Fixed bug 996 - ships recrewed in HyperSpace
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2811 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -1664,7 +1664,8 @@ RaceCommunication (void)
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// XXX: Bug 996 lives here: crew is set to default (0)
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// None of ship info is actually used!
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CloneShipFragment (EncounterPtr->SD.Type,
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&GLOBAL (npc_built_ship_q), 0);
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&GLOBAL (npc_built_ship_q),
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EncounterPtr->ShipList[i].crew_level);
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}
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// XXX: Bug: CurStarDescPtr was abused to point within
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@@ -33,6 +33,7 @@ typedef HLINK HENCOUNTER;
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typedef struct
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{
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// The only field actually used right now is crew_level
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BYTE race_id;
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COUNT crew_level;
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COUNT max_crew;
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