"
#define SPATHI_HOME_COLOR_MAP "comm.safeones.colortable"
#define SPATHI_HOME_CONVERSATION_PHRASES "comm.safeones.dialogue"
#define FWIFFO_MUSIC "comm.fwiffo.music" #define FWIFFO_MUSIC "comm.fwiffo.music"
#define SPAHOME_MUSIC "comm.safeones.music" #define SPAHOME_MUSIC "comm.safeones.music"
#define SPATHI_COLOR_MAP "comm.spathi.colortable"
#define SPATHI_CONVERSATION_PHRASES "comm.spathi.dialogue"
#define SPATHI_FONT "comm.spathi.font"
#define SPATHI_HOME_COLOR_MAP "comm.safeones.colortable"
#define SPATHI_HOME_CONVERSATION_PHRASES "comm.safeones.dialogue"
#define SPATHI_HOME_PMAP_ANIM "comm.safeones.graphics"
#define SPATHI_MUSIC "comm.spathi.music" #define SPATHI_MUSIC "comm.spathi.music"
#define SPATHI_PMAP_ANIM "comm.spathi.graphics"
+6 -2
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@@ -1,5 +1,9 @@
#define SUPOX_PMAP_ANIM "comm.supox.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define SUPOX_FONT "comm.supox.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define SUPOX_COLOR_MAP "comm.supox.colortable" #define SUPOX_COLOR_MAP "comm.supox.colortable"
#define SUPOX_CONVERSATION_PHRASES "comm.supox.dialogue" #define SUPOX_CONVERSATION_PHRASES "comm.supox.dialogue"
#define SUPOX_FONT "comm.supox.font"
#define SUPOX_MUSIC "comm.supox.music" #define SUPOX_MUSIC "comm.supox.music"
#define SUPOX_PMAP_ANIM "comm.supox.graphics"
+6 -2
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@@ -1,5 +1,9 @@
#define SYREEN_PMAP_ANIM "comm.syreen.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define SYREEN_FONT "comm.syreen.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define SYREEN_COLOR_MAP "comm.syreen.colortable" #define SYREEN_COLOR_MAP "comm.syreen.colortable"
#define SYREEN_CONVERSATION_PHRASES "comm.syreen.dialogue" #define SYREEN_CONVERSATION_PHRASES "comm.syreen.dialogue"
#define SYREEN_FONT "comm.syreen.font"
#define SYREEN_MUSIC "comm.syreen.music" #define SYREEN_MUSIC "comm.syreen.music"
#define SYREEN_PMAP_ANIM "comm.syreen.graphics"
+6 -2
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@@ -1,5 +1,9 @@
#define TALKING_PET_PMAP_ANIM "comm.talkingpet.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define TALKING_PET_FONT "comm.talkingpet.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define TALKING_PET_COLOR_MAP "comm.talkingpet.colortable" #define TALKING_PET_COLOR_MAP "comm.talkingpet.colortable"
#define TALKING_PET_CONVERSATION_PHRASES "comm.talkingpet.dialogue" #define TALKING_PET_CONVERSATION_PHRASES "comm.talkingpet.dialogue"
#define TALKING_PET_FONT "comm.talkingpet.font"
#define TALKING_PET_MUSIC "comm.talkingpet.music" #define TALKING_PET_MUSIC "comm.talkingpet.music"
#define TALKING_PET_PMAP_ANIM "comm.talkingpet.graphics"
+6 -2
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@@ -1,5 +1,9 @@
#define THRADD_PMAP_ANIM "comm.thraddash.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define THRADD_FONT "comm.thraddash.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define THRADD_COLOR_MAP "comm.thraddash.colortable" #define THRADD_COLOR_MAP "comm.thraddash.colortable"
#define THRADD_CONVERSATION_PHRASES "comm.thraddash.dialogue" #define THRADD_CONVERSATION_PHRASES "comm.thraddash.dialogue"
#define THRADD_FONT "comm.thraddash.font"
#define THRADD_MUSIC "comm.thraddash.music" #define THRADD_MUSIC "comm.thraddash.music"
#define THRADD_PMAP_ANIM "comm.thraddash.graphics"
+6 -2
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@@ -1,5 +1,9 @@
#define UMGAH_PMAP_ANIM "comm.umgah.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define UMGAH_FONT "comm.umgah.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define UMGAH_COLOR_MAP "comm.umgah.colortable" #define UMGAH_COLOR_MAP "comm.umgah.colortable"
#define UMGAH_CONVERSATION_PHRASES "comm.umgah.dialogue" #define UMGAH_CONVERSATION_PHRASES "comm.umgah.dialogue"
#define UMGAH_FONT "comm.umgah.font"
#define UMGAH_MUSIC "comm.umgah.music" #define UMGAH_MUSIC "comm.umgah.music"
#define UMGAH_PMAP_ANIM "comm.umgah.graphics"
+6 -2
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@@ -1,5 +1,9 @@
#define URQUAN_PMAP_ANIM "comm.urquan.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define URQUAN_FONT "comm.urquan.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define URQUAN_COLOR_MAP "comm.urquan.colortable" #define URQUAN_COLOR_MAP "comm.urquan.colortable"
#define URQUAN_CONVERSATION_PHRASES "comm.urquan.dialogue" #define URQUAN_CONVERSATION_PHRASES "comm.urquan.dialogue"
#define URQUAN_FONT "comm.urquan.font"
#define URQUAN_MUSIC "comm.urquan.music" #define URQUAN_MUSIC "comm.urquan.music"
#define URQUAN_PMAP_ANIM "comm.urquan.graphics"
+6 -2
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@@ -1,6 +1,10 @@
#define UTWIG_PMAP_ANIM "comm.utwig.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define UTWIG_FONT "comm.utwig.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define UTWIG_COLOR_MAP "comm.utwig.colortable" #define UTWIG_COLOR_MAP "comm.utwig.colortable"
#define UTWIG_CONVERSATION_PHRASES "comm.utwig.dialogue" #define UTWIG_CONVERSATION_PHRASES "comm.utwig.dialogue"
#define UTWIG_FONT "comm.utwig.font"
#define UTWIG_MUSIC "comm.utwig.music" #define UTWIG_MUSIC "comm.utwig.music"
#define UTWIG_PMAP_ANIM "comm.utwig.graphics"
#define UTWIG_ULTRON_MUSIC "comm.utwig.ultron.music" #define UTWIG_ULTRON_MUSIC "comm.utwig.ultron.music"
+6 -2
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@@ -1,5 +1,9 @@
#define VUX_PMAP_ANIM "comm.vux.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define VUX_FONT "comm.vux.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define VUX_COLOR_MAP "comm.vux.colortable" #define VUX_COLOR_MAP "comm.vux.colortable"
#define VUX_CONVERSATION_PHRASES "comm.vux.dialogue" #define VUX_CONVERSATION_PHRASES "comm.vux.dialogue"
#define VUX_FONT "comm.vux.font"
#define VUX_MUSIC "comm.vux.music" #define VUX_MUSIC "comm.vux.music"
#define VUX_PMAP_ANIM "comm.vux.graphics"
+7 -3
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@@ -1,7 +1,11 @@
#define YEHAT_PMAP_ANIM "comm.yehat.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define YEHAT_FONT "comm.yehat.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define REBEL_CONVERSATION_PHRASES "comm.yehat.rebel.dialogue" #define REBEL_CONVERSATION_PHRASES "comm.yehat.rebel.dialogue"
#define REBEL_MUSIC "comm.yehat.rebel.music"
#define YEHAT_COLOR_MAP "comm.yehat.colortable" #define YEHAT_COLOR_MAP "comm.yehat.colortable"
#define YEHAT_CONVERSATION_PHRASES "comm.yehat.dialogue" #define YEHAT_CONVERSATION_PHRASES "comm.yehat.dialogue"
#define REBEL_MUSIC "comm.yehat.rebel.music" #define YEHAT_FONT "comm.yehat.font"
#define YEHAT_MUSIC "comm.yehat.music" #define YEHAT_MUSIC "comm.yehat.music"
