Let OpenAL pick the device on Windows (with new OpenAL version)
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3535 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -116,11 +116,7 @@ openAL_Init (audio_Driver *driver, sint32 flags)
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};
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log_add (log_Info, "Initializing OpenAL.");
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#ifdef WIN32
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alcDevice = alcOpenDevice ((ALubyte*)"DirectSound3D");
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#else
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alcDevice = alcOpenDevice (NULL);
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#endif
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if (!alcDevice)
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{
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