Tool for making mng animations, for later, from fOSSiL.

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@539 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
meep-eep
2003-01-10 15:58:25 +00:00
parent e72cca8830
commit 8a35211f73
6 changed files with 2221 additions and 0 deletions
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########################################################################
# This is a GNU makefile - tested on CYGWIN only though.
#
# You may need to compile or install libmng before compiling this.
# Libmng also requires zlib, jpeg and lcms
#
TARGET = makemng
# These flags are needed to get it to compile with libmng.dll on CYGWIN
# CYGWINFLAGS = -DMNG_USE_DLL
CYGWINFLAGS =
MNGFLAGS = -I. -DMNG_SKIP_LCMS -DMNG_SKIP_IJG6B \
-DMNG_SUPPORT_READ -DMNG_SUPPORT_WRITE -DMNG_SUPPORT_DISPLAY \
-DMNG_ACCESS_CHUNKS
CC = gcc
CFLAGS = -W -Wall -O0 # -g
LIBS = -L/usr/local/lib -lmng -lm -lz -ljpeg -llcms
LDFLAGS=
BINS = $(TARGET) $(TARGET).exe
SRCS = makemng.c filelist.c
OBJS = makemng.o filelist.o
.SUFFIXES: .c .o
.c.o:
$(CC) -c $(CFLAGS) -o $@ $*.c $(MNGFLAGS) $(CYGWINFLAGS)
all: $(TARGET)
$(TARGET): $(OBJS)
$(CC) -o $(TARGET) $(OBJS) $(LIBS) $(LDFLAGS)
clean:
rm -f $(BINS) *.o
BIN
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/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/* This file contains two versions of LoadDirEntryTable; one for Windows, and
* one for other systems (POSIX).
*/
#ifdef WIN32
#include <io.h>
#include <ctype.h>
#include <string.h>
#include <malloc.h>
char**
make_file_list (const char* pattern, int* pnum_entries)
{
int num_entries, length;
char** StringTable;
char** lpLastOffs;
num_entries = 0;
StringTable = 0;
do
{
int slen;
long handle;
struct _finddata_t f;
if (num_entries == 0)
length = 0;
else
{
slen = (num_entries + 1) * sizeof (char*);
StringTable = (char**) malloc (slen + length);
if (StringTable == 0)
break;
lpLastOffs = StringTable;
*lpLastOffs = (char*)StringTable + slen;
num_entries = 0;
length = slen;
}
handle = _findfirst (pattern, &f);
if (handle != -1)
{
do
{
if (f.attrib & (_A_HIDDEN | _A_SUBDIR | _A_SYSTEM))
continue;
slen = strlen (f.name) + 1;
length += slen;
if (StringTable)
{
char *lpStr;
char **lpLo, **lpHi;
lpLo = StringTable;
lpHi = lpLastOffs - 1;
while (lpLo <= lpHi)
{
char c1, c2;
char *pStr;
int LocLen;
char **lpMid;
lpMid = lpLo + ((lpHi - lpLo) >> 1);
LocLen = lpMid[1] - lpMid[0];
if (LocLen > slen)
LocLen = slen;
lpStr = lpMid[0];
pStr = f.name;
while (LocLen--
&& (c1 = toupper (*lpStr++))
== (c2 = toupper (*pStr++)))
;
if (c1 <= c2)
lpLo = lpMid + 1;
else
lpHi = lpMid - 1;
}
lpStr = lpLo[0];
memmove (lpStr + slen, lpStr, lpLastOffs[0] - lpLo[0]);
strcpy (lpStr, f.name);
for (lpHi = lpLastOffs++; lpHi >= lpLo; --lpHi)
lpHi[1] = lpHi[0] + slen;
}
++num_entries;
} while (_findnext (handle, &f) == 0);
_findclose (handle);
}
} while (num_entries && StringTable == 0);
if (StringTable == 0)
*pnum_entries = 0;
else
*pnum_entries = num_entries;
return StringTable;
}
#else /* ! defined(WIN32) */
#include <sys/types.h>
#include <sys/stat.h>
#include <dirent.h>
#include <unistd.h>
#include <fnmatch.h>
#include <ctype.h>
#include <limits.h>
#include <string.h>
#include <malloc.h>
char**
make_file_list (const char* pattern, int* pnum_entries)
{
size_t num_entries, length;
char** StringTable;
char** lpLastOffs;
char* slash; // Pointer inside pattern to the last /
char path[PATH_MAX]; // buffer for a filename with path
char* file; // Pointer inside path to the filename
size_t pathlen; // length of path, excluding last / and filename
slash = (char*) strrchr ((const char *) pattern, '/');
if (slash == NULL)
{
pathlen = 1;
path[0] = '.';
}
else
{
pathlen = slash - pattern;
memcpy (path, pattern, pathlen);
pattern = slash + 1;
}
file = path + pathlen + 1;
num_entries = 0;
StringTable = 0;
do
{
int slen;
DIR *handle;
if (num_entries == 0)
length = 0;
else
{
slen = (num_entries + 1) * sizeof (char*);
StringTable = (char**) malloc (slen + length);
if (StringTable == 0)
break;
lpLastOffs = StringTable;
*lpLastOffs = (char*)StringTable + slen;
num_entries = 0;
length = slen;
}
path[pathlen] = '\0'; // strip any file part
handle = opendir((const char *) path);
if (handle != NULL)
{
path[pathlen] = '/';
// change the 0 char to a slash; a filename will be
// attached here.