#define YEHAT_PMAP_ANIM "comm.yehat.graphics"
+6 -2
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@@ -1,5 +1,9 @@
#define ZOQFOTPIK_PMAP_ANIM "comm.zoqfotpik.graphics" /* This file was auto-generated by the gen_resfiles utility and
#define ZOQFOTPIK_FONT "comm.zoqfotpik.font" should not be edited directly. Modify the master resource list
instead and regenerate. */
#define ZOQFOTPIK_COLOR_MAP "comm.zoqfotpik.colortable" #define ZOQFOTPIK_COLOR_MAP "comm.zoqfotpik.colortable"
#define ZOQFOTPIK_CONVERSATION_PHRASES "comm.zoqfotpik.dialogue" #define ZOQFOTPIK_CONVERSATION_PHRASES "comm.zoqfotpik.dialogue"
#define ZOQFOTPIK_FONT "comm.zoqfotpik.font"
#define ZOQFOTPIK_MUSIC "comm.zoqfotpik.music" #define ZOQFOTPIK_MUSIC "comm.zoqfotpik.music"
#define ZOQFOTPIK_PMAP_ANIM "comm.zoqfotpik.graphics"
+4
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define ANDROSYNTH_CODE "ship.androsynth.code" #define ANDROSYNTH_CODE "ship.androsynth.code"
+7 -5
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@@ -1,17 +1,19 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define ANDROSYNTH_BIG_MASK_PMAP_ANIM "ship.androsynth.graphics.guardian.large" #define ANDROSYNTH_BIG_MASK_PMAP_ANIM "ship.androsynth.graphics.guardian.large"
#define ANDROSYNTH_CAPT_MASK_PMAP_ANIM "ship.androsynth.graphics.captain" #define ANDROSYNTH_CAPT_MASK_PMAP_ANIM "ship.androsynth.graphics.captain"
#define ANDROSYNTH_ICON_MASK_PMAP_ANIM "ship.androsynth.icons" #define ANDROSYNTH_ICON_MASK_PMAP_ANIM "ship.androsynth.icons"
#define ANDROSYNTH_MED_MASK_PMAP_ANIM "ship.androsynth.graphics.guardian.medium" #define ANDROSYNTH_MED_MASK_PMAP_ANIM "ship.androsynth.graphics.guardian.medium"
#define ANDROSYNTH_MICON_MASK_PMAP_ANIM "ship.androsynth.meleeicons" #define ANDROSYNTH_MICON_MASK_PMAP_ANIM "ship.androsynth.meleeicons"
#define ANDROSYNTH_RACE_STRINGS "ship.androsynth.text"
#define ANDROSYNTH_SHIP_SOUNDS "ship.androsynth.sounds"
#define ANDROSYNTH_SML_MASK_PMAP_ANIM "ship.androsynth.graphics.guardian.small" #define ANDROSYNTH_SML_MASK_PMAP_ANIM "ship.androsynth.graphics.guardian.small"
#define ANDROSYNTH_VICTORY_SONG "ship.androsynth.ditty"
#define BLAZER_BIG_MASK_PMAP_ANIM "ship.androsynth.graphics.blazer.large" #define BLAZER_BIG_MASK_PMAP_ANIM "ship.androsynth.graphics.blazer.large"
#define BLAZER_MED_MASK_PMAP_ANIM "ship.androsynth.graphics.blazer.medium" #define BLAZER_MED_MASK_PMAP_ANIM "ship.androsynth.graphics.blazer.medium"
#define BLAZER_SML_MASK_PMAP_ANIM "ship.androsynth.graphics.blazer.small" #define BLAZER_SML_MASK_PMAP_ANIM "ship.androsynth.graphics.blazer.small"
#define BUBBLE_BIG_MASK_PMAP_ANIM "ship.androsynth.graphics.bubble.large" #define BUBBLE_BIG_MASK_PMAP_ANIM "ship.androsynth.graphics.bubble.large"
#define BUBBLE_MED_MASK_PMAP_ANIM "ship.androsynth.graphics.bubble.medium" #define BUBBLE_MED_MASK_PMAP_ANIM "ship.androsynth.graphics.bubble.medium"
#define BUBBLE_SML_MASK_PMAP_ANIM "ship.androsynth.graphics.bubble.small" #define BUBBLE_SML_MASK_PMAP_ANIM "ship.androsynth.graphics.bubble.small"
#define ANDROSYNTH_RACE_STRINGS "ship.androsynth.text"
#define ANDROSYNTH_SHIP_SOUNDS "ship.androsynth.sounds"
#define ANDROSYNTH_VICTORY_SONG "ship.androsynth.ditty"
#include "icode.h"
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define ARILOU_CODE "ship.arilou.code" #define ARILOU_CODE "ship.arilou.code"
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@@ -1,14 +1,16 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define ARILOU_BIG_MASK_PMAP_ANIM "ship.arilou.graphics.skiff.large" #define ARILOU_BIG_MASK_PMAP_ANIM "ship.arilou.graphics.skiff.large"
#define ARILOU_CAPTAIN_MASK_PMAP_ANIM "ship.arilou.graphics.captain" #define ARILOU_CAPTAIN_MASK_PMAP_ANIM "ship.arilou.graphics.captain"
#define ARILOU_ICON_MASK_PMAP_ANIM "ship.arilou.icons" #define ARILOU_ICON_MASK_PMAP_ANIM "ship.arilou.icons"
#define ARILOU_MED_MASK_PMAP_ANIM "ship.arilou.graphics.skiff.medium" #define ARILOU_MED_MASK_PMAP_ANIM "ship.arilou.graphics.skiff.medium"
#define ARILOU_MICON_MASK_PMAP_ANIM "ship.arilou.meleeicons" #define ARILOU_MICON_MASK_PMAP_ANIM "ship.arilou.meleeicons"
#define ARILOU_RACE_STRINGS "ship.arilou.text"
#define ARILOU_SHIP_SOUNDS "ship.arilou.sounds"
#define ARILOU_SML_MASK_PMAP_ANIM "ship.arilou.graphics.skiff.small" #define ARILOU_SML_MASK_PMAP_ANIM "ship.arilou.graphics.skiff.small"
#define ARILOU_VICTORY_SONG "ship.arilou.ditty"
#define WARP_BIG_MASK_PMAP_ANIM "ship.arilou.graphics.warp.large" #define WARP_BIG_MASK_PMAP_ANIM "ship.arilou.graphics.warp.large"
#define WARP_MED_MASK_PMAP_ANIM "ship.arilou.graphics.warp.medium" #define WARP_MED_MASK_PMAP_ANIM "ship.arilou.graphics.warp.medium"
#define WARP_SML_MASK_PMAP_ANIM "ship.arilou.graphics.warp.small" #define WARP_SML_MASK_PMAP_ANIM "ship.arilou.graphics.warp.small"
#define ARILOU_RACE_STRINGS "ship.arilou.text"
#define ARILOU_SHIP_SOUNDS "ship.arilou.sounds"
#define ARILOU_VICTORY_SONG "ship.arilou.ditty"
#include "icode.h"
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define KOHR_AH_CODE "ship.kohrah.code" #define KOHR_AH_CODE "ship.kohrah.code"
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@@ -1,3 +1,7 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define BUZZSAW_BIG_MASK_PMAP_ANIM "ship.kohrah.graphics.buzzsaw.large" #define BUZZSAW_BIG_MASK_PMAP_ANIM "ship.kohrah.graphics.buzzsaw.large"
#define BUZZSAW_MED_MASK_PMAP_ANIM "ship.kohrah.graphics.buzzsaw.medium" #define BUZZSAW_MED_MASK_PMAP_ANIM "ship.kohrah.graphics.buzzsaw.medium"
#define BUZZSAW_SML_MASK_PMAP_ANIM "ship.kohrah.graphics.buzzsaw.small" #define BUZZSAW_SML_MASK_PMAP_ANIM "ship.kohrah.graphics.buzzsaw.small"
@@ -9,9 +13,7 @@
#define KOHR_AH_ICON_MASK_PMAP_ANIM "ship.kohrah.icons" #define KOHR_AH_ICON_MASK_PMAP_ANIM "ship.kohrah.icons"
#define KOHR_AH_MED_MASK_PMAP_ANIM "ship.kohrah.graphics.marauder.medium" #define KOHR_AH_MED_MASK_PMAP_ANIM "ship.kohrah.graphics.marauder.medium"
#define KOHR_AH_MICON_MASK_PMAP_ANIM "ship.kohrah.meleeicons" #define KOHR_AH_MICON_MASK_PMAP_ANIM "ship.kohrah.meleeicons"
#define KOHR_AH_SML_MASK_PMAP_ANIM "ship.kohrah.graphics.marauder.small"
#define KOHR_AH_RACE_STRINGS "ship.kohrah.text" #define KOHR_AH_RACE_STRINGS "ship.kohrah.text"
#define KOHR_AH_SHIP_SOUNDS "ship.kohrah.sounds" #define KOHR_AH_SHIP_SOUNDS "ship.kohrah.sounds"
#define KOHR_AH_SML_MASK_PMAP_ANIM "ship.kohrah.graphics.marauder.small"
#define KOHR_AH_VICTORY_SONG "ship.kohrah.ditty" #define KOHR_AH_VICTORY_SONG "ship.kohrah.ditty"
#include "icode.h"
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define CHENJESU_CODE "ship.chenjesu.code" #define CHENJESU_CODE "ship.chenjesu.code"
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@@ -1,17 +1,19 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define CHENJESU_BIG_MASK_PMAP_ANIM "ship.chenjesu.graphics.broodhome.large" #define CHENJESU_BIG_MASK_PMAP_ANIM "ship.chenjesu.graphics.broodhome.large"
