Make the prevailing type of planet topo data signed; also gets rid of several warnings
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3455 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -130,7 +130,7 @@ struct planet_orbit
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{
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{
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FRAME TopoZoomFrame;
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FRAME TopoZoomFrame;
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// 4x scaled topo image for planet-side
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// 4x scaled topo image for planet-side
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BYTE *lpTopoData;
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SBYTE *lpTopoData;
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// normal topo data; expressed in elevation levels
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// normal topo data; expressed in elevation levels
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// data is signed for planets other than gas giants
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// data is signed for planets other than gas giants
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// transformed to light variance map for 3d planet
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// transformed to light variance map for 3d planet
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@@ -102,7 +102,7 @@ typedef struct
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} POINT3;
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} POINT3;
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static void
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static void
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RenderTopography (FRAME DstFrame, BYTE *pTopoData, int w, int h)
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RenderTopography (FRAME DstFrame, SBYTE *pTopoData, int w, int h)
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{
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{
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FRAME OldFrame;
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FRAME OldFrame;
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@@ -123,7 +123,7 @@ RenderTopography (FRAME DstFrame, BYTE *pTopoData, int w, int h)
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const PlanetFrame *PlanDataPtr;
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const PlanetFrame *PlanDataPtr;
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PRIMITIVE BatchArray[NUM_BATCH_POINTS];
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PRIMITIVE BatchArray[NUM_BATCH_POINTS];
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PRIMITIVE *pBatch;
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PRIMITIVE *pBatch;
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BYTE *pSrc;
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SBYTE *pSrc;
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BYTE *xlat_tab;
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BYTE *xlat_tab;
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BYTE *cbase;
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BYTE *cbase;
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POINT oldOrigin;
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POINT oldOrigin;
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@@ -158,9 +158,9 @@ RenderTopography (FRAME DstFrame, BYTE *pTopoData, int w, int h)
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{
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{
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BYTE *ctab;
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BYTE *ctab;
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d = (SBYTE)*pSrc;
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d = *pSrc;
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if (AlgoType == GAS_GIANT_ALGO)
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if (AlgoType == GAS_GIANT_ALGO)
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{
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{ // make elevation value non-negative
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d &= 255;
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d &= 255;
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}
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}
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else
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else
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@@ -1341,7 +1341,7 @@ TopoVarianceCalc (int factor)
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}
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}
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static void
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static void
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TopoScale4x (BYTE *pDstTopo, BYTE *pSrcTopo, int num_faults, int fault_var)
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TopoScale4x (SBYTE *pDstTopo, SBYTE *pSrcTopo, int num_faults, int fault_var)
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{
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{
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// Interpolate the topographical data by connecting the elevations
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// Interpolate the topographical data by connecting the elevations
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// to their nearest neighboors using straight lines (in random
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// to their nearest neighboors using straight lines (in random
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@@ -1731,7 +1731,6 @@ GeneratePlanetSurface (PLANET_DESC *pPlanetDesc, FRAME SurfDefFrame)
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CONTEXT OldContext;
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CONTEXT OldContext;
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CONTEXT TopoContext;
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CONTEXT TopoContext;
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PLANET_ORBIT *Orbit = &pSolarSysState->Orbit;
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PLANET_ORBIT *Orbit = &pSolarSysState->Orbit;
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BYTE *pScaledTopo = 0;
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BOOLEAN shielded = (pPlanetDesc->data_index & PLANET_SHIELDED) != 0;
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BOOLEAN shielded = (pPlanetDesc->data_index & PLANET_SHIELDED) != 0;
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old_seed = TFB_SeedRandom (pPlanetDesc->rand_seed);
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old_seed = TFB_SeedRandom (pPlanetDesc->rand_seed);
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@@ -1764,7 +1763,7 @@ GeneratePlanetSurface (PLANET_DESC *pPlanetDesc, FRAME SurfDefFrame)
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if (GetFrameCount (SurfDefFrame) > 1)
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if (GetFrameCount (SurfDefFrame) > 1)
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{ // 2nd frame is elevation data
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{ // 2nd frame is elevation data
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int i;
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int i;
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BYTE* elev;
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SBYTE* elev;
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ElevFrame = SetAbsFrameIndex (SurfDefFrame, 1);
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ElevFrame = SetAbsFrameIndex (SurfDefFrame, 1);
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if (GetFrameWidth (ElevFrame) != MAP_WIDTH
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if (GetFrameWidth (ElevFrame) != MAP_WIDTH
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@@ -1782,7 +1781,7 @@ GeneratePlanetSurface (PLANET_DESC *pPlanetDesc, FRAME SurfDefFrame)
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i < MAP_WIDTH * MAP_HEIGHT;
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i < MAP_WIDTH * MAP_HEIGHT;
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++i, ++elev)
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++i, ++elev)
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{
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{
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*elev -= 128;
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*elev = *(BYTE *)elev - 128;
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}
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}
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}
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}
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else
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else
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@@ -1884,14 +1883,14 @@ GeneratePlanetSurface (PLANET_DESC *pPlanetDesc, FRAME SurfDefFrame)
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}
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}
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pSolarSysState->XlatPtr = GetStringAddress (pSolarSysState->XlatRef);
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pSolarSysState->XlatPtr = GetStringAddress (pSolarSysState->XlatRef);
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RenderTopography (pSolarSysState->TopoFrame,
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RenderTopography (pSolarSysState->TopoFrame,
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pSolarSysState->Orbit.lpTopoData, MAP_WIDTH, MAP_HEIGHT);
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Orbit->lpTopoData, MAP_WIDTH, MAP_HEIGHT);
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}
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}
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if (!shielded && PlanetInfo->AtmoDensity != GAS_GIANT_ATMOSPHERE)
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if (!shielded && PlanetInfo->AtmoDensity != GAS_GIANT_ATMOSPHERE)
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{ // produce 4x scaled topo image for Planetside
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{ // produce 4x scaled topo image for Planetside
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// for the planets that we can land on
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// for the planets that we can land on
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pScaledTopo = HMalloc (MAP_WIDTH * 4 * MAP_HEIGHT * 4);
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SBYTE *pScaledTopo = HMalloc (MAP_WIDTH * 4 * MAP_HEIGHT * 4);
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if (pScaledTopo)
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if (pScaledTopo)
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{
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{
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TopoScale4x (pScaledTopo, Orbit->lpTopoData,
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TopoScale4x (pScaledTopo, Orbit->lpTopoData,
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