while (1)
{
struct dirent *de;
struct stat sb;
de = readdir(handle);
if (de == NULL)
break;
if (de->d_name[0] == '.')
continue;
strcpy (file, de->d_name);
// attach the filename to path
if (stat(path, &sb) == -1)
continue;
if (!S_ISREG(sb.st_mode))
continue;
if (fnmatch(pattern, de->d_name, 0) != 0)
continue;
slen = strlen (de->d_name) + 1;
length += slen;
if (StringTable)
{
char *lpStr;
char **lpLo, **lpHi;
lpLo = StringTable;
lpHi = lpLastOffs - 1;
while (lpLo <= lpHi)
{
char c1, c2;
char *pStr;
int LocLen;
char **lpMid;
lpMid = lpLo + ((lpHi - lpLo) >> 1);
LocLen = lpMid[1] - lpMid[0];
if (LocLen > slen)
LocLen = slen;
lpStr = lpMid[0];
pStr = de->d_name;
while (LocLen--
&& (c1 = toupper (*lpStr++))
== (c2 = toupper (*pStr++)))
;
if (c1 <= c2)
lpLo = lpMid + 1;
else
lpHi = lpMid - 1;
}
lpStr = lpLo[0];
memmove (lpStr + slen, lpStr, lpLastOffs[0] - lpLo[0]);
strcpy (lpStr, de->d_name);
for (lpHi = lpLastOffs++; lpHi >= lpLo; --lpHi)
lpHi[1] = lpHi[0] + slen;
}
++num_entries;
}
closedir(handle);
}
} while (num_entries && StringTable == 0);
if (StringTable == 0)
*pnum_entries = 0;
else
*pnum_entries = num_entries;
return StringTable;
}
#endif
void
free_file_list (char** list)
{
if (list)
free(list);
}
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# Microsoft Developer Studio Project File - Name="makemng" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE
!MESSAGE NMAKE /f "makemng.mak".
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!MESSAGE
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!MESSAGE
!MESSAGE Possible choices for configuration are:
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!MESSAGE "makemng - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "makemng - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
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# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=xicl6.exe
RSC=rc.exe
!IF "$(CFG)" == "makemng - Win32 Release"
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# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
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# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
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# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /W3 /GX /O2 /I "." /I "..\..\src" /I "..\..\src\msvc++" /I "..\..\src\getopt" /D "NDEBUG" /D "WINDOWS" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "MNG_USE_DLL" /D "MNG_SKIP_LCMS" /D "MNG_SKIP_IJG6B" /D "ZLIB_DLL" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=xilink6.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib uuid.lib zlib.lib libmng.lib /nologo /subsystem:console /machine:I386 /libpath:"."
!ELSEIF "$(CFG)" == "makemng - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "..\..\src" /I "..\..\src\msvc++" /I "..\..\src\getopt" /D "_DEBUG" /D "ZLIB_DLL" /D "WINDOWS" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "MNG_USE_DLL" /D "MNG_SKIP_LCMS" /D "MNG_SKIP_IJG6B" /YX /FD /GZ /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=xilink6.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib advapi32.lib shell32.lib uuid.lib zlib.lib libmng.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"."
!ENDIF
# Begin Target
# Name "makemng - Win32 Release"
# Name "makemng - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\filelist.c
# End Source File
# Begin Source File
SOURCE=..\..\src\getopt\getopt.c
# End Source File
# Begin Source File
SOURCE=.\makemng.c
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\getopt.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project
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Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "makemng"=.\makemng.dsp - Package Owner=<4>
Package=<5>
{{{
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Package=<4>
{{{
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###############################################################################
Global:
Package=<5>
{{{
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Package=<3>
{{{
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###############################################################################