#define CHENJESU_CAPTAIN_MASK_PMAP_ANIM "ship.chenjesu.graphics.captain" #define CHENJESU_CAPTAIN_MASK_PMAP_ANIM "ship.chenjesu.graphics.captain"
#define CHENJESU_ICON_MASK_PMAP_ANIM "ship.chenjesu.icons" #define CHENJESU_ICON_MASK_PMAP_ANIM "ship.chenjesu.icons"
#define CHENJESU_MED_MASK_PMAP_ANIM "ship.chenjesu.graphics.broodhome.medium" #define CHENJESU_MED_MASK_PMAP_ANIM "ship.chenjesu.graphics.broodhome.medium"
#define CHENJESU_MICON_MASK_PMAP_ANIM "ship.chenjesu.meleeicons" #define CHENJESU_MICON_MASK_PMAP_ANIM "ship.chenjesu.meleeicons"
#define CHENJESU_RACE_STRINGS "ship.chenjesu.text"
#define CHENJESU_SHIP_SOUNDS "ship.chenjesu.sounds"
#define CHENJESU_SML_MASK_PMAP_ANIM "ship.chenjesu.graphics.broodhome.small" #define CHENJESU_SML_MASK_PMAP_ANIM "ship.chenjesu.graphics.broodhome.small"
#define CHENJESU_VICTORY_SONG "ship.chenjesu.ditty"
#define DOGGY_BIG_MASK_PMAP_ANIM "ship.chenjesu.graphics.doggy.large" #define DOGGY_BIG_MASK_PMAP_ANIM "ship.chenjesu.graphics.doggy.large"
#define DOGGY_MED_MASK_PMAP_ANIM "ship.chenjesu.graphics.doggy.medium" #define DOGGY_MED_MASK_PMAP_ANIM "ship.chenjesu.graphics.doggy.medium"
#define DOGGY_SML_MASK_PMAP_ANIM "ship.chenjesu.graphics.doggy.small" #define DOGGY_SML_MASK_PMAP_ANIM "ship.chenjesu.graphics.doggy.small"
#define SPARK_BIG_MASK_PMAP_ANIM "ship.chenjesu.graphics.spark.large" #define SPARK_BIG_MASK_PMAP_ANIM "ship.chenjesu.graphics.spark.large"
#define SPARK_MED_MASK_PMAP_ANIM "ship.chenjesu.graphics.spark.medium" #define SPARK_MED_MASK_PMAP_ANIM "ship.chenjesu.graphics.spark.medium"
#define SPARK_SML_MASK_PMAP_ANIM "ship.chenjesu.graphics.spark.small" #define SPARK_SML_MASK_PMAP_ANIM "ship.chenjesu.graphics.spark.small"
#define CHENJESU_RACE_STRINGS "ship.chenjesu.text"
#define CHENJESU_SHIP_SOUNDS "ship.chenjesu.sounds"
#define CHENJESU_VICTORY_SONG "ship.chenjesu.ditty"
#include "icode.h"
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define CHMMR_CODE "ship.chmmr.code" #define CHMMR_CODE "ship.chmmr.code"
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@@ -1,17 +1,19 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define CHMMR_BIG_MASK_PMAP_ANIM "ship.chmmr.graphics.avatar.large" #define CHMMR_BIG_MASK_PMAP_ANIM "ship.chmmr.graphics.avatar.large"
#define CHMMR_CAPTAIN_MASK_PMAP_ANIM "ship.chmmr.graphics.captain" #define CHMMR_CAPTAIN_MASK_PMAP_ANIM "ship.chmmr.graphics.captain"
#define CHMMR_ICON_MASK_PMAP_ANIM "ship.chmmr.icons" #define CHMMR_ICON_MASK_PMAP_ANIM "ship.chmmr.icons"
#define CHMMR_MED_MASK_PMAP_ANIM "ship.chmmr.graphics.avatar.medium" #define CHMMR_MED_MASK_PMAP_ANIM "ship.chmmr.graphics.avatar.medium"
#define CHMMR_MICON_MASK_PMAP_ANIM "ship.chmmr.meleeicons" #define CHMMR_MICON_MASK_PMAP_ANIM "ship.chmmr.meleeicons"
#define CHMMR_RACE_STRINGS "ship.chmmr.text"
#define CHMMR_SHIP_SOUNDS "ship.chmmr.sounds"
#define CHMMR_SML_MASK_PMAP_ANIM "ship.chmmr.graphics.avatar.small" #define CHMMR_SML_MASK_PMAP_ANIM "ship.chmmr.graphics.avatar.small"
#define CHMMR_VICTORY_SONG "ship.chmmr.ditty"
#define MUZZLE_BIG_MASK_PMAP_ANIM "ship.chmmr.graphics.muzzle.large" #define MUZZLE_BIG_MASK_PMAP_ANIM "ship.chmmr.graphics.muzzle.large"
#define MUZZLE_MED_MASK_PMAP_ANIM "ship.chmmr.graphics.muzzle.medium" #define MUZZLE_MED_MASK_PMAP_ANIM "ship.chmmr.graphics.muzzle.medium"
#define MUZZLE_SML_MASK_PMAP_ANIM "ship.chmmr.graphics.muzzle.small" #define MUZZLE_SML_MASK_PMAP_ANIM "ship.chmmr.graphics.muzzle.small"
#define SATELLITE_BIG_MASK_PMAP_ANIM "ship.chmmr.graphics.satellite.large" #define SATELLITE_BIG_MASK_PMAP_ANIM "ship.chmmr.graphics.satellite.large"
#define SATELLITE_MED_MASK_PMAP_ANIM "ship.chmmr.graphics.satellite.medium" #define SATELLITE_MED_MASK_PMAP_ANIM "ship.chmmr.graphics.satellite.medium"
#define SATELLITE_SML_MASK_PMAP_ANIM "ship.chmmr.graphics.satellite.small" #define SATELLITE_SML_MASK_PMAP_ANIM "ship.chmmr.graphics.satellite.small"
#define CHMMR_RACE_STRINGS "ship.chmmr.text"
#define CHMMR_SHIP_SOUNDS "ship.chmmr.sounds"
#define CHMMR_VICTORY_SONG "ship.chmmr.ditty"
#include "icode.h"
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define DRUUGE_CODE "ship.druuge.code" #define DRUUGE_CODE "ship.druuge.code"
+5 -3
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@@ -1,3 +1,7 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define DRUUGE_BIG_MASK_PMAP_ANIM "ship.druuge.graphics.mauler.large" #define DRUUGE_BIG_MASK_PMAP_ANIM "ship.druuge.graphics.mauler.large"
#define DRUUGE_CANNON_BIG_MASK_PMAP_ANIM "ship.druuge.graphics.cannon.large" #define DRUUGE_CANNON_BIG_MASK_PMAP_ANIM "ship.druuge.graphics.cannon.large"
#define DRUUGE_CANNON_MED_MASK_PMAP_ANIM "ship.druuge.graphics.cannon.medium" #define DRUUGE_CANNON_MED_MASK_PMAP_ANIM "ship.druuge.graphics.cannon.medium"
@@ -6,9 +10,7 @@
#define DRUUGE_ICON_MASK_PMAP_ANIM "ship.druuge.icons" #define DRUUGE_ICON_MASK_PMAP_ANIM "ship.druuge.icons"
#define DRUUGE_MED_MASK_PMAP_ANIM "ship.druuge.graphics.mauler.medium" #define DRUUGE_MED_MASK_PMAP_ANIM "ship.druuge.graphics.mauler.medium"
#define DRUUGE_MICON_MASK_PMAP_ANIM "ship.druuge.meleeicons" #define DRUUGE_MICON_MASK_PMAP_ANIM "ship.druuge.meleeicons"
#define DRUUGE_SML_MASK_PMAP_ANIM "ship.druuge.graphics.mauler.small"
#define DRUUGE_RACE_STRINGS "ship.druuge.text" #define DRUUGE_RACE_STRINGS "ship.druuge.text"
#define DRUUGE_SHIP_SOUNDS "ship.druuge.sounds" #define DRUUGE_SHIP_SOUNDS "ship.druuge.sounds"
#define DRUUGE_SML_MASK_PMAP_ANIM "ship.druuge.graphics.mauler.small"
#define DRUUGE_VICTORY_SONG "ship.druuge.ditty" #define DRUUGE_VICTORY_SONG "ship.druuge.ditty"
#include "icode.h"
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define HUMAN_CODE "ship.earthling.code" #define HUMAN_CODE "ship.earthling.code"
+7 -5
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@@ -1,14 +1,16 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define HUMAN_BIG_MASK_PMAP_ANIM "ship.earthling.graphics.human.large" #define HUMAN_BIG_MASK_PMAP_ANIM "ship.earthling.graphics.human.large"
#define HUMAN_CAPTAIN_MASK_PMAP_ANIM "ship.earthling.graphics.captain" #define HUMAN_CAPTAIN_MASK_PMAP_ANIM "ship.earthling.graphics.captain"
#define HUMAN_ICON_MASK_PMAP_ANIM "ship.earthling.icons" #define HUMAN_ICON_MASK_PMAP_ANIM "ship.earthling.icons"
#define HUMAN_MED_MASK_PMAP_ANIM "ship.earthling.graphics.human.medium" #define HUMAN_MED_MASK_PMAP_ANIM "ship.earthling.graphics.human.medium"
#define HUMAN_MICON_MASK_PMAP_ANIM "ship.earthling.meleeicons" #define HUMAN_MICON_MASK_PMAP_ANIM "ship.earthling.meleeicons"
#define HUMAN_RACE_STRINGS "ship.earthling.text"
#define HUMAN_SHIP_SOUNDS "ship.earthling.sounds"
