removed mouse_err.c and move its contents (one line) elsewhere.

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2809 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
Meep-Eep
2007-07-15 15:14:32 +00:00
parent 9e60ced31a
commit 85972d9485
5 changed files with 6 additions and 9 deletions
+1
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@@ -1,4 +1,5 @@
Changes towards version 0.7:
- Removed mouse_err.c since DoPopupWindow() is used now - SvdB
- (debugging) Fixed instant-move towards the current location - SvdB
- Fixed wrong Sa-Matra guards icons after Kohr-Ah win (bug #1001) - Alex
- Internal ship structures and queues refactoring and cleanup - Alex
-4
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@@ -4144,10 +4144,6 @@ SOURCE=..\sc2code\misc.c
# End Source File
# Begin Source File
SOURCE=..\sc2code\mouse_err.c
# End Source File
# Begin Source File
SOURCE=..\sc2code\nameref.h
# End Source File
# Begin Source File
+1 -1
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@@ -4,7 +4,7 @@ uqm_CFILES="battle.c border.c build.c cleanup.c clock.c cnctdlg.c collide.c
demo.c displist.c dummy.c encount.c flash.c fmv.c galaxy.c gameev.c
gameinp.c gameopt.c gendef.c getchar.c globdata.c gravity.c
gravwell.c grpinfo.c hyper.c init.c intel.c intro.c ipdisp.c
load.c loadship.c master.c melee.c menu.c misc.c mouse_err.c
load.c loadship.c master.c melee.c menu.c misc.c
oscill.c outfit.c pickmele.c pickship.c plandata.c process.c
restart.c save.c settings.c setup.c setupmenu.c ship.c
shipstat.c shipyard.c sis.c sounds.c starbase.c starcon.c
+3 -1
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@@ -23,6 +23,7 @@
#include "credits.h"
#include "encount.h"
#include "fmv.h"
#include "gamestr.h"
#include "globdata.h"
#include "intel.h"
#include "melee.h"
@@ -238,7 +239,8 @@ else if (InputState & DEVICE_EXIT) return (FALSE);
LockMutex (GraphicsLock);
SetFlashRect (NULL, (FRAME)0);
UnlockMutex (GraphicsLock);
MouseError ();
DoPopupWindow (GAME_STRING (MAINMENU_STRING_BASE + 56));
// Mouse not supported message
SetMenuSounds (MENU_SOUND_UP | MENU_SOUND_DOWN, MENU_SOUND_SELECT);
SetTransitionSource (NULL);
BatchGraphics ();
-2
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@@ -25,7 +25,5 @@ extern void DrawStarConBox (RECT *pRect, SIZE BorderWidth,
COLOR InteriorColor);
extern DWORD SeedRandomNumbers (void);
extern void MouseError (void);
#endif /* _UTIL_H */