Abaddon's malloc changes I thought I committed already.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@372 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -322,7 +322,7 @@ exchange (argv)
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{
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/* We must extend the array. The user plays games with us and
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presents new arguments. */
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char *new_str = malloc (top + 1);
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char *new_str = HMalloc (top + 1);
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if (new_str == NULL)
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nonoption_flags_len = nonoption_flags_max_len = 0;
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else
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@@ -434,7 +434,7 @@ _getopt_initialize (argc, argv, optstring)
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if (nonoption_flags_max_len < argc)
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nonoption_flags_max_len = argc;
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__getopt_nonoption_flags =
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(char *) malloc (nonoption_flags_max_len);
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(char *) HMalloc (nonoption_flags_max_len);
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if (__getopt_nonoption_flags == NULL)
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nonoption_flags_max_len = -1;
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else
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@@ -52,10 +52,10 @@ int zoomSurfaceRGBA(SDL_Surface * src, SDL_Surface * dst, int smooth)
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/*
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* Allocate memory for row increments
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*/
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if ((sax = (int *) malloc((dst->w + 1) * sizeof(Uint32))) == NULL) {
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if ((sax = (int *) HMalloc((dst->w + 1) * sizeof(Uint32))) == NULL) {
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return (-1);
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}
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if ((say = (int *) malloc((dst->h + 1) * sizeof(Uint32))) == NULL) {
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if ((say = (int *) HMalloc((dst->h + 1) * sizeof(Uint32))) == NULL) {
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free(sax);
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return (-1);
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}
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@@ -227,10 +227,10 @@ int zoomSurfaceY(SDL_Surface * src, SDL_Surface * dst)
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/*
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* Allocate memory for row increments
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*/
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if ((sax = (Uint32 *) malloc(dst->w * sizeof(Uint32))) == NULL) {
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if ((sax = (Uint32 *) HMalloc(dst->w * sizeof(Uint32))) == NULL) {
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return (-1);
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}
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if ((say = (Uint32 *) malloc(dst->h * sizeof(Uint32))) == NULL) {
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if ((say = (Uint32 *) HMalloc(dst->h * sizeof(Uint32))) == NULL) {
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if (sax != NULL) {
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free(sax);
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}
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@@ -606,9 +606,19 @@ _alloc_mem (int size)
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void *
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HMalloc (int size)
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{
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void *p;
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if (size == 0) return (0);
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return (_alloc_mem (size));
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if ((p = _alloc_mem(size)) == NULL) {
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fprintf(stderr, "Fatal Error: HMalloc(): out of memory.\n");
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#ifdef DEBUG
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abort();
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#else
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exit(1);
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#endif /* #ifdef DEBUG */
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}
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return (p);
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}
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void
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@@ -138,7 +138,7 @@ TFB_SoundDecoder* SoundDecoder_Load (char *filename, ALuint buffer_size)
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//fprintf (stderr, "SoundDecoder_Load(): %s interpreted as wav\n", filename);
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decoder = (TFB_SoundDecoder *) malloc (sizeof (TFB_SoundDecoder));
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decoder = (TFB_SoundDecoder *) HMalloc (sizeof (TFB_SoundDecoder));
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decoder->buffer = NULL;
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decoder->buffer_size = 0;
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decoder->format = 0;
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@@ -148,7 +148,7 @@ TFB_SoundDecoder* SoundDecoder_Load (char *filename, ALuint buffer_size)
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decoder->length = 0; // FIXME should be calculated
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decoder->decoder_info = decoder_info_wav;
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decoder->type = SOUNDDECODER_WAV;
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decoder->filename = (char *) malloc (strlen (filename) + 1);
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decoder->filename = (char *) HMalloc (strlen (filename) + 1);
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strcpy (decoder->filename, filename);
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return decoder;
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@@ -172,8 +172,8 @@ TFB_SoundDecoder* SoundDecoder_Load (char *filename, ALuint buffer_size)
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mod->wrap = 0;
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mod->loop = 0;
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decoder = (TFB_SoundDecoder *) malloc (sizeof (TFB_SoundDecoder));
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decoder->buffer = malloc (buffer_size);
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decoder = (TFB_SoundDecoder *) HMalloc (sizeof (TFB_SoundDecoder));
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decoder->buffer = HMalloc (buffer_size);
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decoder->buffer_size = buffer_size;
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decoder->format = AL_FORMAT_STEREO16;
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decoder->frequency = md_mixfreq;
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@@ -182,7 +182,7 @@ TFB_SoundDecoder* SoundDecoder_Load (char *filename, ALuint buffer_size)
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decoder->length = 0; // FIXME way to obtain this from mikmod?