#define HUMAN_SML_MASK_PMAP_ANIM "ship.earthling.graphics.human.small" #define HUMAN_SML_MASK_PMAP_ANIM "ship.earthling.graphics.human.small"
#define HUMAN_VICTORY_SONG "ship.earthling.ditty"
#define SATURN_BIG_MASK_PMAP_ANIM "ship.earthling.graphics.saturn.large" #define SATURN_BIG_MASK_PMAP_ANIM "ship.earthling.graphics.saturn.large"
#define SATURN_MED_MASK_PMAP_ANIM "ship.earthling.graphics.saturn.medium" #define SATURN_MED_MASK_PMAP_ANIM "ship.earthling.graphics.saturn.medium"
#define SATURN_SML_MASK_PMAP_ANIM "ship.earthling.graphics.saturn.small" #define SATURN_SML_MASK_PMAP_ANIM "ship.earthling.graphics.saturn.small"
#define HUMAN_RACE_STRINGS "ship.earthling.text"
#define HUMAN_SHIP_SOUNDS "ship.earthling.sounds"
#define HUMAN_VICTORY_SONG "ship.earthling.ditty"
#include "icode.h"
+4
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define ILWRATH_CODE "ship.ilwrath.code" #define ILWRATH_CODE "ship.ilwrath.code"
+5 -3
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@@ -1,3 +1,7 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define FIRE_BIG_MASK_PMAP_ANIM "ship.ilwrath.graphics.fire.large" #define FIRE_BIG_MASK_PMAP_ANIM "ship.ilwrath.graphics.fire.large"
#define FIRE_MED_MASK_PMAP_ANIM "ship.ilwrath.graphics.fire.medium" #define FIRE_MED_MASK_PMAP_ANIM "ship.ilwrath.graphics.fire.medium"
#define FIRE_SML_MASK_PMAP_ANIM "ship.ilwrath.graphics.fire.small" #define FIRE_SML_MASK_PMAP_ANIM "ship.ilwrath.graphics.fire.small"
@@ -6,9 +10,7 @@
#define ILWRATH_ICON_MASK_PMAP_ANIM "ship.ilwrath.icons" #define ILWRATH_ICON_MASK_PMAP_ANIM "ship.ilwrath.icons"
#define ILWRATH_MED_MASK_PMAP_ANIM "ship.ilwrath.graphics.avenger.medium" #define ILWRATH_MED_MASK_PMAP_ANIM "ship.ilwrath.graphics.avenger.medium"
#define ILWRATH_MICON_MASK_PMAP_ANIM "ship.ilwrath.meleeicons" #define ILWRATH_MICON_MASK_PMAP_ANIM "ship.ilwrath.meleeicons"
#define ILWRATH_SML_MASK_PMAP_ANIM "ship.ilwrath.graphics.avenger.small"
#define ILWRATH_RACE_STRINGS "ship.ilwrath.text" #define ILWRATH_RACE_STRINGS "ship.ilwrath.text"
#define ILWRATH_SHIP_SOUNDS "ship.ilwrath.sounds" #define ILWRATH_SHIP_SOUNDS "ship.ilwrath.sounds"
#define ILWRATH_SML_MASK_PMAP_ANIM "ship.ilwrath.graphics.avenger.small"
#define ILWRATH_VICTORY_SONG "ship.ilwrath.ditty" #define ILWRATH_VICTORY_SONG "ship.ilwrath.ditty"
#include "icode.h"
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define SAMATRA_CODE "ship.samatra.code" #define SAMATRA_CODE "ship.samatra.code"
+6 -4
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@@ -1,14 +1,16 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define GENERATOR_BIG_MASK_ANIM "ship.samatra.graphics.generator.large" #define GENERATOR_BIG_MASK_ANIM "ship.samatra.graphics.generator.large"
#define GENERATOR_MED_MASK_PMAP_ANIM "ship.samatra.graphics.generator.medium" #define GENERATOR_MED_MASK_PMAP_ANIM "ship.samatra.graphics.generator.medium"
#define GENERATOR_SML_MASK_PMAP_ANIM "ship.samatra.graphics.generator.small" #define GENERATOR_SML_MASK_PMAP_ANIM "ship.samatra.graphics.generator.small"
#define SAMATRA_BIG_MASK_ANIM "ship.samatra.graphics.samatra.large" #define SAMATRA_BIG_MASK_ANIM "ship.samatra.graphics.samatra.large"
#define SAMATRA_CAPTAIN_MASK_PMAP_ANIM "ship.samatra.graphics.captain" #define SAMATRA_CAPTAIN_MASK_PMAP_ANIM "ship.samatra.graphics.captain"
#define SAMATRA_MED_MASK_PMAP_ANIM "ship.samatra.graphics.samatra.medium" #define SAMATRA_MED_MASK_PMAP_ANIM "ship.samatra.graphics.samatra.medium"
#define SAMATRA_SHIP_SOUNDS "ship.samatra.sounds"
#define SAMATRA_SML_MASK_PMAP_ANIM "ship.samatra.graphics.samatra.small" #define SAMATRA_SML_MASK_PMAP_ANIM "ship.samatra.graphics.samatra.small"
#define SAMATRA_VICTORY_SONG "ship.samatra.ditty"
#define SENTINEL_BIG_MASK_ANIM "ship.samatra.graphics.sentinel.large" #define SENTINEL_BIG_MASK_ANIM "ship.samatra.graphics.sentinel.large"
#define SENTINEL_MED_MASK_PMAP_ANIM "ship.samatra.graphics.sentinel.medium" #define SENTINEL_MED_MASK_PMAP_ANIM "ship.samatra.graphics.sentinel.medium"
#define SENTINEL_SML_MASK_PMAP_ANIM "ship.samatra.graphics.sentinel.small" #define SENTINEL_SML_MASK_PMAP_ANIM "ship.samatra.graphics.sentinel.small"
#define SAMATRA_SHIP_SOUNDS "ship.samatra.sounds"
#define SAMATRA_VICTORY_SONG "ship.samatra.ditty"
#include "icode.h"
+4
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define MELNORME_CODE "ship.melnorme.code" #define MELNORME_CODE "ship.melnorme.code"
+7 -5
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@@ -1,3 +1,7 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define CONFUSE_BIG_MASK_PMAP_ANIM "ship.melnorme.graphics.confuse.large" #define CONFUSE_BIG_MASK_PMAP_ANIM "ship.melnorme.graphics.confuse.large"
#define CONFUSE_MED_MASK_PMAP_ANIM "ship.melnorme.graphics.confuse.medium" #define CONFUSE_MED_MASK_PMAP_ANIM "ship.melnorme.graphics.confuse.medium"
#define CONFUSE_SML_MASK_PMAP_ANIM "ship.melnorme.graphics.confuse.small" #define CONFUSE_SML_MASK_PMAP_ANIM "ship.melnorme.graphics.confuse.small"
@@ -6,12 +10,10 @@
#define MELNORME_ICON_MASK_PMAP_ANIM "ship.melnorme.icons" #define MELNORME_ICON_MASK_PMAP_ANIM "ship.melnorme.icons"
#define MELNORME_MED_MASK_PMAP_ANIM "ship.melnorme.graphics.trader.medium" #define MELNORME_MED_MASK_PMAP_ANIM "ship.melnorme.graphics.trader.medium"
#define MELNORME_MICON_MASK_PMAP_ANIM "ship.melnorme.meleeicons" #define MELNORME_MICON_MASK_PMAP_ANIM "ship.melnorme.meleeicons"
#define MELNORME_RACE_STRINGS "ship.melnorme.text"
#define MELNORME_SHIP_SOUNDS "ship.melnorme.sounds"
#define MELNORME_SML_MASK_PMAP_ANIM "ship.melnorme.graphics.trader.small" #define MELNORME_SML_MASK_PMAP_ANIM "ship.melnorme.graphics.trader.small"
#define MELNORME_VICTORY_SONG "ship.melnorme.ditty"
#define PUMPUP_BIG_MASK_PMAP_ANIM "ship.melnorme.graphics.pumpup.large" #define PUMPUP_BIG_MASK_PMAP_ANIM "ship.melnorme.graphics.pumpup.large"
#define PUMPUP_MED_MASK_PMAP_ANIM "ship.melnorme.graphics.pumpup.medium" #define PUMPUP_MED_MASK_PMAP_ANIM "ship.melnorme.graphics.pumpup.medium"
#define PUMPUP_SML_MASK_PMAP_ANIM "ship.melnorme.graphics.pumpup.small" #define PUMPUP_SML_MASK_PMAP_ANIM "ship.melnorme.graphics.pumpup.small"
#define MELNORME_RACE_STRINGS "ship.melnorme.text"
#define MELNORME_SHIP_SOUNDS "ship.melnorme.sounds"
#define MELNORME_VICTORY_SONG "ship.melnorme.ditty"
#include "icode.h"
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define MMRNMHRM_CODE "ship.mmrnmhrm.code" #define MMRNMHRM_CODE "ship.mmrnmhrm.code"
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@@ -1,17 +1,19 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define MMRNMHRM_BIG_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.xform.large" #define MMRNMHRM_BIG_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.xform.large"
#define MMRNMHRM_CAPTAIN_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.captain" #define MMRNMHRM_CAPTAIN_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.captain"
#define MMRNMHRM_ICON_MASK_PMAP_ANIM "ship.mmrnmhrm.icons" #define MMRNMHRM_ICON_MASK_PMAP_ANIM "ship.mmrnmhrm.icons"
#define MMRNMHRM_MED_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.xform.medium" #define MMRNMHRM_MED_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.xform.medium"
#define MMRNMHRM_MICON_MASK_PMAP_ANIM "ship.mmrnmhrm.meleeicons" #define MMRNMHRM_MICON_MASK_PMAP_ANIM "ship.mmrnmhrm.meleeicons"
#define MMRNMHRM_RACE_STRINGS "ship.mmrnmhrm.text"
#define MMRNMHRM_SHIP_SOUNDS "ship.mmrnmhrm.sounds"
#define MMRNMHRM_SML_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.xform.small" #define MMRNMHRM_SML_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.xform.small"
#define MMRNMHRM_VICTORY_SONG "ship.mmrnmhrm.ditty"
#define TORP_BIG_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.torpedo.large" #define TORP_BIG_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.torpedo.large"
#define TORP_MED_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.torpedo.medium" #define TORP_MED_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.torpedo.medium"
#define TORP_SML_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.torpedo.small" #define TORP_SML_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.torpedo.small"
#define YWING_BIG_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.ywing.large" #define YWING_BIG_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.ywing.large"
#define YWING_MED_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.ywing.medium" #define YWING_MED_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.ywing.medium"
#define YWING_SML_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.ywing.small" #define YWING_SML_MASK_PMAP_ANIM "ship.mmrnmhrm.graphics.ywing.small"
#define MMRNMHRM_RACE_STRINGS "ship.mmrnmhrm.text"
#define MMRNMHRM_SHIP_SOUNDS "ship.mmrnmhrm.sounds"
#define MMRNMHRM_VICTORY_SONG "ship.mmrnmhrm.ditty"
#include "icode.h"
+4
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define MYCON_CODE "ship.mycon.code" #define MYCON_CODE "ship.mycon.code"
+7 -5
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@@ -1,14 +1,16 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define MYCON_BIG_MASK_PMAP_ANIM "ship.mycon.graphics.podship.large" #define MYCON_BIG_MASK_PMAP_ANIM "ship.mycon.graphics.podship.large"
#define MYCON_CAPTAIN_MASK_PMAP_ANIM "ship.mycon.graphics.captain" #define MYCON_CAPTAIN_MASK_PMAP_ANIM "ship.mycon.graphics.captain"
#define MYCON_ICON_MASK_PMAP_ANIM "ship.mycon.icons" #define MYCON_ICON_MASK_PMAP_ANIM "ship.mycon.icons"
#define MYCON_MED_MASK_PMAP_ANIM "ship.mycon.graphics.podship.medium" #define MYCON_MED_MASK_PMAP_ANIM "ship.mycon.graphics.podship.medium"
#define MYCON_MICON_MASK_PMAP_ANIM "ship.mycon.meleeicons" #define MYCON_MICON_MASK_PMAP_ANIM "ship.mycon.meleeicons"
#define MYCON_RACE_STRINGS "ship.mycon.text"
#define MYCON_SHIP_SOUNDS "ship.mycon.sounds"
#define MYCON_SML_MASK_PMAP_ANIM "ship.mycon.graphics.podship.small" #define MYCON_SML_MASK_PMAP_ANIM "ship.mycon.graphics.podship.small"
#define MYCON_VICTORY_SONG "ship.mycon.ditty"
#define PLASMA_BIG_MASK_PMAP_ANIM "ship.mycon.graphics.plasma.large" #define PLASMA_BIG_MASK_PMAP_ANIM "ship.mycon.graphics.plasma.large"
#define PLASMA_MED_MASK_PMAP_ANIM "ship.mycon.graphics.plasma.medium" #define PLASMA_MED_MASK_PMAP_ANIM "ship.mycon.graphics.plasma.medium"
#define PLASMA_SML_MASK_PMAP_ANIM "ship.mycon.graphics.plasma.small" #define PLASMA_SML_MASK_PMAP_ANIM "ship.mycon.graphics.plasma.small"
#define MYCON_RACE_STRINGS "ship.mycon.text"
#define MYCON_SHIP_SOUNDS "ship.mycon.sounds"
#define MYCON_VICTORY_SONG "ship.mycon.ditty"
#include "icode.h"
+4
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define ORZ_CODE "ship.orz.code" #define ORZ_CODE "ship.orz.code"
+7 -5
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@@ -1,3 +1,7 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define HOWITZER_BIG_MASK_PMAP_ANIM "ship.orz.graphics.howitzer.large" #define HOWITZER_BIG_MASK_PMAP_ANIM "ship.orz.graphics.howitzer.large"
#define HOWITZER_MED_MASK_PMAP_ANIM "ship.orz.graphics.howitzer.medium" #define HOWITZER_MED_MASK_PMAP_ANIM "ship.orz.graphics.howitzer.medium"
#define HOWITZER_SML_MASK_PMAP_ANIM "ship.orz.graphics.howitzer.small" #define HOWITZER_SML_MASK_PMAP_ANIM "ship.orz.graphics.howitzer.small"
@@ -6,12 +10,10 @@
#define ORZ_ICON_MASK_PMAP_ANIM "ship.orz.icons" #define ORZ_ICON_MASK_PMAP_ANIM "ship.orz.icons"
#define ORZ_MED_MASK_PMAP_ANIM "ship.orz.graphics.nemesis.medium" #define ORZ_MED_MASK_PMAP_ANIM "ship.orz.graphics.nemesis.medium"
#define ORZ_MICON_MASK_PMAP_ANIM "ship.orz.meleeicons" #define ORZ_MICON_MASK_PMAP_ANIM "ship.orz.meleeicons"
#define ORZ_RACE_STRINGS "ship.orz.text"
#define ORZ_SHIP_SOUNDS "ship.orz.sounds"
#define ORZ_SML_MASK_PMAP_ANIM "ship.orz.graphics.nemesis.small" #define ORZ_SML_MASK_PMAP_ANIM "ship.orz.graphics.nemesis.small"
#define ORZ_VICTORY_SONG "ship.orz.ditty"
#define TURRET_BIG_MASK_PMAP_ANIM "ship.orz.graphics.turret.large" #define TURRET_BIG_MASK_PMAP_ANIM "ship.orz.graphics.turret.large"
#define TURRET_MED_MASK_PMAP_ANIM "ship.orz.graphics.turret.medium" #define TURRET_MED_MASK_PMAP_ANIM "ship.orz.graphics.turret.medium"
#define TURRET_SML_MASK_PMAP_ANIM "ship.orz.graphics.turret.small" #define TURRET_SML_MASK_PMAP_ANIM "ship.orz.graphics.turret.small"
#define ORZ_RACE_STRINGS "ship.orz.text"
#define ORZ_SHIP_SOUNDS "ship.orz.sounds"
#define ORZ_VICTORY_SONG "ship.orz.ditty"
#include "icode.h"
+4
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define PKUNK_CODE "ship.pkunk.code" #define PKUNK_CODE "ship.pkunk.code"
+5 -3
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@@ -1,3 +1,7 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define BUG_BIG_MASK_PMAP_ANIM "ship.pkunk.graphics.bug.large" #define BUG_BIG_MASK_PMAP_ANIM "ship.pkunk.graphics.bug.large"
#define BUG_MED_MASK_PMAP_ANIM "ship.pkunk.graphics.bug.medium" #define BUG_MED_MASK_PMAP_ANIM "ship.pkunk.graphics.bug.medium"
#define BUG_SML_MASK_PMAP_ANIM "ship.pkunk.graphics.bug.small" #define BUG_SML_MASK_PMAP_ANIM "ship.pkunk.graphics.bug.small"
@@ -6,9 +10,7 @@
#define PKUNK_ICON_MASK_PMAP_ANIM "ship.pkunk.icons" #define PKUNK_ICON_MASK_PMAP_ANIM "ship.pkunk.icons"
#define PKUNK_MED_MASK_PMAP_ANIM "ship.pkunk.graphics.fury.medium" #define PKUNK_MED_MASK_PMAP_ANIM "ship.pkunk.graphics.fury.medium"
#define PKUNK_MICON_MASK_PMAP_ANIM "ship.pkunk.meleeicons" #define PKUNK_MICON_MASK_PMAP_ANIM "ship.pkunk.meleeicons"
#define PKUNK_SML_MASK_PMAP_ANIM "ship.pkunk.graphics.fury.small"