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decoder->decoder_info = decoder_info_mod;
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decoder->type = SOUNDDECODER_MOD;
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decoder->filename = (char *) malloc (strlen (filename) + 1);
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decoder->filename = (char *) HMalloc (strlen (filename) + 1);
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strcpy (decoder->filename, filename);
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decoder->data = mod;
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@@ -198,7 +198,7 @@ TFB_SoundDecoder* SoundDecoder_Load (char *filename, ALuint buffer_size)
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//fprintf (stderr, "SoundDecoder_Load(): %s interpreted as ogg\n", filename);
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vf = (OggVorbis_File *) malloc (sizeof (OggVorbis_File));
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vf = (OggVorbis_File *) HMalloc (sizeof (OggVorbis_File));
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if (!vf)
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{
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fprintf (stderr, "SoundDecoder_Load(): couldn't allocate mem for OggVorbis_File\n");
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@@ -235,8 +235,8 @@ TFB_SoundDecoder* SoundDecoder_Load (char *filename, ALuint buffer_size)
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//fprintf (stderr, "SoundDecoder_Load(): ogg bitstream version %d, channels %d, rate %d, length %.2f seconds\n", vinfo->version, vinfo->channels, vinfo->rate, ov_time_total (vf, -1));
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decoder = (TFB_SoundDecoder *) malloc (sizeof (TFB_SoundDecoder));
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decoder->buffer = malloc (buffer_size);
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decoder = (TFB_SoundDecoder *) HMalloc (sizeof (TFB_SoundDecoder));
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decoder->buffer = HMalloc (buffer_size);
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decoder->buffer_size = buffer_size;
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if (vinfo->channels == 1)
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decoder->format = AL_FORMAT_MONO16;
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@@ -248,7 +248,7 @@ TFB_SoundDecoder* SoundDecoder_Load (char *filename, ALuint buffer_size)
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decoder->length = (float) ov_time_total (vf, -1);
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decoder->decoder_info = decoder_info_ogg;
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decoder->type = SOUNDDECODER_OGG;
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decoder->filename = (char *) malloc (strlen (filename) + 1);
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decoder->filename = (char *) HMalloc (strlen (filename) + 1);
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strcpy (decoder->filename, filename);
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decoder->data = vf;
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@@ -47,7 +47,7 @@ static char *strdup(const char *str)
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{
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char *newstr;
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newstr = (char *)malloc(strlen(str)+1);
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newstr = (char *)HMalloc(strlen(str)+1);
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if ( newstr != NULL ) {
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strcpy(newstr, str);
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}
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@@ -146,7 +146,7 @@ void LoadWAVFile (ALbyte *file, ALenum *format, ALvoid **data, ALsizei *size, AL
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if (FmtHdr.Format==0x0001)
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{
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*size=ChunkHdr.Size;
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*data=malloc(ChunkHdr.Size+31);
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*data=HMalloc(ChunkHdr.Size+31);
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if (*data) fread(*data,FmtHdr.BlockAlign,ChunkHdr.Size/FmtHdr.BlockAlign,Stream);
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memset(((char *)*data)+ChunkHdr.Size,0,31);
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}
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