#define PKUNK_RACE_STRINGS "ship.pkunk.text" #define PKUNK_RACE_STRINGS "ship.pkunk.text"
#define PKUNK_SHIP_SOUNDS "ship.pkunk.sounds" #define PKUNK_SHIP_SOUNDS "ship.pkunk.sounds"
#define PKUNK_SML_MASK_PMAP_ANIM "ship.pkunk.graphics.fury.small"
#define PKUNK_VICTORY_SONG "ship.pkunk.ditty" #define PKUNK_VICTORY_SONG "ship.pkunk.ditty"
#include "icode.h"
+4
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define URQUAN_DRONE_CODE "ship.drone.code" #define URQUAN_DRONE_CODE "ship.drone.code"
+4 -2
View File
@@ -1,3 +1,5 @@
#define URQUAN_DRONE_MICON_MASK_PMAP_ANIM "ship.drone.meleeicons" /* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#include "icode.h" #define URQUAN_DRONE_MICON_MASK_PMAP_ANIM "ship.drone.meleeicons"
+4
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define SHOFIXTI_CODE "ship.shofixti.code" #define SHOFIXTI_CODE "ship.shofixti.code"
+5 -3
View File
@@ -1,3 +1,7 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define DART_BIG_MASK_PMAP_ANIM "ship.shofixti.graphics.missile.large" #define DART_BIG_MASK_PMAP_ANIM "ship.shofixti.graphics.missile.large"
#define DART_MED_MASK_PMAP_ANIM "ship.shofixti.graphics.missile.medium" #define DART_MED_MASK_PMAP_ANIM "ship.shofixti.graphics.missile.medium"
#define DART_SML_MASK_PMAP_ANIM "ship.shofixti.graphics.missile.small" #define DART_SML_MASK_PMAP_ANIM "ship.shofixti.graphics.missile.small"
@@ -13,9 +17,7 @@
#define SHOFIXTI_ICON_MASK_PMAP_ANIM "ship.shofixti.icons" #define SHOFIXTI_ICON_MASK_PMAP_ANIM "ship.shofixti.icons"
#define SHOFIXTI_MED_MASK_PMAP_ANIM "ship.shofixti.graphics.scout.medium" #define SHOFIXTI_MED_MASK_PMAP_ANIM "ship.shofixti.graphics.scout.medium"
#define SHOFIXTI_MICON_MASK_PMAP_ANIM "ship.shofixti.meleeicons" #define SHOFIXTI_MICON_MASK_PMAP_ANIM "ship.shofixti.meleeicons"
#define SHOFIXTI_SML_MASK_PMAP_ANIM "ship.shofixti.graphics.scout.small"
#define SHOFIXTI_RACE_STRINGS "ship.shofixti.text" #define SHOFIXTI_RACE_STRINGS "ship.shofixti.text"
#define SHOFIXTI_SHIP_SOUNDS "ship.shofixti.sounds" #define SHOFIXTI_SHIP_SOUNDS "ship.shofixti.sounds"
#define SHOFIXTI_SML_MASK_PMAP_ANIM "ship.shofixti.graphics.scout.small"
#define SHOFIXTI_VICTORY_SONG "ship.shofixti.ditty" #define SHOFIXTI_VICTORY_SONG "ship.shofixti.ditty"
#include "icode.h"
+4
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define SIS_CODE "ship.flagship.code" #define SIS_CODE "ship.flagship.code"
+5 -3
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@@ -1,3 +1,7 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define BLASTER_BIG_MASK_PMAP_ANIM "ship.flagship.graphics.blaster.large" #define BLASTER_BIG_MASK_PMAP_ANIM "ship.flagship.graphics.blaster.large"
#define BLASTER_MED_MASK_PMAP_ANIM "ship.flagship.graphics.blaster.medium" #define BLASTER_MED_MASK_PMAP_ANIM "ship.flagship.graphics.blaster.medium"
#define BLASTER_SML_MASK_PMAP_ANIM "ship.flagship.graphics.blaster.small" #define BLASTER_SML_MASK_PMAP_ANIM "ship.flagship.graphics.blaster.small"
@@ -6,8 +10,6 @@
#define SIS_HYPER_MASK_PMAP_ANIM "ship.flagship.graphics.hyperspace" #define SIS_HYPER_MASK_PMAP_ANIM "ship.flagship.graphics.hyperspace"
#define SIS_ICON_MASK_PMAP_ANIM "ship.flagship.icons" #define SIS_ICON_MASK_PMAP_ANIM "ship.flagship.icons"
#define SIS_MED_MASK_PMAP_ANIM "ship.flagship.graphics.flagship.medium" #define SIS_MED_MASK_PMAP_ANIM "ship.flagship.graphics.flagship.medium"
#define SIS_SML_MASK_PMAP_ANIM "ship.flagship.graphics.flagship.small"
#define SIS_SHIP_SOUNDS "ship.flagship.sounds" #define SIS_SHIP_SOUNDS "ship.flagship.sounds"
#define SIS_SML_MASK_PMAP_ANIM "ship.flagship.graphics.flagship.small"
#define SIS_VICTORY_SONG "ship.flagship.ditty" #define SIS_VICTORY_SONG "ship.flagship.ditty"
#include "icode.h"
+4
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define SLYLANDRO_CODE "ship.slylandro.code" #define SLYLANDRO_CODE "ship.slylandro.code"
+5 -3
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@@ -1,11 +1,13 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define SLYLANDRO_BIG_MASK_PMAP_ANIM "ship.slylandro.graphics.probe.large" #define SLYLANDRO_BIG_MASK_PMAP_ANIM "ship.slylandro.graphics.probe.large"
#define SLYLANDRO_CAPTAIN_MASK_PMAP_ANIM "ship.slylandro.graphics.captain" #define SLYLANDRO_CAPTAIN_MASK_PMAP_ANIM "ship.slylandro.graphics.captain"
#define SLYLANDRO_ICON_MASK_PMAP_ANIM "ship.slylandro.icons" #define SLYLANDRO_ICON_MASK_PMAP_ANIM "ship.slylandro.icons"
#define SLYLANDRO_MED_MASK_PMAP_ANIM "ship.slylandro.graphics.probe.medium" #define SLYLANDRO_MED_MASK_PMAP_ANIM "ship.slylandro.graphics.probe.medium"
#define SLYLANDRO_MICON_MASK_PMAP_ANIM "ship.slylandro.meleeicons" #define SLYLANDRO_MICON_MASK_PMAP_ANIM "ship.slylandro.meleeicons"
#define SLYLANDRO_SML_MASK_PMAP_ANIM "ship.slylandro.graphics.probe.small"
#define SLYLANDRO_RACE_STRINGS "ship.slylandro.text" #define SLYLANDRO_RACE_STRINGS "ship.slylandro.text"
#define SLYLANDRO_SHIP_SOUNDS "ship.slylandro.sounds" #define SLYLANDRO_SHIP_SOUNDS "ship.slylandro.sounds"
#define SLYLANDRO_SML_MASK_PMAP_ANIM "ship.slylandro.graphics.probe.small"
#define SLYLANDRO_VICTORY_SONG "ship.slylandro.ditty" #define SLYLANDRO_VICTORY_SONG "ship.slylandro.ditty"
#include "icode.h"
+4
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define SPATHI_CODE "ship.spathi.code" #define SPATHI_CODE "ship.spathi.code"
+5 -3
View File
@@ -1,3 +1,7 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define DISCRIM_BIG_MASK_PMAP_ANIM "ship.spathi.graphics.butt.large" #define DISCRIM_BIG_MASK_PMAP_ANIM "ship.spathi.graphics.butt.large"
#define DISCRIM_MED_MASK_PMAP_ANIM "ship.spathi.graphics.butt.medium" #define DISCRIM_MED_MASK_PMAP_ANIM "ship.spathi.graphics.butt.medium"
#define DISCRIM_SML_MASK_PMAP_ANIM "ship.spathi.graphics.butt.small" #define DISCRIM_SML_MASK_PMAP_ANIM "ship.spathi.graphics.butt.small"
@@ -9,9 +13,7 @@
#define SPATHI_ICON_MASK_PMAP_ANIM "ship.spathi.icons" #define SPATHI_ICON_MASK_PMAP_ANIM "ship.spathi.icons"
#define SPATHI_MED_MASK_PMAP_ANIM "ship.spathi.graphics.eluder.medium" #define SPATHI_MED_MASK_PMAP_ANIM "ship.spathi.graphics.eluder.medium"
#define SPATHI_MICON_MASK_PMAP_ANIM "ship.spathi.meleeicons" #define SPATHI_MICON_MASK_PMAP_ANIM "ship.spathi.meleeicons"
#define SPATHI_SML_MASK_PMAP_ANIM "ship.spathi.graphics.eluder.small"
#define SPATHI_RACE_STRINGS "ship.spathi.text" #define SPATHI_RACE_STRINGS "ship.spathi.text"
#define SPATHI_SHIP_SOUNDS "ship.spathi.sounds" #define SPATHI_SHIP_SOUNDS "ship.spathi.sounds"
#define SPATHI_SML_MASK_PMAP_ANIM "ship.spathi.graphics.eluder.small"
#define SPATHI_VICTORY_SONG "ship.spathi.ditty" #define SPATHI_VICTORY_SONG "ship.spathi.ditty"
#include "icode.h"
+4
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define SUPOX_CODE "ship.supox.code" #define SUPOX_CODE "ship.supox.code"
+5 -3
View File
@@ -1,3 +1,7 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define GOB_BIG_MASK_PMAP_ANIM "ship.supox.graphics.glob.large" #define GOB_BIG_MASK_PMAP_ANIM "ship.supox.graphics.glob.large"
#define GOB_MED_MASK_PMAP_ANIM "ship.supox.graphics.glob.medium" #define GOB_MED_MASK_PMAP_ANIM "ship.supox.graphics.glob.medium"
#define GOB_SML_MASK_PMAP_ANIM "ship.supox.graphics.glob.small" #define GOB_SML_MASK_PMAP_ANIM "ship.supox.graphics.glob.small"
@@ -6,9 +10,7 @@
#define SUPOX_ICON_MASK_PMAP_ANIM "ship.supox.icons" #define SUPOX_ICON_MASK_PMAP_ANIM "ship.supox.icons"
#define SUPOX_MED_MASK_PMAP_ANIM "ship.supox.graphics.blade.medium" #define SUPOX_MED_MASK_PMAP_ANIM "ship.supox.graphics.blade.medium"
#define SUPOX_MICON_MASK_PMAP_ANIM "ship.supox.meleeicons" #define SUPOX_MICON_MASK_PMAP_ANIM "ship.supox.meleeicons"
#define SUPOX_SML_MASK_PMAP_ANIM "ship.supox.graphics.blade.small"
#define SUPOX_RACE_STRINGS "ship.supox.text" #define SUPOX_RACE_STRINGS "ship.supox.text"
#define SUPOX_SHIP_SOUNDS "ship.supox.sounds" #define SUPOX_SHIP_SOUNDS "ship.supox.sounds"
#define SUPOX_SML_MASK_PMAP_ANIM "ship.supox.graphics.blade.small"
#define SUPOX_VICTORY_SONG "ship.supox.ditty" #define SUPOX_VICTORY_SONG "ship.supox.ditty"
#include "icode.h"
+4
View File
@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define SYREEN_CODE "ship.syreen.code" #define SYREEN_CODE "ship.syreen.code"
+5 -3
View File
@@ -1,3 +1,7 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define DAGGER_BIG_MASK_PMAP_ANIM "ship.syreen.graphics.dagger.large" #define DAGGER_BIG_MASK_PMAP_ANIM "ship.syreen.graphics.dagger.large"
#define DAGGER_MED_MASK_PMAP_ANIM "ship.syreen.graphics.dagger.medium" #define DAGGER_MED_MASK_PMAP_ANIM "ship.syreen.graphics.dagger.medium"
#define DAGGER_SML_MASK_PMAP_ANIM "ship.syreen.graphics.dagger.small" #define DAGGER_SML_MASK_PMAP_ANIM "ship.syreen.graphics.dagger.small"
@@ -6,9 +10,7 @@
#define SYREEN_ICON_MASK_PMAP_ANIM "ship.syreen.icons" #define SYREEN_ICON_MASK_PMAP_ANIM "ship.syreen.icons"
#define SYREEN_MED_MASK_PMAP_ANIM "ship.syreen.graphics.penetrator.medium" #define SYREEN_MED_MASK_PMAP_ANIM "ship.syreen.graphics.penetrator.medium"
#define SYREEN_MICON_MASK_PMAP_ANIM "ship.syreen.meleeicons" #define SYREEN_MICON_MASK_PMAP_ANIM "ship.syreen.meleeicons"
#define SYREEN_SML_MASK_PMAP_ANIM "ship.syreen.graphics.penetrator.small"
#define SYREEN_RACE_STRINGS "ship.syreen.text" #define SYREEN_RACE_STRINGS "ship.syreen.text"
#define SYREEN_SHIP_SOUNDS "ship.syreen.sounds" #define SYREEN_SHIP_SOUNDS "ship.syreen.sounds"
#define SYREEN_SML_MASK_PMAP_ANIM "ship.syreen.graphics.penetrator.small"
#define SYREEN_VICTORY_SONG "ship.syreen.ditty" #define SYREEN_VICTORY_SONG "ship.syreen.ditty"
#include "icode.h"
+4
View File
@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define THRADDASH_CODE "ship.thraddash.code" #define THRADDASH_CODE "ship.thraddash.code"
+5 -3
View File
@@ -1,3 +1,7 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define HORN_BIG_MASK_PMAP_ANIM "ship.thraddash.graphics.horn.large" #define HORN_BIG_MASK_PMAP_ANIM "ship.thraddash.graphics.horn.large"
#define HORN_MED_MASK_PMAP_ANIM "ship.thraddash.graphics.horn.medium" #define HORN_MED_MASK_PMAP_ANIM "ship.thraddash.graphics.horn.medium"
#define HORN_SML_MASK_PMAP_ANIM "ship.thraddash.graphics.horn.small" #define HORN_SML_MASK_PMAP_ANIM "ship.thraddash.graphics.horn.small"
@@ -9,9 +13,7 @@
#define THRADDASH_ICON_MASK_PMAP_ANIM "ship.thraddash.icons" #define THRADDASH_ICON_MASK_PMAP_ANIM "ship.thraddash.icons"
#define THRADDASH_MED_MASK_PMAP_ANIM "ship.thraddash.graphics.torch.medium" #define THRADDASH_MED_MASK_PMAP_ANIM "ship.thraddash.graphics.torch.medium"
#define THRADDASH_MICON_MASK_PMAP_ANIM "ship.thraddash.meleeicons" #define THRADDASH_MICON_MASK_PMAP_ANIM "ship.thraddash.meleeicons"
#define THRADDASH_SML_MASK_PMAP_ANIM "ship.thraddash.graphics.torch.small"
#define THRADDASH_RACE_STRINGS "ship.thraddash.text" #define THRADDASH_RACE_STRINGS "ship.thraddash.text"
#define THRADDASH_SHIP_SOUNDS "ship.thraddash.sounds" #define THRADDASH_SHIP_SOUNDS "ship.thraddash.sounds"
#define THRADDASH_SML_MASK_PMAP_ANIM "ship.thraddash.graphics.torch.small"
#define THRADDASH_VICTORY_SONG "ship.thraddash.ditty" #define THRADDASH_VICTORY_SONG "ship.thraddash.ditty"
#include "icode.h"
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define UMGAH_CODE "ship.umgah.code" #define UMGAH_CODE "ship.umgah.code"
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@@ -1,3 +1,7 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define CONE_BIG_MASK_ANIM "ship.umgah.graphics.cone.large" #define CONE_BIG_MASK_ANIM "ship.umgah.graphics.cone.large"
#define CONE_MED_MASK_ANIM "ship.umgah.graphics.cone.medium" #define CONE_MED_MASK_ANIM "ship.umgah.graphics.cone.medium"
#define CONE_SML_MASK_ANIM "ship.umgah.graphics.cone.small" #define CONE_SML_MASK_ANIM "ship.umgah.graphics.cone.small"
@@ -7,9 +11,7 @@
#define UMGAH_ICON_MASK_PMAP_ANIM "ship.umgah.icons" #define UMGAH_ICON_MASK_PMAP_ANIM "ship.umgah.icons"
#define UMGAH_MED_MASK_PMAP_ANIM "ship.umgah.graphics.drone.medium" #define UMGAH_MED_MASK_PMAP_ANIM "ship.umgah.graphics.drone.medium"
#define UMGAH_MICON_MASK_PMAP_ANIM "ship.umgah.meleeicons" #define UMGAH_MICON_MASK_PMAP_ANIM "ship.umgah.meleeicons"
#define UMGAH_SML_MASK_PMAP_ANIM "ship.umgah.graphics.drone.small"
#define UMGAH_RACE_STRINGS "ship.umgah.text" #define UMGAH_RACE_STRINGS "ship.umgah.text"
#define UMGAH_SHIP_SOUNDS "ship.umgah.sounds" #define UMGAH_SHIP_SOUNDS "ship.umgah.sounds"
#define UMGAH_SML_MASK_PMAP_ANIM "ship.umgah.graphics.drone.small"
#define UMGAH_VICTORY_SONG "ship.umgah.ditty" #define UMGAH_VICTORY_SONG "ship.umgah.ditty"
#include "icode.h"
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define URQUAN_CODE "ship.urquan.code" #define URQUAN_CODE "ship.urquan.code"
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@@ -1,3 +1,7 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define FIGHTER_BIG_MASK_PMAP_ANIM "ship.urquan.graphics.fighter.large" #define FIGHTER_BIG_MASK_PMAP_ANIM "ship.urquan.graphics.fighter.large"
#define FIGHTER_MED_MASK_PMAP_ANIM "ship.urquan.graphics.fighter.medium" #define FIGHTER_MED_MASK_PMAP_ANIM "ship.urquan.graphics.fighter.medium"
#define FIGHTER_SML_MASK_PMAP_ANIM "ship.urquan.graphics.fighter.small" #define FIGHTER_SML_MASK_PMAP_ANIM "ship.urquan.graphics.fighter.small"
@@ -9,9 +13,7 @@
#define URQUAN_ICON_MASK_PMAP_ANIM "ship.urquan.icons" #define URQUAN_ICON_MASK_PMAP_ANIM "ship.urquan.icons"
#define URQUAN_MED_MASK_PMAP_ANIM "ship.urquan.graphics.dreadnought.medium" #define URQUAN_MED_MASK_PMAP_ANIM "ship.urquan.graphics.dreadnought.medium"
#define URQUAN_MICON_MASK_PMAP_ANIM "ship.urquan.meleeicons" #define URQUAN_MICON_MASK_PMAP_ANIM "ship.urquan.meleeicons"
#define URQUAN_SML_MASK_PMAP_ANIM "ship.urquan.graphics.dreadnought.small"
#define URQUAN_RACE_STRINGS "ship.urquan.text" #define URQUAN_RACE_STRINGS "ship.urquan.text"
#define URQUAN_SHIP_SOUNDS "ship.urquan.sounds" #define URQUAN_SHIP_SOUNDS "ship.urquan.sounds"
#define URQUAN_SML_MASK_PMAP_ANIM "ship.urquan.graphics.dreadnought.small"
#define URQUAN_VICTORY_SONG "ship.urquan.ditty" #define URQUAN_VICTORY_SONG "ship.urquan.ditty"
#include "icode.h"
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define UTWIG_CODE "ship.utwig.code" #define UTWIG_CODE "ship.utwig.code"
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@@ -1,3 +1,7 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define LANCE_BIG_MASK_PMAP_ANIM "ship.utwig.graphics.lance.large" #define LANCE_BIG_MASK_PMAP_ANIM "ship.utwig.graphics.lance.large"
#define LANCE_MED_MASK_PMAP_ANIM "ship.utwig.graphics.lance.medium" #define LANCE_MED_MASK_PMAP_ANIM "ship.utwig.graphics.lance.medium"
#define LANCE_SML_MASK_PMAP_ANIM "ship.utwig.graphics.lance.small" #define LANCE_SML_MASK_PMAP_ANIM "ship.utwig.graphics.lance.small"
@@ -6,9 +10,7 @@
#define UTWIG_ICON_MASK_PMAP_ANIM "ship.utwig.icons" #define UTWIG_ICON_MASK_PMAP_ANIM "ship.utwig.icons"
#define UTWIG_MED_MASK_PMAP_ANIM "ship.utwig.graphics.jugger.medium" #define UTWIG_MED_MASK_PMAP_ANIM "ship.utwig.graphics.jugger.medium"
#define UTWIG_MICON_MASK_PMAP_ANIM "ship.utwig.meleeicons" #define UTWIG_MICON_MASK_PMAP_ANIM "ship.utwig.meleeicons"
#define UTWIG_SML_MASK_PMAP_ANIM "ship.utwig.graphics.jugger.small"
#define UTWIG_RACE_STRINGS "ship.utwig.text" #define UTWIG_RACE_STRINGS "ship.utwig.text"
#define UTWIG_SHIP_SOUNDS "ship.utwig.sounds" #define UTWIG_SHIP_SOUNDS "ship.utwig.sounds"
#define UTWIG_SML_MASK_PMAP_ANIM "ship.utwig.graphics.jugger.small"
#define UTWIG_VICTORY_SONG "ship.utwig.ditty" #define UTWIG_VICTORY_SONG "ship.utwig.ditty"
#include "icode.h"
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define VUX_CODE "ship.vux.code" #define VUX_CODE "ship.vux.code"
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@@ -1,3 +1,7 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define LIMPETS_BIG_MASK_PMAP_ANIM "ship.vux.graphics.limpets.large" #define LIMPETS_BIG_MASK_PMAP_ANIM "ship.vux.graphics.limpets.large"
#define LIMPETS_MED_MASK_PMAP_ANIM "ship.vux.graphics.limpets.medium" #define LIMPETS_MED_MASK_PMAP_ANIM "ship.vux.graphics.limpets.medium"
#define LIMPETS_SML_MASK_PMAP_ANIM "ship.vux.graphics.limpets.small" #define LIMPETS_SML_MASK_PMAP_ANIM "ship.vux.graphics.limpets.small"
@@ -7,9 +11,7 @@
#define VUX_ICON_MASK_PMAP_ANIM "ship.vux.icons" #define VUX_ICON_MASK_PMAP_ANIM "ship.vux.icons"
#define VUX_MED_MASK_PMAP_ANIM "ship.vux.graphics.intruder.medium" #define VUX_MED_MASK_PMAP_ANIM "ship.vux.graphics.intruder.medium"
#define VUX_MICON_MASK_PMAP_ANIM "ship.vux.meleeicons" #define VUX_MICON_MASK_PMAP_ANIM "ship.vux.meleeicons"
#define VUX_SML_MASK_PMAP_ANIM "ship.vux.graphics.intruder.small"
#define VUX_RACE_STRINGS "ship.vux.text" #define VUX_RACE_STRINGS "ship.vux.text"
#define VUX_SHIP_SOUNDS "ship.vux.sounds" #define VUX_SHIP_SOUNDS "ship.vux.sounds"
#define VUX_SML_MASK_PMAP_ANIM "ship.vux.graphics.intruder.small"
#define VUX_VICTORY_SONG "ship.vux.ditty" #define VUX_VICTORY_SONG "ship.vux.ditty"
#include "icode.h"
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define YEHAT_CODE "ship.yehat.code" #define YEHAT_CODE "ship.yehat.code"
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@@ -1,3 +1,7 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define SHIELD_BIG_MASK_ANIM "ship.yehat.graphics.shield.large" #define SHIELD_BIG_MASK_ANIM "ship.yehat.graphics.shield.large"
#define SHIELD_MED_MASK_ANIM "ship.yehat.graphics.shield.medium" #define SHIELD_MED_MASK_ANIM "ship.yehat.graphics.shield.medium"
#define SHIELD_SML_MASK_ANIM "ship.yehat.graphics.shield.small" #define SHIELD_SML_MASK_ANIM "ship.yehat.graphics.shield.small"
@@ -9,9 +13,7 @@
#define YEHAT_ICON_MASK_PMAP_ANIM "ship.yehat.icons" #define YEHAT_ICON_MASK_PMAP_ANIM "ship.yehat.icons"
#define YEHAT_MED_MASK_PMAP_ANIM "ship.yehat.graphics.terminator.medium" #define YEHAT_MED_MASK_PMAP_ANIM "ship.yehat.graphics.terminator.medium"
#define YEHAT_MICON_MASK_PMAP_ANIM "ship.yehat.meleeicons" #define YEHAT_MICON_MASK_PMAP_ANIM "ship.yehat.meleeicons"
#define YEHAT_SML_MASK_PMAP_ANIM "ship.yehat.graphics.terminator.small"
#define YEHAT_RACE_STRINGS "ship.yehat.text" #define YEHAT_RACE_STRINGS "ship.yehat.text"
#define YEHAT_SHIP_SOUNDS "ship.yehat.sounds" #define YEHAT_SHIP_SOUNDS "ship.yehat.sounds"
#define YEHAT_SML_MASK_PMAP_ANIM "ship.yehat.graphics.terminator.small"
#define YEHAT_VICTORY_SONG "ship.yehat.ditty" #define YEHAT_VICTORY_SONG "ship.yehat.ditty"
#include "icode.h"
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@@ -1 +1,5 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define ZOQFOTPIK_CODE "ship.zoqfotpik.code" #define ZOQFOTPIK_CODE "ship.zoqfotpik.code"
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@@ -1,3 +1,7 @@
/* This file was auto-generated by the gen_resfiles utility and
should not be edited directly. Modify the master resource list
instead and regenerate. */
#define SPIT_BIG_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.spit.large" #define SPIT_BIG_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.spit.large"
#define SPIT_MED_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.spit.medium" #define SPIT_MED_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.spit.medium"
#define SPIT_SML_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.spit.small" #define SPIT_SML_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.spit.small"
@@ -9,9 +13,7 @@
#define ZOQFOTPIK_ICON_MASK_PMAP_ANIM "ship.zoqfotpik.icons" #define ZOQFOTPIK_ICON_MASK_PMAP_ANIM "ship.zoqfotpik.icons"
#define ZOQFOTPIK_MED_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.stinger.medium" #define ZOQFOTPIK_MED_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.stinger.medium"
#define ZOQFOTPIK_MICON_MASK_PMAP_ANIM "ship.zoqfotpik.meleeicons" #define ZOQFOTPIK_MICON_MASK_PMAP_ANIM "ship.zoqfotpik.meleeicons"
#define ZOQFOTPIK_SML_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.stinger.small"
#define ZOQFOTPIK_RACE_STRINGS "ship.zoqfotpik.text" #define ZOQFOTPIK_RACE_STRINGS "ship.zoqfotpik.text"
#define ZOQFOTPIK_SHIP_SOUNDS "ship.zoqfotpik.sounds" #define ZOQFOTPIK_SHIP_SOUNDS "ship.zoqfotpik.sounds"
#define ZOQFOTPIK_SML_MASK_PMAP_ANIM "ship.zoqfotpik.graphics.stinger.small"
#define ZOQFOTPIK_VICTORY_SONG "ship.zoqfotpik.ditty" #define ZOQFOTPIK_VICTORY_SONG "ship.zoqfotpik.ditty"
#include "icode.h"